Changeset 8890 in orxonox.OLD for branches/single_player_map/src/world_entities/creatures
- Timestamp:
- Jun 28, 2006, 11:47:35 PM (19 years ago)
- File:
-
- 1 edited
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branches/single_player_map/src/world_entities/creatures/fps_player.cc
r8869 r8890 26 26 #include "weapons/turret.h" 27 27 #include "weapons/cannon.h" 28 #include "weapons/fps_sniper_rifle.h" 28 29 29 30 #include "key_mapper.h" … … 109 110 dynamic_cast<Element2D*>(this->getWeaponManager().getFixedTarget())->setVisibility( false); 110 111 111 Weapon* wpRight = new TestGun(0);112 Weapon* wpRight = new FPSSniperRifle(0); 112 113 wpRight->setName("testGun Right"); 113 Weapon* wpLeft = new TestGun(1); 114 /* Weapon* wpLeft = new TestGun(1);*/ 114 115 // Weapon* wpLeft = new Turret(); 115 wpLeft->setName("testGun Left");116 117 this->addWeapon(wpLeft, 1, 0);116 // wpLeft->setName("testGun Left"); 117 118 // this->addWeapon(wpLeft, 1, 0); 118 119 this->addWeapon(wpRight,1 ,1); 119 120 this->getWeaponManager().changeWeaponConfig(1);
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