- Timestamp:
- Apr 27, 2012, 2:40:09 PM (13 years ago)
- Location:
- code/branches/surfaceRace/data/levels
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/surfaceRace/data/levels/surfaceRace.oxw
r9107 r9120 39 39 <SpaceRaceManager> 40 40 <checkpoints> 41 <RaceCheckPoint name="checkpoint1" position="0, 5050,-300" direction="0,1,0" collisionType="static" scale="4" distance="160" checkpointindex="0" islast="false" nextcheckpoints="1,-1,-1">41 <RaceCheckPoint name="checkpoint1" position="0,8050,-1000" direction="0,1,0" collisionType="static" scale="4" distance="100" checkpointindex="1" islast="false" nextcheckpoints="1,-1,-1"> 42 42 <attached> 43 43 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> … … 69 69 70 70 71 <RaceCheckPoint name="checkpoint2" position="0,5050,-800" direction="0,1,0" collisionType="static" scale="4" distance="160" checkpointindex="1" islast="false" nextcheckpoints="2,-1,-1"> 72 <attached> 73 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> 74 </attached> 75 <collisionShapes> 76 <!-- 77 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 78 <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" /> 79 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 80 <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" /> 81 <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" /> 82 83 --> 84 </collisionShapes> 85 </RaceCheckPoint> 86 87 <RaceCheckPoint name="checkpoint3" position="0,5050,-1300" direction="0,1,0" collisionType="static" scale="4" distance="160" checkpointindex="2" islast="false" nextcheckpoints="3,-1,-1"> 88 <attached> 89 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> 90 </attached> 91 <collisionShapes> 92 <!-- 93 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 94 <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" /> 95 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 96 <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" /> 97 <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" /> 98 99 --> 100 </collisionShapes> 101 </RaceCheckPoint> 102 103 104 105 <RaceCheckPoint name="checkpoint4" position="500,5050,-1300" direction="0,0.5,0" collisionType="static" scale="4" distance="160" checkpointindex="3" islast="false" nextcheckpoints="4,-1,-1"> 106 <attached> 107 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> 108 </attached> 109 <collisionShapes> 110 <!-- 111 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 112 <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" /> 113 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 114 <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" /> 115 <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" /> 116 117 --> 118 </collisionShapes> 119 </RaceCheckPoint> 120 121 122 <RaceCheckPoint name="checkpoint5" position="1000,5050,-1300" direction="0,1,0" collisionType="static" scale="4" distance="160" checkpointindex="4" islast="false" nextcheckpoints="5,-1,-1"> 123 <attached> 124 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> 125 </attached> 126 <collisionShapes> 127 <!-- 128 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 129 <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" /> 130 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 131 <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" /> 132 <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" /> 133 134 --> 135 </collisionShapes> 136 </RaceCheckPoint> 137 138 <RaceCheckPoint name="checkpoint6" position="1000,5050,-800" direction="0,1,0" collisionType="static" scale="4" distance="160" checkpointindex="5" islast="false" nextcheckpoints="6,-1,-1"> 139 <attached> 140 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> 141 </attached> 142 <collisionShapes> 143 <!-- 144 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 145 <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" /> 146 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 147 <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" /> 148 <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" /> 149 150 --> 151 </collisionShapes> 152 </RaceCheckPoint> 153 154 <RaceCheckPoint name="checkpoint7" position="1000,5050,-500" direction="0,1,0" collisionType="static" scale="4" distance="160" checkpointindex="6" islast="false" nextcheckpoints="7,-1,-1"> 155 <attached> 156 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> 157 </attached> 158 <collisionShapes> 159 <!-- 160 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 161 <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" /> 162 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 163 <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" /> 164 <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" /> 165 166 --> 167 </collisionShapes> 168 </RaceCheckPoint> 169 170 171 172 173 <RaceCheckPoint name="checkpoint8" position="1000,5050,-200" direction="0,1,0" collisionType="static" scale="4" distance="160" checkpointindex="7" islast="true"> 174 <attached> 175 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> 176 </attached> 177 <collisionShapes> 178 <!-- 179 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 180 <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" /> 181 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 182 <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" /> 183 <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" /> 184 185 --> 186 </collisionShapes> 187 </RaceCheckPoint> 71 <RaceCheckPoint name="checkpoint2" position="0,8050, -2000" direction="0,1,0" collisionType="static" scale="4" distance="100" checkpointindex="2" islast="false" nextcheckpoints="2,-1,-1"> 72 <attached> 73 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> 74 </attached> 75 <collisionShapes> 76 <!-- 77 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 78 <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" /> 79 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 80 <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" /> 81 <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" /> 82 83 --> 84 </collisionShapes> 85 </RaceCheckPoint> 86 87 <RaceCheckPoint name="checkpoint3" position="0,8050,-3000" direction="0,1,0" collisionType="static" scale="4" distance="100" checkpointindex="3" islast="false" nextcheckpoints="3,-1,-1"> 88 <attached> 89 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> 90 </attached> 91 <collisionShapes> 92 <!-- 93 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 94 <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" /> 95 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 96 <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" /> 97 <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" /> 98 99 --> 100 </collisionShapes> 101 </RaceCheckPoint> 102 103 104 105 <RaceCheckPoint name="checkpoint4" position="1000,8050,-4000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="100" checkpointindex="4" islast="false" nextcheckpoints="4,-1,-1"> 106 <attached> 107 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> 108 </attached> 109 <collisionShapes> 110 <!