- Timestamp:
- Jul 3, 2006, 6:59:18 PM (18 years ago)
- Location:
- trunk/src
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/lib/collision_reaction/cr_defs.h
r9061 r9062 30 30 //!< the collision axis x collision event 31 31 #define COLLISION_TYPE_AXIS_X 1 32 #define COLLISION_T ZPE_AXIS_X_NEG 232 #define COLLISION_TYPE_AXIS_X_NEG 2 33 33 //!< the collision axis y collision event 34 34 #define COLLISION_TYPE_AXIS_Y 3 -
trunk/src/world_entities/player.cc
r9061 r9062 75 75 PRINTF(4)("Enter new Playable\n"); 76 76 this->playable = playable; 77 this-> hud.setEnergyWidget(this->playable->getHealthWidget());78 this-> hud.setWeaponManager(&this->playable->getWeaponManager());77 this->_hud.setEnergyWidget(this->playable->getHealthWidget()); 78 this->_hud.setWeaponManager(&this->playable->getWeaponManager()); 79 79 80 80 this->playable->setPlayer(this);
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