Changeset 9426 for code/branches/shaders
- Timestamp:
- Nov 4, 2012, 1:51:48 PM (12 years ago)
- File:
-
- 1 edited
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code/branches/shaders/data/levels/shadertest.oxw
r9423 r9426 2 2 name = "Shader Test" 3 3 description = "Level to test shader functionality. Based on Asteroidfields." 4 tags = " shaders"4 tags = "test" 5 5 screenshot = "codingtutorial.png" 6 6 startingships = "spaceshipassff, spaceshipghost, spaceshipspacecruiser" … … 65 65 <Drone name="meineDrohne" primarythrust="80" auxilarythrust="10" rotationthrust="10" mass= "50" linearDamping = "0.9" angularDamping = "0.7"> 66 66 <attached> 67 <Model scale="1" mesh="drone.mesh" renderQueueGroup="stencil glow" material="glow"/>68 <Model scale="1" mesh="drone.mesh" renderQueueGroup="stencil object"/>67 <Model position="10,10,10" scale="30" mesh="planets/earth.mesh" renderQueueGroup="stencil glow" material="glow"/> 68 <Model position="10,10,10" scale="30" mesh="planets/earth.mesh" renderQueueGroup="stencil object"/> 69 69 </attached> 70 70 <collisionShapes>
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