Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Oct 12, 2011, 7:50:43 PM (13 years ago)
Author:
jo
Message:

Ai and tutorial improvements merged back to the trunk. AI features: all weapons are used, the ai-firestrength is configurable, bots are able to collect pickups . I've set the tutorial level as default level.

Location:
code/trunk
Files:
3 edited
1 copied

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/data/levels/includes/weaponSettingsSwallow.oxi

    r8755 r8891  
    1414        </links>
    1515        <Weapon>
    16           <HsW01 mode=0 munitionpershot=0 delay=0 damage=2.5 material="Flares/point_lensflare" />
    17           <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=2.5 material="Flares/point_lensflare" muzzleoffset=" 0.5,0.6,1.7" />
     16          <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" />
     17          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.5,0.6,1.7" />
     18
    1819          <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20/>
    1920        </Weapon>
    2021        <Weapon>
    21           <HsW01 mode=0 munitionpershot=0 delay=0  damage=2.5 material="Flares/point_lensflare" />
    22           <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=2.5 material="Flares/point_lensflare" muzzleoffset="-0.5,0.6,1.7" />
     22          <HsW01 mode=0 munitionpershot=0 delay=0  damage=3.14159 material="Flares/point_lensflare" />
     23          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.5,0.6,1.7" />
    2324          <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20/>
    2425        </Weapon>
  • code/trunk/data/levels/includes/weaponSettingsTransporter.oxi

    r8867 r8891  
    1414        </links>
    1515        <Weapon>
    16           <HsW01 mode=0 munitionpershot=0 delay=0.1   damage=3.14159 material="Flares/point_lensflare" muzzleoffset="0,0,0" />
    17           <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset="0.5,0.6,1.7" />
     16          <HsW01 mode=0 munitionpershot=0 delay=0.1   damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" />
     17          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" />
    1818          <LightningGun mode=1 muzzleoffset="0,0,0"   damage=3.14159 shielddamage=20 />
    1919        </Weapon>
    2020        <Weapon>
    21           <HsW01 mode=0 munitionpershot=0 delay=0.1   damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0,0,0" />
    22           <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.5,0.6,1.7" />
     21          <HsW01 mode=0 munitionpershot=0 delay=0.1   damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" />
     22          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" />
    2323          <LightningGun mode=1 muzzleoffset="0,0,0"   damage=3.14159 shielddamage=20 />
    2424        </Weapon>
Note: See TracChangeset for help on using the changeset viewer.