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Ignore:
Timestamp:
Jul 23, 2006, 10:07:23 PM (18 years ago)
Author:
patrick
Message:

committing my weekends work: 2100 lines :D

  • proxy server now accepts and synchronizes clients like a master server
  • network manager got different network setup interface
  • network stream got different constructure scheme
  • permissions checking and algorithm extended and changed
  • starting ability to connect to multiple network nodes at the same time
  • some very much smaller changes here and there
File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/proxy/src/lib/graphics/graphics_engine.h

    r9351 r9396  
    4646    void toggleFullscreen();
    4747    static void setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha = 1.0);
     48    inline bool isDedicated() { return this->bDedicated; }
    4849
    4950    inline void setAntialiasing(bool flag) { this->bAntialiasing = flag; }
     
    114115    bool                       particlesEnabled;   //!< If particles should be enabled.
    115116    bool                       bAntialiasing;      //!< true if antialiasing enabled
     117    bool                       bDedicated;         //!< true if this server is a dedicated server and should not render the scene
    116118
    117119    int                        particlesValue;     //!< How many particles
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