Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
May 28, 2012, 12:28:44 PM (12 years ago)
Author:
landauf
Message:

renamed RVName to radarname
cast to RadarViewable instead of SpaceShip to set the name (in PlayerInfo)

Location:
code/trunk/data/levels
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/data/levels/missionOne.oxw

    r9016 r9257  
    509509
    510510<!-- @Objects: 4 boxes (uncontrolled pawns) -->
    511     <Pawn team=1 health=30 position="0,0,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box RVName = "Box 4" >
     511    <Pawn team=1 health=30 position="0,0,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Box 4" >
    512512        <events>
    513513          <visibility>
     
    523523    </Pawn>
    524524
    525     <Pawn team=1 health=30 position="0,100,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box RVName = "Box 3">
     525    <Pawn team=1 health=30 position="0,100,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Box 3">
    526526        <events>
    527527          <visibility>
     
    537537    </Pawn>
    538538
    539     <Pawn health=30 position="0,200,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box team=1 RVName = "Box 2">
     539    <Pawn health=30 position="0,200,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box team=1 radarname = "Box 2">
    540540        <events>
    541541          <visibility>
     
    551551    </Pawn>
    552552
    553     <Pawn health=30 position="0,300,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box team=1 RVName = "Box 1">
     553    <Pawn health=30 position="0,300,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box team=1 radarname = "Box 1">
    554554        <events>
    555555          <visibility>
     
    635635
    636636<!-- @Objects: 2 pirates moving in squares, nonlethal -->
    637                 <SpaceShip position="0,2000,200" lookat="0,0,0" name="movingtarget" RVName="Pirate">
     637                <SpaceShip position="0,2000,200" lookat="0,0,0" name="movingtarget" radarname="Pirate">
    638638                            <events>
    639639                                <visibility>
     
    656656                </SpaceShip>
    657657
    658                 <SpaceShip position="0,2000,400" lookat="0,0,0" name="movingtarget" RVName="Pirate">
     658                <SpaceShip position="0,2000,400" lookat="0,0,0" name="movingtarget" radarname="Pirate">
    659659                            <events>
    660660                                <visibility>
     
    977977<!-- @Objects: HYDROGEN FARMER & DOCKING -->
    978978    <SpaceShip
    979         team     = 0
    980         position = "-48900,100,0"
    981         roll     = 90   yaw=0  pitch=20
    982         mass     = 10000
    983         health   = 100000 initialhealth=100000 maxhealth="100000"
    984         name     = "HydroFarmer"
    985         RVName  = "Hydrogen Farmer" >
     979        team      = 0
     980        position  = "-48900,100,0"
     981        roll      = 90   yaw=0  pitch=20
     982        mass      = 10000
     983        health    = 100000 initialhealth=100000 maxhealth="100000"
     984        name      = "HydroFarmer"
     985        radarname = "Hydrogen Farmer" >
    986986      <attached>
    987987        <!-- Docking -->
     
    10661066        reloadwaittime      = "1"
    10671067        name                = "cruiser"
    1068         RVName              = "Spacecruiser" >
     1068        radarname           = "Spacecruiser" >
    10691069      <attached>
    10701070        <DockingTarget name="spaceShip" />
  • code/trunk/data/levels/underAttack.oxw

    r9016 r9257  
    5656      maxhealth         = 10000
    5757      initialhealth     = 10000
    58       RVName            = "Transporter"
     58      radarname         = "Transporter"
    5959    >
    6060
Note: See TracChangeset for help on using the changeset viewer.