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Ignore:
Timestamp:
Aug 25, 2011, 4:10:25 PM (13 years ago)
Author:
jo
Message:

Transporter's weaponsystem updated.

Location:
code/trunk/data/levels
Files:
3 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/data/levels/fightInOurBack.oxw

    r8756 r8867  
    214214<?lua for i=0,0,1 do
    215215x=800
    216 health=2750
     216health=2050
    217217?>
    218218    <!--Transporter 1-->
     
    286286        </SpaceShip>
    287287        <!--Second Spaceship team 0 (player: team 0)-->
    288         <SpaceShip position="0,0,100" lookat="2000,0,-950" health="400" maxhealth="400" initialhealth="400" >
     288        <SpaceShip position="0,0,100" lookat="2000,0,-950" health="500" maxhealth="400" initialhealth="400" >
    289289             <templates>
    290290                  <Template link=spaceshipassff />
     
    303303        </SpaceShip>
    304304        <!--third Spaceship team 0 (player: team 0)-->
    305         <SpaceShip position="0,0,-100" lookat="2000,0,-1050" health="400" maxhealth="400" initialhealth="400" >
     305        <SpaceShip position="0,0,-100" lookat="2000,0,-1050" health="500" maxhealth="400" initialhealth="400" >
    306306             <templates>
    307307                  <Template link=spaceshipassff />
     
    367367
    368368<!--TEAM NO 1 (activationType : distance || killing a spaceship what belongs to TEAM 0 NO 0)-->
    369 <?lua for i=0,9,1 do
     369<?lua for i=0,14,1 do
    370370x=math.random(-500,500)
    371371y=math.random(-300,300)
     
    380380                    </templates>
    381381                    <controller>
    382                         <WaypointPatrolController alertnessradius=2000 team=0 active=false>
     382                        <WaypointPatrolController alertnessradius=2100 team=0 active=false>
    383383                            <waypoints>
    384384                                <Model mesh="cube.mesh" scale=0 position="<?lua print(4500+x) ?>,<?lua print(y) ?>,<?lua print(z+3000) ?>" />
  • code/trunk/data/levels/includes/weaponSettingsAssff.oxi

    r8706 r8867  
    2424            <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 />
    2525          </attached>
    26           <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" />
     26          <HsW01 mode=0z munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" />
    2727          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" />
    2828          <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 />
  • code/trunk/data/levels/includes/weaponSettingsTransporter.oxi

    r8755 r8867  
    1414        </links>
    1515        <Weapon>
    16           <HsW01 mode=0 munitionpershot=0 delay=0 damage=2.5 material="Flares/point_lensflare" />
    17           <HsW01 mode=0 munitionpershot=0 delay=0.1 damage=2.5 material="Flares/point_lensflare" muzzleoffset=" 0.5,0.6,1.7" />
    18           <LightningGun mode=1 muzzleoffset="0,0,0" />
     16          <HsW01 mode=0 munitionpershot=0 delay=0.1   damage=3.14159 material="Flares/point_lensflare" muzzleoffset="0,0,0" />
     17          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset="0.5,0.6,1.7" />
     18          <LightningGun mode=1 muzzleoffset="0,0,0"   damage=3.14159 shielddamage=20 />
    1919        </Weapon>
    2020        <Weapon>
    21           <HsW01 mode=0 munitionpershot=0 delay=0  damage=2.5 material="Flares/point_lensflare" />
    22           <HsW01 mode=0 munitionpershot=0 delay=0.1 damage=2.5 material="Flares/point_lensflare" muzzleoffset="-0.5,0.6,1.7" />
    23           <LightningGun mode=1 muzzleoffset="0,0,0" />
     21          <HsW01 mode=0 munitionpershot=0 delay=0.1   damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0,0,0" />
     22          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.5,0.6,1.7" />
     23          <LightningGun mode=1 muzzleoffset="0,0,0"   damage=3.14159 shielddamage=20 />
    2424        </Weapon>
    2525      </WeaponPack>
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