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Ignore:
Timestamp:
Apr 27, 2012, 3:18:31 PM (13 years ago)
Author:
mentzerf
Message:

restored working playfield

File:
1 edited

Legend:

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  • code/branches/newlevel2012/src/modules/towerdefense/TowerDefense.cc

    r9123 r9124  
    101101        void TowerDefense::spawnEnemy()
    102102        {
    103                 SpawnPoint *sp = *this->spawnpoints_.begin();
    104                 Pawn* p = sp->spawn();
     103        //      SpawnPoint *sp = *this->spawnpoints_.begin();
     104                //Pawn* p = sp->spawn();
    105105        }
    106106
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