Changeset 9143 for code/branches/newlevel2012/data
- Timestamp:
- May 2, 2012, 1:22:20 PM (13 years ago)
- File:
-
- 1 edited
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code/branches/newlevel2012/data/levels/towerDefense.oxw
r9142 r9143 99 99 100 100 <attached> 101 102 101 <Model position="-0.5,-0.5,0" mesh="Playfield_ME.mesh" scale=0.8 /> 103 102 <!--Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /--> <!-- Only temporary needed to help align the collisionshape --> 104 103 <!-- This was used to mark the playfield, let's let it be here for now --> 105 104 <!--Model position="-8,8,0" mesh="crate.mesh" scale3D="0.3,0.3,0.3" /--> … … 107 106 <!--Model position="8,-8,0" mesh="crate.mesh" scale3D="0.3,0.3,0.3" /--> 108 107 <!--Model position="8,8,0" mesh="crate.mesh" scale3D="0.3,0.3,0.3" /--> 109 110 108 </attached> 109 <collisionShapes> <!-- The collisionshape forbids other worldentities that have a collisionShape to fly through it. 110 111 TODO: Find correct size for the collisionshape; since a collisionShape is invisible 112 I added the crate wich currently has the same dimensions as the collisionshape. 113 You have to adjust the crate's scale3D as well as the collisionshape's halfExtens to 114 find the proper shape. --> 115 <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> 116 </collisionShapes> 111 117 </TowerDefenseCenterpoint> 112 118
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