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Changeset 9274


Ignore:
Timestamp:
Jun 3, 2012, 9:51:59 PM (13 years ago)
Author:
landauf
Message:

reverted more random stuff in level files

Location:
code/branches/presentation2012merge/data/levels
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/presentation2012merge/data/levels/templates/spaceshipPirate.oxt

    r9269 r9274  
    3535   angularDamping    = 0.9999999
    3636  >
    37 
    3837    <engines>
    3938      <MultiStateEngine position=" 0, 0, 0" template=spaceshippirateengine />
    4039    </engines>
    4140    <attached>
    42       <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=20 mesh="pirate.mesh" />
     41      <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=4 mesh="pirate.mesh" />
    4342      <BlinkingBillboard position=" 12.7,-3.8,0" material="Examples/Flare" colour="1.0, 1.0, 1" amplitude=0.04 frequency=1 quadratic=1 />
    4443      <BlinkingBillboard position="-12.7,-3.8,0" material="Examples/Flare" colour="1.0, 1.0, 1" amplitude=0.04 frequency=1 quadratic=1 phase="90"/>
  • code/branches/presentation2012merge/data/levels/theTimeMachine.oxw

    r9269 r9274  
    5757?>
    5858  </SpaceShip>
    59 </Template>
    60 
    61 <Template name=spaceshipassffengine baseclass=MultiStateEngine>
    62   <MultiStateEngine
    63    boostfactor    = 2
    64 
    65    speedfront     = 150
    66    speedback      =  50
    67    speedleftright =  50
    68    speedupdown    =  50
    69 
    70    defEngineSndNormal = "sounds/Engine_low.ogg"
    71    defEngineSndBoost = "sounds/Engine_high.ogg"
    72 
    73    accelerationfront     = 500
    74    accelerationbrake     = 500
    75    accelerationback      =  125
    76    accelerationleftright =  125
    77    accelerationupdown    =  125
    78   >
    79 
    80   </MultiStateEngine>
    8159</Template>
    8260
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