-- 111 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 112 <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" /> 113 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 114 <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" /> 115 <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" /> 116 117 --> 118 </collisionShapes> 119 </RaceCheckPoint> 120 121 122 <RaceCheckPoint name="checkpoint5" position="2000,8050, -5000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="100" checkpointindex="5" islast="false" nextcheckpoints="5,-1,-1"> 123 <attached> 124 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> 125 </attached> 126 <collisionShapes> 127 <!-- 128 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 129 <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" /> 130 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 131 <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" /> 132 <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" /> 133 134 --> 135 </collisionShapes> 136 </RaceCheckPoint> 137 138 <RaceCheckPoint name="checkpoint6" position="3000,8050,-4000" direction="0,1,0" roll="-45" collisionType="static" scale="4" distance="100" checkpointindex="6" islast="false" nextcheckpoints="6,-1,-1"> 139 <attached> 140 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> 141 </attached> 142 <collisionShapes> 143 <!-- 144 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 145 <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" /> 146 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 147 <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" /> 148 <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" /> 149 150 --> 151 </collisionShapes> 152 </RaceCheckPoint> 153 154 <RaceCheckPoint name="checkpoint7" position="4000,8050,-3000" direction="0,1,0" collisionType="static" scale="4" distance="100" checkpointindex="7" islast="false" nextcheckpoints="7,-1,-1"> 155 <attached> 156 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> 157 </attached> 158 <collisionShapes> 159 <!-- 160 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 161 <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" /> 162 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 163 <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" /> 164 <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" /> 165 166 --> 167 </collisionShapes> 168 </RaceCheckPoint> 169 170 171 172 173 <RaceCheckPoint name="checkpoint8" position="4000,8050,-2000" direction="0,1,0" collisionType="static" scale="4" distance="100" checkpointindex="8" islast="false" nextcheckpoints="8,-1,-1"> 174 <attached> 175 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> 176 </attached> 177 <collisionShapes> 178 <!-- 179 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 180 <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" /> 181 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 182 <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" /> 183 <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" /> 184 185 --> 186 </collisionShapes> 187 </RaceCheckPoint> 188 189 190 <RaceCheckPoint name="checkpoint9" position="4000,8050,-1000" direction="0,1,0" collisionType="static" scale="4" distance="100" checkpointindex="9" islast="false" nextcheckpoints="9,-1,-1"> 191 <attached> 192 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> 193 </attached> 194 <collisionShapes> 195 <!-- 196 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 197 <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" /> 198 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 199 <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" /> 200 <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" /> 201 202 --> 203 </collisionShapes> 204 </RaceCheckPoint> 205 206 207 <RaceCheckPoint name="checkpoint10" position="4000,8050,0" direction="0,1,0" collisionType="static" scale="4" distance="100" islast="false" checkpointindex="10" nextcheckpoints="10,-1,-1"> 208 <attached> 209 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> 210 </attached> 211 <collisionShapes> 212 <!-- 213 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 214 <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" /> 215 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 216 <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" /> 217 <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" /> 218 219 --> 220 </collisionShapes> 221 </RaceCheckPoint> 222 223 224 <RaceCheckPoint name="checkpoint11" position="3000,8050,1000" direction="0,1,0" roll="-45" collisionType="static" scale="4" distance="100" checkpointindex="11" islast="false" nextcheckpoints="6,-1,-1"> 225 <attached> 226 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> 227 </attached> 228 <collisionShapes> 229 <!-- 230 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 231 <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" /> 232 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 233 <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" /> 234 <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" /> 235 236 --> 237 </collisionShapes> 238 </RaceCheckPoint> 239 240 241 <RaceCheckPoint name="checkpoint11" position="3000,8050,1000" direction="0,1,0" collisionType="static" scale="4" distance="100" checkpointindex="10" islast="true"> 242 <attached> 243 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> 244 </attached> 245 <collisionShapes> 246 <!-- 247 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 248 <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" /> 249 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 250 <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" /> 251 <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" /> 252 253 --> 254 </collisionShapes> 255 </RaceCheckPoint> 256 188 257 189 258 </checkpoints> 190 259 </SpaceRaceManager> 191 260 192 <SpawnPoint team=0 position="0, 5050,0" lookat="0,5000,-5000" spawnclass=SpaceShip pawndesign=spaceshipRace />261 <SpawnPoint team=0 position="0,8050,0" lookat="0,8000,-8000" spawnclass=SpaceShip pawndesign=spaceshipRace /> 193 262 194 263 … … 204 273 <StaticEntity position="0,0,0" direction="0,0,0" collisionType=static mass=100000 friction=0.01> 205 274 <attached> 206 <Model position="0,0,0" mesh="testcube.mesh" scale3D=" 5000,5000,5000" />275 <Model position="0,0,0" mesh="testcube.mesh" scale3D="8000,8000,8000" /> 207 276 </attached> 208 277 <collisionShapes> 209 <BoxCollisionShape position="0,50,0" halfExtents=" 5000,5000,5000" />278 <BoxCollisionShape position="0,50,0" halfExtents="8000,8000,8000" /> 210 279 </collisionShapes> 211 280 </StaticEntity> -
code/branches/surfaceRace/data/levels/templates/spaceshipRace.oxt
r9061 r9120 77 77 boostfactor = 2 78 78 79 speedfront = 15079 speedfront = 2500 80 80 speedback = 50 81 81 speedleftright = 50
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