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Ignore:
Timestamp:
Jul 29, 2012, 11:02:13 PM (12 years ago)
Author:
landauf
Message:

fixed "quivering" movement also for DockingController and in the 2nd move-to-position function of FormationController

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/presentation2012merge/src/modules/docking/DockingController.cc

    r8858 r9337  
    6060
    6161        float distance = (this->dock_->getWorldPosition() - entity->getPosition()).length();
    62         Vector2 coord = get2DViewdirection(     // I don't understand this too
     62        Vector2 coord = get2DViewcoordinates(     // I don't understand this too
    6363            entity->getPosition(),
    6464            entity->getOrientation() * WorldEntity::FRONT,
     
    7070        if (distance > 10)
    7171        {
    72             entity->rotateYaw(-1.0f * 0.8f * sgn(coord.x) * coord.x*coord.x);
    73             entity->rotatePitch(0.8f * sgn(coord.y) * coord.y*coord.y);
     72            entity->rotateYaw(-1.0f * 0.8f * clamp(coord.x * 10, -1.0f, 1.0f));
     73            entity->rotatePitch(0.8f * clamp(coord.y * 10, -1.0f, 1.0f));
    7474        }
    7575
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