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Ignore:
Timestamp:
May 4, 2012, 2:51:44 PM (13 years ago)
Author:
mentzerf
Message:
  • Fixed size of oxw stuff.

+ Added tileScale to TowerDefenseCenterpoint to store the scale of the oxw

  • Removed WaypointController debug prints
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/newlevel2012/data/levels/towerDefense.oxw

    r9149 r9154  
    2525  <Pawn>
    2626    <camerapositions>
    27       <CameraPosition position="0,0,20"/>
     27      <CameraPosition position="0,0,2000"/>
    2828    </camerapositions>
    2929  </Pawn>
     
    4444  <Tower>
    4545    <attached>
    46       <Model position="0,0,0" scale=0.25 mesh="Tower_ME.mesh" />
     46      <Model position="0,0,0" scale=2.5 mesh="Tower_ME.mesh" />
    4747    </attached>
    4848  </Tower>
     
    7070        <!--SpawnPoint team=0 position="0,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /-->
    7171       
    72         <!--SpaceShip position="-10,0,20" lookat="0,0,0" scale=0.3>
     72        <SpaceShip position="-700,-500, 100" lookat="0,0,0" scale=10>
    7373      <templates>
    7474        <Template link=spaceshipassff />
    7575      </templates>
    7676      <controller>
    77         <WaypointController accuracy=3>
     77        <WaypointController accuracy=40>
    7878          <waypoints>
    79             <Model mesh="cube.mesh" scale=0.2 position="-8,-8,3" />
    80             <Model mesh="cube.mesh" scale=0.2 position="8,8,3" />
    81             <Model mesh="cube.mesh" scale=0.2 position="8,-8,3" />
    82             <Model mesh="cube.mesh" scale=0.2 position="-8,8,3" />
     79                          <!-- 1,3 10,3 10,11, 13,11 -->
     80            <Model mesh="cube.mesh" scale=1 position="-700,-500, 100" />
     81            <Model mesh="cube.mesh" scale=1 position=" 200,-500, 100" />
     82            <Model mesh="cube.mesh" scale=1 position=" 200, 300, 100" />
     83            <Model mesh="cube.mesh" scale=1 position=" 500, 300, 100" />
    8384          </waypoints>
    8485        </WaypointController>
    8586      </controller>
    86     </SpaceShip-->
     87    </SpaceShip>
    8788   
    8889
     
    9192        name=towerdefensecenter
    9293        width=16
    93         height=16
     94        height=16
     95        tileScale=100
    9496        towerTemplate=towertemplate
    9597        position="0,0,0"
     
    99101                 
    100102                 <attached>
    101                         <Model position="-0.5,-0.5,0" mesh="Playfield_ME.mesh" scale=0.8 />
     103                        <Model position="-50,-50,0" mesh="Playfield_ME.mesh" scale=80 />
    102104            <!--Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /--> <!-- Only temporary needed to help align the collisionshape -->
    103105                        <!-- This was used to mark the playfield, let's let it be here for now -->
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