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Changeset 9098 for code/branches


Ignore:
Timestamp:
Apr 20, 2012, 3:00:32 PM (13 years ago)
Author:
mentzerf
Message:

Added Gametype class

Location:
code/branches/newlevel2012
Files:
2 added
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/newlevel2012/data/levels/towerDefense.oxw

    r9096 r9098  
    1313
    1414
    15 <?lua
    16   include("templates/spaceshipAssff2.oxt")
    17   include("templates/spaceshipPirate.oxt")
    18 ?>
    1915
     16<Level
     17        gametype = "Deathmatch"
     18        >
    2019
    21 <Level>
    2220  <templates>
    2321    <Template link=lodtemplate_default />
     
    3230
    3331    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
    34     <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff2 />
     32   
    3533   
    3634        <StaticEntity position="0,0,0" direction="0,0,0" collistionType=static mass=100000>
     
    4038        </StaticEntity>
    4139
     40
    4241  </Scene>
    4342</Level>
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