Changeset 9163 in orxonox.OLD for branches/presentation/src/world_entities/creatures
- Timestamp:
- Jul 4, 2006, 6:16:00 PM (19 years ago)
- Location:
- branches/presentation/src/world_entities/creatures
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/presentation/src/world_entities/creatures/fps_player.cc
r9162 r9163 29 29 #include "weapons/cannon.h" 30 30 #include "weapons/fps_sniper_rifle.h" 31 #include "weapons/aiming_system.h" 31 32 32 33 #include "aabb.h" -
branches/presentation/src/world_entities/creatures/fps_player.h
r9162 r9163 9 9 10 10 #include "playable.h" 11 12 13 class AimingSystem; 11 14 12 15 … … 26 29 27 30 virtual void reset(); 28 31 29 32 virtual void destroy(WorldEntity* killer); 30 33 virtual void respawn(); … … 57 60 float fallVelocity; //!< velocity for falling down 58 61 float jumpForce; //!< the jump force 59 62 60 63 bool initWeapon; 64 65 AimingSystem* aimingSystem; //!< aiming system of the player 61 66 }; 62 67
Note: See TracChangeset
for help on using the changeset viewer.