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Ignore:
Timestamp:
Aug 20, 2012, 4:46:52 PM (12 years ago)
Author:
jo
Message:

On the way of repairing a bug that was caused by manual refactoring of gametype's playerScored function.

File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/presentation2012merge/data/overlays/dynamicMatchHUD.oxo

    r7679 r9340  
    22  <OverlayGroup name="DynamicmatcHUD" scale = "1, 1">
    33   
     4    <!--OverlayText
     5     position  = "0.02, 0.02"
     6     pickpoint = "0.0, 0.0"
     7     font      = "ShareTechMono"
     8     textsize  = 0.04
     9     colour    = "1.0, 1.0, 1.0, 1.0"
     10     align     = "left"
     11     caption   = "Target:"
     12    />
     13
     14    <OverlayText
     15     position  = "0.02, 0.055"
     16     pickpoint = "0.0, 0.0"
     17     font      = "ShareTechMono"
     18     textsize  = 0.04
     19     colour    = "1.0, 1.0, 1.0, 1.0"
     20     align     = "left"
     21     caption   = "Score:"
     22    /-->
     23
     24
    425 <GametypeStaticMessage
    526   name     = "staticmessage"
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