Changeset 9169 for code/branches/surfaceRace/data
- Timestamp:
- May 11, 2012, 1:31:42 PM (13 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/surfaceRace/data/levels/surfaceRace.oxw
r9162 r9169 232 232 </RaceCheckPoint> 233 233 234 235 236 <RaceCheckPoint name="checkpoint11" position="6000,8050,6000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="120" checkpointindex="10" islast="true"> 234 <RaceCheckPoint name="checkpoint11" position="0,8050,6000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="120" checkpointindex="10" islast="false" nextcheckpoints="10,-1,-1"> 235 <attached> 236 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> 237 </attached> 238 <collisionShapes> 239 240 241 <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> 242 <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> 243 <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> 244 <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> 245 246 247 </collisionShapes> 248 249 </RaceCheckPoint> 250 251 <RaceCheckPoint name="checkpoint12" position="6000,8050,6000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="120" checkpointindex="11" islast="true"> 237 252 <attached> 238 253 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> … … 258 273 259 274 260 <!-- -----------------------Zylinder---------------------------- 261 <StaticEntity position=" 0,0,0" direction="0,0,0" collisionType=static mass=100000 friction=0.01 >275 <!-- -----------------------Zylinder---------------------------- --> 276 <StaticEntity position="2750,8050,6000" direction="1,0,0" roll="90" scale="4" collisionType=static mass=100000 friction=0.01 > 262 277 <attached> 263 <Model position="0,5100,-1300" mesh="cylinder.mesh" scale3D="100,100,100" /> 278 <Model position="0,0,0" mesh="cylinder.mesh" scale3D="100,100,400" /> 279 <!-- 280 <Model position="0,80,600" mesh="testcube.mesh" scale3D="90,18,-600" /> 281 <Model position="0,-80,600" mesh="testcube.mesh" scale3D="90,18,-600" /> 282 <Model position="80,0,600" mesh="testcube.mesh" scale3D="18,90,-600" /> 283 <Model position="-80,0,600" mesh="testcube.mesh" scale3D="18,09,-600" /> 284 --> 285 264 286 </attached> 287 288 289 <collisionShapes> 290 291 292 <BoxCollisionShape position="0,320,2400" halfExtents="360,72,2400" /> 293 <BoxCollisionShape position="0,-320,2400" halfExtents="360,72,2400" /> 294 <BoxCollisionShape position="320,0,2400" halfExtents="72,360,2400" /> 295 <BoxCollisionShape position="-320,0,2400" halfExtents="72,360,2400" /> 296 297 298 299 </collisionShapes> 300 265 301 </StaticEntity> 266 --> 302 267 303 268 304 <!-- ------------------Boden----------------- --> … … 272 308 </attached> 273 309 <collisionShapes> 274 <BoxCollisionShape position="0,50,0" halfExtents="8000,8000,8000" /> 310 <BoxCollisionShape position="0,50,0" halfExtents="8000,8000,8000" />um j?:P"{ 311 275 312 </collisionShapes> 276 313 </StaticEntity>
Note: See TracChangeset
for help on using the changeset viewer.