Changeset 9155 for code/branches/pickup2012/data/levels
- Timestamp:
- May 4, 2012, 3:56:56 PM (13 years ago)
- Location:
- code/branches/pickup2012/data/levels
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/pickup2012/data/levels/includes/pickups.oxi
r8713 r9155 210 210 </PickupRepresentation> 211 211 212 <!-- DamageBoost Pickup --> 213 214 <PickupRepresentation 215 pickupName = "DamageBoost Pickup" 216 pickupDescription = "Multiplies the ship damage." 217 spawnerTemplate = "damageboostpickupRepresentation" 218 > 219 <pickup> 220 <DamageBoostPickup template=damageboostpickup /> 221 </pickup> 222 </PickupRepresentation> 223 212 224 <!-- Shrink Pickup --> 213 225 -
code/branches/pickup2012/data/levels/pickups.oxw
r9118 r9155 171 171 <!-- DamageBoost pickup --> 172 172 173 <PickupSpawner position="- 100,300,-125" triggerDistance="10" respawnTime="30" maxSpawnedItems="10">174 <pickup> 175 <DamageBoostPickup template= normaldamageboostpickup />173 <PickupSpawner position="-50,75,-125" triggerDistance="10" respawnTime="30" maxSpawnedItems="10"> 174 <pickup> 175 <DamageBoostPickup template=damageboostpickup /> 176 176 </pickup> 177 177 </PickupSpawner> -
code/branches/pickup2012/data/levels/templates/pickupRepresentationTemplates.oxt
r9118 r9155 218 218 <!-- DamageBoost pickups --> 219 219 220 <Template name= normaldamageboostpickupRepresentation>221 <PickupRepresentation> 222 <spawner-representation> 223 <StaticEntity> 224 <attached> 225 <Billboard position="0,0,0" colour="0. 99,0.96,0.52" material="Sphere2" scale=0.5>226 <attached> 227 <Billboard position="0,0,0" colour="0. 98,0.94,0.22" material="3arrowsup" scale=0.5/>228 </attached> 229 </Billboard> 230 </attached> 231 </StaticEntity> 232 </spawner-representation> 233 </PickupRepresentation> 234 </Template> 235 236 <Template name= normaldamageboostpickup>220 <Template name=damageboostpickupRepresentation> 221 <PickupRepresentation> 222 <spawner-representation> 223 <StaticEntity> 224 <attached> 225 <Billboard position="0,0,0" colour="0.10,0.20,0.30" material="Sphere2" scale=0.1 > 226 <attached> 227 <Billboard position="0,0,0" colour="0.30,0.30,0.30" material="damage" scale=0.7 /> 228 </attached> 229 </Billboard> 230 </attached> 231 </StaticEntity> 232 </spawner-representation> 233 </PickupRepresentation> 234 </Template> 235 236 <Template name=damageboostpickup> 237 237 <DamageBoostPickup 238 238 duration = 10.0 239 damageMultiplier = 20.0 239 240 activationType = "immediate" 240 241 durationType = "continuous"
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