Changeset 9098 for code/branches
- Timestamp:
- Apr 20, 2012, 3:00:32 PM (13 years ago)
- Location:
- code/branches/newlevel2012
- Files:
-
- 2 added
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/newlevel2012/data/levels/towerDefense.oxw
r9096 r9098 13 13 14 14 15 <?lua16 include("templates/spaceshipAssff2.oxt")17 include("templates/spaceshipPirate.oxt")18 ?>19 15 16 <Level 17 gametype = "Deathmatch" 18 > 20 19 21 <Level>22 20 <templates> 23 21 <Template link=lodtemplate_default /> … … 32 30 33 31 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> 34 <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff2 />32 35 33 36 34 <StaticEntity position="0,0,0" direction="0,0,0" collistionType=static mass=100000> … … 40 38 </StaticEntity> 41 39 40 42 41 </Scene> 43 42 </Level>
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