Changeset 8867 for code/trunk/data
- Timestamp:
- Aug 25, 2011, 4:10:25 PM (13 years ago)
- Location:
- code/trunk/data/levels
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk/data/levels/fightInOurBack.oxw
r8756 r8867 214 214 <?lua for i=0,0,1 do 215 215 x=800 216 health=2 750216 health=2050 217 217 ?> 218 218 <!--Transporter 1--> … … 286 286 </SpaceShip> 287 287 <!--Second Spaceship team 0 (player: team 0)--> 288 <SpaceShip position="0,0,100" lookat="2000,0,-950" health=" 400" maxhealth="400" initialhealth="400" >288 <SpaceShip position="0,0,100" lookat="2000,0,-950" health="500" maxhealth="400" initialhealth="400" > 289 289 <templates> 290 290 <Template link=spaceshipassff /> … … 303 303 </SpaceShip> 304 304 <!--third Spaceship team 0 (player: team 0)--> 305 <SpaceShip position="0,0,-100" lookat="2000,0,-1050" health=" 400" maxhealth="400" initialhealth="400" >305 <SpaceShip position="0,0,-100" lookat="2000,0,-1050" health="500" maxhealth="400" initialhealth="400" > 306 306 <templates> 307 307 <Template link=spaceshipassff /> … … 367 367 368 368 <!--TEAM NO 1 (activationType : distance || killing a spaceship what belongs to TEAM 0 NO 0)--> 369 <?lua for i=0, 9,1 do369 <?lua for i=0,14,1 do 370 370 x=math.random(-500,500) 371 371 y=math.random(-300,300) … … 380 380 </templates> 381 381 <controller> 382 <WaypointPatrolController alertnessradius=2 000 team=0 active=false>382 <WaypointPatrolController alertnessradius=2100 team=0 active=false> 383 383 <waypoints> 384 384 <Model mesh="cube.mesh" scale=0 position="<?lua print(4500+x) ?>,<?lua print(y) ?>,<?lua print(z+3000) ?>" /> -
code/trunk/data/levels/includes/weaponSettingsAssff.oxi
r8706 r8867 24 24 <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 /> 25 25 </attached> 26 <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" />26 <HsW01 mode=0z munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" /> 27 27 <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" /> 28 28 <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 /> -
code/trunk/data/levels/includes/weaponSettingsTransporter.oxi
r8755 r8867 14 14 </links> 15 15 <Weapon> 16 <HsW01 mode=0 munitionpershot=0 delay=0 damage=2.5 material="Flares/point_lensflare" />17 <HsW01 mode=0 munitionpershot=0 delay=0 .1 damage=2.5 material="Flares/point_lensflare" muzzleoffset="0.5,0.6,1.7" />18 <LightningGun mode=1 muzzleoffset="0,0,0" />16 <HsW01 mode=0 munitionpershot=0 delay=0.1 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="0,0,0" /> 17 <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="0.5,0.6,1.7" /> 18 <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 /> 19 19 </Weapon> 20 20 <Weapon> 21 <HsW01 mode=0 munitionpershot=0 delay=0 damage=2.5 material="Flares/point_lensflare" />22 <HsW01 mode=0 munitionpershot=0 delay=0 .1 damage=2.5material="Flares/point_lensflare" muzzleoffset="-0.5,0.6,1.7" />23 <LightningGun mode=1 muzzleoffset="0,0,0" />21 <HsW01 mode=0 munitionpershot=0 delay=0.1 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0,0,0" /> 22 <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.5,0.6,1.7" /> 23 <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 /> 24 24 </Weapon> 25 25 </WeaponPack>
Note: See TracChangeset
for help on using the changeset viewer.