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Ignore:
Timestamp:
May 28, 2012, 4:47:47 PM (13 years ago)
Author:
landauf
Message:

refactored HUDEnemyHealthBar: now it uses ControllableEntity::getTarget() instead of searching the target itself

File:
1 edited

Legend:

Unmodified
Added
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  • code/trunk/src/modules/pong/PongScore.cc

    r9258 r9259  
    130130            {
    131131                if (this->bShowName_ && this->bShowScore_ && player1_ != NULL)
    132                         output1 = name1 + " - " + score1;
     132                    output1 = name1 + " - " + score1;
    133133                else if (this->bShowScore_)
    134                         output1 = score1;
     134                    output1 = score1;
    135135                else if (this->bShowName_)
    136                         output1 = name1;
     136                    output1 = name1;
    137137            }
    138138
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