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Changeset 9377 in orxonox.OLD for branches/proxy/src/world_entities


Ignore:
Timestamp:
Jul 21, 2006, 11:43:38 AM (18 years ago)
Author:
patrick
Message:

more string switching for outcommented stuff

Location:
branches/proxy/src/world_entities
Files:
6 edited

Legend:

Unmodified
Added
Removed
  • branches/proxy/src/world_entities/creatures/fps_player.cc

    r9371 r9377  
    276276//     if( target != NULL)
    277277//     {
    278 //       PRINTF(0)("hit hit hit, got: %s\n", target->getClassName());
     278//       PRINTF(0)("hit hit hit, got: %s\n", target->getClassCName());
    279279//     }
    280280//     else
  • branches/proxy/src/world_entities/power_ups/laser_power_up.cc

    r9357 r9377  
    7878void LaserPowerUp::collidesWith(WorldEntity* entity, const Vector& location)
    7979{
    80  // PRINTF(3)("collision %s vs %s @ (%f,%f,%f)\n", this->getClassName(), entity->getClassName(), location.x, location.y, location.z);
     80 // PRINTF(3)("collision %s vs %s @ (%f,%f,%f)\n", this->getClassCName(), entity->getClassCName(), location.x, location.y, location.z);
    8181 if (entity->isA(CL_PLAYABLE))
    8282  this->toList(OM_DEAD);
  • branches/proxy/src/world_entities/power_ups/turret_power_up.cc

    r9357 r9377  
    7474void TurretPowerUp::collidesWith(WorldEntity* entity, const Vector& location)
    7575{
    76  // PRINTF(3)("collision %s vs %s @ (%f,%f,%f)\n", this->getClassName(), entity->getClassName(), location.x, location.y, location.z);
     76 // PRINTF(3)("collision %s vs %s @ (%f,%f,%f)\n", this->getClassCName(), entity->getClassCName(), location.x, location.y, location.z);
    7777 if (entity->isA(CL_PLAYABLE))
    7878   this->toList(OM_DEAD);
  • branches/proxy/src/world_entities/weapons/aiming_system.cc

    r9371 r9377  
    115115  if( this->owner != killer)
    116116  {
    117     //PRINTF(0)("real hit: %s\n", killer->getClassName());
     117    //PRINTF(0)("real hit: %s\n", killer->getClassCName());
    118118    this->selectionList.push_back(killer);
    119119  }
  • branches/proxy/src/world_entities/weapons/weapon.cc

    r9371 r9377  
    313313  {
    314314    this->energyWidget = new OrxGui::GLGuiEnergyWidget();
    315     this->energyWidget->setDisplayedName(this->getClassName());
     315    this->energyWidget->setDisplayedName(this->getClassCName());
    316316    this->energyWidget->setSize2D( 20, 100);
    317317    this->energyWidget->setMaximum(this->getEnergyMax());
  • branches/proxy/src/world_entities/world_entity.cc

    r9371 r9377  
    506506   * You can always define a default Action.... don't be affraid just test it :)
    507507   */
    508   //  PRINTF(3)("collision %s vs %s @ (%f,%f,%f)\n", this->getClassName(), entity->getClassName(), location.x, location.y, location.z);
     508  //  PRINTF(3)("collision %s vs %s @ (%f,%f,%f)\n", this->getClassCName(), entity->getClassCName(), location.x, location.y, location.z);
    509509}
    510510
     
    524524{
    525525
    526   // PRINTF(0)("BSP_GROUND: Player collides \n", this->getClassName() );
     526  // PRINTF(0)("BSP_GROUND: Player collides \n", this->getClassCName() );
    527527
    528528  Vector v = this->getAbsDirX();
     
    594594void WorldEntity::draw() const
    595595{
    596   //PRINTF(0)("(%s::%s)\n", this->getClassName(), this->getName());
     596  //PRINTF(0)("(%s::%s)\n", this->getClassCName(), this->getName());
    597597  //  assert(!unlikely(this->models.empty()));
    598598  {
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