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Ignore:
Timestamp:
Apr 20, 2012, 4:06:09 PM (13 years ago)
Author:
lkevin
Message:

Found a way to implement damage modifiers by
adding a flag to the pawn and then using this
flag in pawn::damage().

More compilation errors to be fixed though, a tick
function seems to be missing.

Location:
code/branches/pickup2012/src/modules/pickup
Files:
2 edited

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