Changeset 8858 for code/trunk/src/modules/docking
- Timestamp:
- Aug 23, 2011, 12:45:53 AM (13 years ago)
- Location:
- code/trunk
- Files:
-
- 5 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:ignore
-
old new 1 1 build 2 2 codeblocks 3 vs 3 4 dependencies
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- Property svn:mergeinfo changed
/code/branches/output (added) merged: 8739-8740,8765,8771-8772,8774-8780,8787-8789,8794-8799,8801,8803-8812,8814,8816-8817,8820,8822,8825-8837,8840,8844,8846,8848-8850,8853-8854
- Property svn:ignore
-
code/trunk/src/modules/docking/Dock.cc
r8729 r8858 87 87 { 88 88 if(!pTrigger->isForPlayer()) { // The PlayerTrigger is not exclusively for Pawns which means we cannot extract one. 89 COUT(4) << "Docking:execute PlayerTrigger was not triggered by a player.." << std::endl;89 orxout(verbose, context::docking) << "Docking:execute PlayerTrigger was not triggered by a player.." << endl; 90 90 return false; 91 91 } … … 94 94 else 95 95 { 96 COUT(4) << "Docking::execute Not a player trigger, can't extract pawn from it.." << std::endl;96 orxout(verbose, context::docking) << "Docking::execute Not a player trigger, can't extract pawn from it.." << endl; 97 97 return false; 98 98 } 99 99 if(player == NULL) 100 100 { 101 COUT(4) << "Docking::execute Can't retrieve PlayerInfo from Trigger. (" << trigger->getIdentifier()->getName() << ")" << std::endl;101 orxout(verbose, context::docking) << "Docking::execute Can't retrieve PlayerInfo from Trigger. (" << trigger->getIdentifier()->getName() << ")" << endl; 102 102 return false; 103 103 } … … 168 168 if(candidates_.find(player) == candidates_.end()) 169 169 { 170 COUT(2) << "Dock::dock Player is not a candidate!" << std::endl;170 orxout(internal_warning, context::docking) << "Dock::dock Player is not a candidate!" << endl; 171 171 return false; 172 172 } … … 187 187 if(docked_.find(player) == docked_.end()) 188 188 { 189 COUT(2) << "Dock::dockingAnimationFinished Player is not currently docked." << std::endl;189 orxout(internal_warning, context::docking) << "Dock::dockingAnimationFinished Player is not currently docked." << endl; 190 190 return false; 191 191 } … … 200 200 if(docked_.find(player) == docked_.end()) 201 201 { 202 COUT(2) << "Dock::undock Player is not docked to this Dock." << std::endl;202 orxout(internal_warning, context::docking) << "Dock::undock Player is not docked to this Dock." << endl; 203 203 return false; 204 204 } … … 218 218 219 219 bool Dock::undockingAnimationFinished(PlayerInfo* player) { 220 COUT(4) << "Dock::undockingAnimationFinished executed" << std::endl;220 orxout(verbose, context::docking) << "Dock::undockingAnimationFinished executed" << endl; 221 221 return true; 222 222 } -
code/trunk/src/modules/docking/DockToShip.cc
r8706 r8858 43 43 { 44 44 RegisterObject(DockToShip); 45 COUT(4) << "DockToShip instance created.." << endl;45 orxout(verbose, context::docking) << "DockToShip instance created.." << endl; 46 46 } 47 47 … … 69 69 bool DockToShip::docking(PlayerInfo* player) 70 70 { 71 COUT(4) << "DockToShip::attach" << endl;71 orxout(verbose, context::docking) << "DockToShip::attach" << endl; 72 72 73 73 DockingTarget *target = DockingEffect::findTarget(this->target_); 74 74 if (target == NULL) { 75 COUT(0) << "Can't retrieve target for '" << this->target_ << "'.." << std::endl;75 orxout(internal_warning, context::docking) << "Can't retrieve target for '" << this->target_ << "'.." << endl; 76 76 return false; 77 77 } … … 79 79 ControllableEntity *dockTo = (ControllableEntity*) target->getParent(); 80 80 if (dockTo == NULL) { 81 COUT(2) << "Parent is not a ControllableEntity.." << std::endl;81 orxout(internal_warning, context::docking) << "Parent is not a ControllableEntity.." << endl; 82 82 return false; 83 83 } … … 92 92 bool DockToShip::release(PlayerInfo* player) 93 93 { 94 COUT(4) << "DockToShip::release" << endl;94 orxout(verbose, context::docking) << "DockToShip::release" << endl; 95 95 96 96 player->stopTemporaryControl(); -
code/trunk/src/modules/docking/DockingController.cc
r8706 r8858 97 97 if (docking) 98 98 { 99 COUT(4) << "DockingController::takeControl Taking over control." << std::endl;99 orxout(verbose, context::docking) << "DockingController::takeControl Taking over control." << endl; 100 100 101 101 this->entity_->setDestroyWhenPlayerLeft(false); … … 108 108 void DockingController::positionReached() 109 109 { 110 COUT(4) << "DockingController::positionReached() called." << std::endl;110 orxout(verbose, context::docking) << "DockingController::positionReached() called." << endl; 111 111 112 112 assert(this->player_); -
code/trunk/src/modules/docking/DockingTarget.cc
r8706 r8858 53 53 SUPER(DockingTarget, XMLPort, xmlelement, mode); 54 54 55 COUT(4) << "DockingTarget with name '" << this->getName() << "' created.." << std::endl;55 orxout(verbose, context::docking) << "DockingTarget with name '" << this->getName() << "' created.." << endl; 56 56 } 57 57
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