- Timestamp:
- Nov 2, 2011, 3:36:21 PM (13 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/spaceraceTwo/src/orxonox/gametypes/Gametype.cc
r8898 r8918 129 129 { 130 130 // Inform the GametypeInfo that the player is ready to spawn. 131 if(it->first->isHumanPlayer() && it->first->isReadyToSpawn()) {131 if(it->first->isHumanPlayer() && it->first->isReadyToSpawn()) 132 132 this->gtinfo_->playerReadyToSpawn(it->first); 133 133 134 }134 135 135 } 136 136 … … 138 138 } 139 139 else if (!this->gtinfo_->hasEnded()) 140 {this->spawnDeadPlayersIfRequested();141 142 this->assignDefaultPawnsIfNeeded(); }140 this->spawnDeadPlayersIfRequested(); 141 142 this->assignDefaultPawnsIfNeeded(); 143 143 } 144 144
Note: See TracChangeset
for help on using the changeset viewer.