Changeset 9357 in orxonox.OLD for branches/proxy/src/world_entities
- Timestamp:
- Jul 20, 2006, 2:33:37 PM (18 years ago)
- Location:
- branches/proxy/src/world_entities
- Files:
-
- 45 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/proxy/src/world_entities/character_attributes.cc
r4836 r9357 20 20 #include "stdincl.h" 21 21 22 using namespace std; 22 23 23 24 24 -
branches/proxy/src/world_entities/effects/billboard.cc
r8495 r9357 24 24 25 25 26 using namespace std; 26 27 27 28 28 -
branches/proxy/src/world_entities/effects/explosion.cc
r9235 r9357 27 27 28 28 29 using namespace std; 29 30 30 31 31 CREATE_FAST_FACTORY_STATIC(Explosion, CL_EXPLOSION); -
branches/proxy/src/world_entities/effects/lightning_bolt.cc
r8793 r9357 24 24 25 25 26 using namespace std; 26 27 27 28 28 CREATE_FACTORY(LightningBolt, CL_LIGHTNING_BOLT); -
branches/proxy/src/world_entities/elements/image_entity.cc
r7751 r9357 27 27 28 28 29 using namespace std; 29 30 30 31 31 -
branches/proxy/src/world_entities/elements/text_element.cc
r7221 r9357 25 25 26 26 27 using namespace std; 27 28 28 29 29 -
branches/proxy/src/world_entities/environment.cc
r7711 r9357 27 27 #include "util/loading/factory.h" 28 28 29 using namespace std; 29 30 30 CREATE_FACTORY(Environment, CL_ENVIRONMENT); 31 31 -
branches/proxy/src/world_entities/environments/building.cc
r7193 r9357 21 21 #include "util/loading/factory.h" 22 22 23 using namespace std; 23 24 24 25 25 -
branches/proxy/src/world_entities/environments/model_entity.cc
r9235 r9357 21 21 #include "util/loading/factory.h" 22 22 23 using namespace std; 23 24 24 25 25 -
branches/proxy/src/world_entities/environments/water.cc
r7954 r9357 32 32 #include "network_game_manager.h" 33 33 34 using namespace std; 34 35 35 36 36 CREATE_FACTORY(Water, CL_WATER); -
branches/proxy/src/world_entities/items/item_container.cc
r6655 r9357 18 18 #include "item_container.h" 19 19 20 using namespace std; 20 21 21 22 22 -
branches/proxy/src/world_entities/movie_entity.cc
r8310 r9357 20 20 #include "util/loading/factory.h" 21 21 22 using namespace std; 22 23 23 24 24 CREATE_FACTORY(MovieEntity, CL_MOVIE_ENTITY); -
branches/proxy/src/world_entities/npcs/door.cc
r9110 r9357 28 28 29 29 30 using namespace std; 30 31 31 32 32 -
branches/proxy/src/world_entities/npcs/gate.cc
r9298 r9357 31 31 32 32 33 using namespace std; 33 34 34 35 35 -
branches/proxy/src/world_entities/npcs/ground_turret.cc
r9235 r9357 31 31 CREATE_FACTORY(GroundTurret, CL_GROUND_TURRET); 32 32 33 using namespace std; 33 34 34 35 35 -
branches/proxy/src/world_entities/npcs/repair_station.cc
r9003 r9357 28 28 29 29 30 using namespace std; 30 31 31 32 32 -
branches/proxy/src/world_entities/planet.cc
r7919 r9357 30 30 #include "primitive_model.h" 31 31 32 using namespace std; 32 33 33 34 34 -
branches/proxy/src/world_entities/power_ups/laser_power_up.cc
r7954 r9357 23 23 #include "primitive_model.h" 24 24 25 using namespace std; 25 26 26 27 27 CREATE_FACTORY(LaserPowerUp, CL_LASER_POWER_UP); -
branches/proxy/src/world_entities/power_ups/param_power_up.cc
r7954 r9357 26 26 #include "network_game_manager.h" 27 27 28 using namespace std; 28 29 29 30 30 CREATE_FACTORY(ParamPowerUp, CL_PARAM_POWER_UP); -
branches/proxy/src/world_entities/power_ups/power_up.cc
r8350 r9357 24 24 #include "util/loading/load_param.h" 25 25 26 using namespace std; 26 27 27 28 28 PowerUp::PowerUp(float r, float g, float b) -
branches/proxy/src/world_entities/power_ups/turret_power_up.cc
r7954 r9357 23 23 #include "primitive_model.h" 24 24 25 using namespace std; 25 26 26 27 27 CREATE_FACTORY(TurretPowerUp, CL_TURRET_POWER_UP); -
branches/proxy/src/world_entities/power_ups/weapon_power_up.cc
