Changeset 9377 in orxonox.OLD for branches/proxy/src/world_entities
- Timestamp:
- Jul 21, 2006, 11:43:38 AM (18 years ago)
- Location:
- branches/proxy/src/world_entities
- Files:
-
- 6 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/proxy/src/world_entities/creatures/fps_player.cc
r9371 r9377 276 276 // if( target != NULL) 277 277 // { 278 // PRINTF(0)("hit hit hit, got: %s\n", target->getClass Name());278 // PRINTF(0)("hit hit hit, got: %s\n", target->getClassCName()); 279 279 // } 280 280 // else -
branches/proxy/src/world_entities/power_ups/laser_power_up.cc
r9357 r9377 78 78 void LaserPowerUp::collidesWith(WorldEntity* entity, const Vector& location) 79 79 { 80 // PRINTF(3)("collision %s vs %s @ (%f,%f,%f)\n", this->getClass Name(), entity->getClassName(), location.x, location.y, location.z);80 // PRINTF(3)("collision %s vs %s @ (%f,%f,%f)\n", this->getClassCName(), entity->getClassCName(), location.x, location.y, location.z); 81 81 if (entity->isA(CL_PLAYABLE)) 82 82 this->toList(OM_DEAD); -
branches/proxy/src/world_entities/power_ups/turret_power_up.cc
r9357 r9377 74 74 void TurretPowerUp::collidesWith(WorldEntity* entity, const Vector& location) 75 75 { 76 // PRINTF(3)("collision %s vs %s @ (%f,%f,%f)\n", this->getClass Name(), entity->getClassName(), location.x, location.y, location.z);76 // PRINTF(3)("collision %s vs %s @ (%f,%f,%f)\n", this->getClassCName(), entity->getClassCName(), location.x, location.y, location.z); 77 77 if (entity->isA(CL_PLAYABLE)) 78 78 this->toList(OM_DEAD); -
branches/proxy/src/world_entities/weapons/aiming_system.cc
r9371 r9377 115 115 if( this->owner != killer) 116 116 { 117 //PRINTF(0)("real hit: %s\n", killer->getClass Name());117 //PRINTF(0)("real hit: %s\n", killer->getClassCName()); 118 118 this->selectionList.push_back(killer); 119 119 } -
branches/proxy/src/world_entities/weapons/weapon.cc
r9371 r9377 313 313 { 314 314 this->energyWidget = new OrxGui::GLGuiEnergyWidget(); 315 this->energyWidget->setDisplayedName(this->getClass Name());315 this->energyWidget->setDisplayedName(this->getClassCName()); 316 316 this->energyWidget->setSize2D( 20, 100); 317 317 this->energyWidget->setMaximum(this->getEnergyMax()); -
branches/proxy/src/world_entities/world_entity.cc
r9371 r9377 506 506 * You can always define a default Action.... don't be affraid just test it :) 507 507 */ 508 // PRINTF(3)("collision %s vs %s @ (%f,%f,%f)\n", this->getClass Name(), entity->getClassName(), location.x, location.y, location.z);508 // PRINTF(3)("collision %s vs %s @ (%f,%f,%f)\n", this->getClassCName(), entity->getClassCName(), location.x, location.y, location.z); 509 509 } 510 510 … … 524 524 { 525 525 526 // PRINTF(0)("BSP_GROUND: Player collides \n", this->getClass Name() );526 // PRINTF(0)("BSP_GROUND: Player collides \n", this->getClassCName() ); 527 527 528 528 Vector v = this->getAbsDirX(); … … 594 594 void WorldEntity::draw() const 595 595 { 596 //PRINTF(0)("(%s::%s)\n", this->getClass Name(), this->getName());596 //PRINTF(0)("(%s::%s)\n", this->getClassCName(), this->getName()); 597 597 // assert(!unlikely(this->models.empty())); 598 598 {
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