- Timestamp:
- Jul 2, 2006, 6:32:18 AM (18 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
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-
trunk/src/world_entities/elements/glgui_radar.cc
r8998 r8999 108 108 if (_centerNode->distance(*it) < this->_range) 109 109 { 110 this->_dotLists[i].positions.push_back(Vector2D( 50, 50) + Vector2D(_centerNode->getAbsCoor().x - (*it)->getAbsCoor().x, _centerNode->getAbsCoor().z - (*it)->getAbsCoor().z)* (this->getSizeX2D()/_range));110 this->_dotLists[i].positions.push_back(Vector2D(this->getSizeX2D() / 2.0f, this->getSizeY2D() / 2.0f) + Vector2D(_centerNode->getAbsCoor().x - (*it)->getAbsCoor().x, _centerNode->getAbsCoor().z - (*it)->getAbsCoor().z)* (this->getSizeX2D() / 2.0f /_range)); 111 111 } 112 112
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