r7954 r9357 26 26 #include "util/loading/load_param.h" 27 27 28 using namespace std; 28 29 29 30 30 CREATE_FACTORY(WeaponPowerUp, CL_WEAPON_POWER_UP); -
branches/proxy/src/world_entities/projectiles/laser.cc
r9235 r9357 28 28 #include "debug.h" 29 29 30 using namespace std; 30 31 31 32 32 CREATE_FAST_FACTORY_STATIC(Laser, CL_LASER); -
branches/proxy/src/world_entities/projectiles/rail_projectile.cc
r9235 r9357 28 28 #include "debug.h" 29 29 30 using namespace std; 30 31 31 32 32 CREATE_FAST_FACTORY_STATIC(RailProjectile, CL_RAIL_PROJECTILE); -
branches/proxy/src/world_entities/recorder.cc
r7221 r9357 21 21 #include "state.h" 22 22 23 using namespace std; 23 24 24 25 25 CREATE_FACTORY(Recorder, CL_RECORDER); -
branches/proxy/src/world_entities/satellite.cc
r6222 r9357 24 24 25 25 26 using namespace std; 26 27 27 28 28 /** -
branches/proxy/src/world_entities/skybox.cc
r8037 r9357 30 30 31 31 32 using namespace std; 32 33 33 34 34 CREATE_FACTORY(SkyBox, CL_SKYBOX); -
branches/proxy/src/world_entities/skydome.cc
r9235 r9357 28 28 #define SQR(x) (x*x) 29 29 30 using namespace std; 30 31 31 32 32 -
branches/proxy/src/world_entities/skysphere.cc
r7840 r9357 33 33 34 34 35 using namespace std; 35 36 36 37 37 /** -
branches/proxy/src/world_entities/space_ships/collision_probe.cc
r8724 r9357 24 24 25 25 26 using namespace std; 26 27 27 28 28 CREATE_FACTORY(CollisionProbe, CL_COLLISION_PROBE); -
branches/proxy/src/world_entities/space_ships/space_ship.cc
r9347 r9357 52 52 53 53 54 using namespace std; 54 55 55 56 56 CREATE_FACTORY(SpaceShip, CL_SPACE_SHIP); -
branches/proxy/src/world_entities/spectator.cc
r8708 r9357 25 25 26 26 27 using namespace std; 27 28 28 29 29 -
branches/proxy/src/world_entities/terrain.cc
r8316 r9357 33 33 #include "state.h" 34 34 35 using namespace std; 35 36 36 37 37 CREATE_FACTORY(Terrain, CL_TERRAIN); -
branches/proxy/src/world_entities/test_entity.cc
r9235 r9357 33 33 #include "state.h" 34 34 35 using namespace std; 35 36 36 37 37 -
branches/proxy/src/world_entities/weapons/aim.cc
r7370 r9357 27 27 #include "world_entity.h" 28 28 29 using namespace std; 29 30 30 31 31 -
branches/proxy/src/world_entities/weapons/aiming_system.cc
r9298 r9357 28 28 29 29 30 using namespace std; 30 31 31 32 32 -
branches/proxy/src/world_entities/weapons/aiming_turret.cc
r8777 r9357 29 29 CREATE_FACTORY(AimingTurret, CL_AIMING_TURRET); 30 30 31 using namespace std; 31 32 32 33 33 -
branches/proxy/src/world_entities/weapons/ammo_container.cc
r6846 r9357 22 22 #include <assert.h> 23 23 24 using namespace std; 24 25 25 26 26 /** -
branches/proxy/src/world_entities/weapons/cannon.cc
r8777 r9357 35 35 36 36 37 using namespace std; 37 38 38 39 39 CREATE_FACTORY(Cannon, CL_CANNON); -
branches/proxy/src/world_entities/weapons/crosshair.cc
r7868 r9357 24 24 #include "material.h" 25 25 26 using namespace std; 26 27 27 28 28 -
branches/proxy/src/world_entities/weapons/fps_sniper_rifle.cc
r9235 r9357 36 36 #include "effects/explosion.h" 37 37 38 using namespace std; 38 39 39 40 40 -
branches/proxy/src/world_entities/weapons/hyperblaster.cc
r8777 r9357 34 34 35 35 36 using namespace std; 36 37 37 38 38 CREATE_FACTORY(Hyperblaster, CL_HYPERBLASTER); -
branches/proxy/src/world_entities/weapons/targeting_turret.cc
r8777 r9357 29 29 CREATE_FACTORY(TargetingTurret, CL_TARGETING_TURRET); 30 30 31 using namespace std; 31 32 32 33 33 -
branches/proxy/src/world_entities/weapons/turret.cc
r8777 r9357 29 29 CREATE_FACTORY(Turret, CL_TURRET); 30 30 31 using namespace std; 31 32 32 33 33 /** -
branches/proxy/src/world_entities/weapons/weapon.cc
r8977 r9357 36 36 #include "elements/glgui_energywidget.h" 37 37 38 using namespace std; 38 39 39 40 40 ////////////////////
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