Changeset 8858 for code/trunk/src/orxonox/weaponsystem
- Timestamp:
- Aug 23, 2011, 12:45:53 AM (13 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
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code/trunk
- Property svn:ignore
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old new 1 1 build 2 2 codeblocks 3 vs 3 4 dependencies
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- Property svn:mergeinfo changed
/code/branches/output (added) merged: 8739-8740,8765,8771-8772,8774-8780,8787-8789,8794-8799,8801,8803-8812,8814,8816-8817,8820,8822,8825-8837,8840,8844,8846,8848-8850,8853-8854
- Property svn:ignore
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code/trunk/src/orxonox/weaponsystem/WeaponMode.cc
r8706 r8858 188 188 this->munitiontype_ = identifier; 189 189 else 190 COUT(2) << "Warning: No munition class defined in WeaponMode " << this->getName() << std::endl;190 orxout(internal_warning) << "No munition class defined in WeaponMode " << this->getName() << endl; 191 191 this->updateMunition(); 192 192 } … … 249 249 Vector3 muzzleDirection; 250 250 muzzleDirection = target - this->muzzlePosition_; 251 // COUT(0) << "muzzleDirection " << muzzleDirection << endl;252 251 this->muzzleOrientation_ = (this->weapon_->getWorldOrientation() * WorldEntity::FRONT).getRotationTo(muzzleDirection) * this->weapon_->getWorldOrientation(); 253 252 }
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