Changeset 9357 in orxonox.OLD for branches/proxy/src/story_entities
- Timestamp:
- Jul 20, 2006, 2:33:37 PM (18 years ago)
- Location:
- branches/proxy/src/story_entities
- Files:
-
- 9 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/proxy/src/story_entities/campaign.cc
r8717 r9357 25 25 #include "campaign_data.h" 26 26 27 using namespace std; 27 28 28 29 29 -
branches/proxy/src/story_entities/campaign_data.cc
r7370 r9357 23 23 24 24 25 using namespace std; 25 26 26 27 27 … … 103 103 int nextStoryID; 104 104 int storyID; 105 list<StoryEntity*>::iterator it;105 std::list<StoryEntity*>::iterator it; 106 106 107 107 nextStoryID = 0; … … 124 124 int nextStoryID; 125 125 int storyID; 126 list<StoryEntity*>::iterator it;126 std::list<StoryEntity*>::iterator it; 127 127 128 128 nextStoryID = this->currentEntity->getNextStoryID(); … … 145 145 StoryEntity* CampaignData::getLevel(int storyID) 146 146 { 147 list<StoryEntity*>::iterator it;147 std::list<StoryEntity*>::iterator it; 148 148 for( it = this->storyEntities.begin(); it != this->storyEntities.end(); it++) 149 149 { -
branches/proxy/src/story_entities/dedicated_server_world.cc
r7193 r9357 28 28 29 29 30 using namespace std; 30 31 31 32 32 //! This creates a Factory to fabricate a DedicatedServerWorld -
branches/proxy/src/story_entities/game_world_data.cc
r9354 r9357 61 61 62 62 63 using namespace std; 63 64 64 65 65 … … 236 236 237 237 Playable* playable; 238 const list<BaseObject*>* playableList = ClassList::getList(CL_PLAYABLE);238 const std::list<BaseObject*>* playableList = ClassList::getList(CL_PLAYABLE); 239 239 if (playableList != NULL && !playableList->empty()) 240 240 { -
branches/proxy/src/story_entities/movie_loader.cc
r7919 r9357 24 24 25 25 26 using namespace std; 26 27 27 28 28 CREATE_FACTORY(MovieLoader, CL_MOVIE_LOADER); -
branches/proxy/src/story_entities/multi_player_world_data.cc
r9347 r9357 53 53 54 54 55 using namespace std; 55 56 56 57 57 -
branches/proxy/src/story_entities/single_player_world.cc
r7287 r9357 30 30 31 31 32 using namespace std; 32 33 33 34 34 -
branches/proxy/src/story_entities/single_player_world_data.cc
r8717 r9357 21 21 22 22 23 using namespace std; 23 24 24 25 25 -
branches/proxy/src/story_entities/story_entity.cc
r8330 r9357 26 26 27 27 28 using namespace std; 28 29 29 30 30
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