Changeset 9019 for code/branches/tutorial2
- Timestamp:
- Feb 23, 2012, 8:52:57 PM (13 years ago)
- Location:
- code/branches/tutorial2
- Files:
-
- 4 added
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/tutorial2/data/levels/tutorial.oxw
r9016 r9019 25 25 26 26 27 28 29 <Drone name="meineDrohne" primarythrust="80" auxilarythrust="10" rotationthrust="10" mass= "50" linearDamping = "0.9" angularDamping = "0.7">30 <attached>31 <Model scale="1" mesh="drone.mesh"/>32 </attached>33 <collisionShapes>34 <BoxCollisionShape position="0,0,0" halfExtents="10, 10, 10" />35 </collisionShapes>36 </Drone>37 38 <Drone name="meineDrohne" primarythrust="80" auxilarythrust="10" rotationthrust="10" mass= "50" linearDamping = "0.9" angularDamping = "0.7">39 <attached>40 <Model scale="1" mesh="rocket.mesh"/>41 </attached>42 <collisionShapes>43 <BoxCollisionShape position="0,0,0" halfExtents="10, 10, 10" />44 </collisionShapes>45 </Drone>46 47 27 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> 48 28 49 <Model mesh="hs-w01.mesh" scale=10 position="0,0,-100" />50 <Model mesh="hs-w01s.mesh" scale=10 position="0,0,-100" />51 29 52 30 <?lua … … 56 34 <?lua end ?> 57 35 58 <GlobalShader compositor="Bloom" visible=false> 59 <events> 60 <visibility> 61 <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true /> 62 </visibility> 63 </events> 64 </GlobalShader> 65 <Model position="0,0,0" scale=8 mesh="ast1.mesh" /> 66 <StaticEntity position="0,0,0" collisionType=static> 67 <collisionShapes> 68 <SphereCollisionShape radius="20" /> 69 </collisionShapes> 70 </StaticEntity> 36 37 <!-- TODO: Insert drone here. --> 71 38 72 <!--73 <?lua74 for i = 1, 70, 1 do75 ?>76 <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">77 <attached>78 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />79 </attached>80 </MovableEntity>81 <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">82 <attached>83 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />84 </attached>85 </MovableEntity>86 87 <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">88 <attached>89 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />90 </attached>91 </MovableEntity>92 <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">93 <attached>94 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />95 </attached>96 </MovableEntity>97 98 <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">99 <attached>100 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />101 </attached>102 </MovableEntity>103 <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">104 <attached>105 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />106 </attached>107 </MovableEntity>108 <?lua end ?>109 -->110 39 111 40 </Scene>
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