- Timestamp:
- Jul 4, 2006, 11:02:15 AM (19 years ago)
- Location:
- branches/presentation/src
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/presentation/src/story_entities/game_world.cc
r9074 r9107 64 64 using namespace std; 65 65 66 #include "script_class.h" 67 CREATE_SCRIPTABLE_CLASS(GameWorld, CL_GAME_WORLD, 68 addMethod("setPlaymode", ExecutorLua1<GameWorld,const std::string&>(&GameWorld::setPlaymode)) 69 ); 66 70 67 71 SHELL_COMMAND(speed, GameWorld, setSpeed) ->describe("set the Speed of the Level"); -
branches/presentation/src/world_entities/creatures/fps_player.cc
r9106 r9107 222 222 { 223 223 this->bPosBut = false; 224 printf("mechanic :walkTo( %f, %f, %f)\n",this->getAbsCoorX(),this->getAbsCoorY(),this->getAbsCoorZ());224 printf("mechanic2:walkTo( %f, mtheight, %f)\n",this->getAbsCoorX(),this->getAbsCoorZ()); 225 225 } 226 226
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