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Ignore:
Timestamp:
Jul 5, 2006, 1:07:57 PM (18 years ago)
Author:
snellen
Message:

update

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/presentation/src/world_entities/space_ships/space_ship.cc

    r9193 r9221  
    5858CREATE_SCRIPTABLE_CLASS(SpaceShip, CL_SPACE_SHIP,
    5959                        addMethod("hasPlayer", ExecutorLua0ret<Playable,bool>(&Playable::hasPlayer))
     60                        ->addMethod("fire", ExecutorLua1<Playable, bool>(&Playable::fire))
    6061                        ->addMethod("loadModel", ExecutorLua2<WorldEntity,const std::string& ,float>(&WorldEntity::loadModel2))
    6162                        ->addMethod("setName", ExecutorLua1<BaseObject,const std::string&>(&BaseObject::setName))
     
    354355//     return;
    355356
    356   // spaceship controlled movement
     357  // spaceship controlled movement fire(bool bF){ this->bFire = bF;}
    357358  //if (this->getOwner() == this->getHostID())
    358359    this->calculateVelocity(time);
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