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Ignore:
Timestamp:
Nov 5, 2012, 4:05:31 PM (12 years ago)
Author:
davidsa
Message:

Modified shader test level, added proper collision shape and changed the render group of the planet model

File:
1 edited

Legend:

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  • code/branches/shaders/data/levels/shadertest.oxw

    r9426 r9433  
    6363    ?>
    6464
    65 <Drone name="meineDrohne" primarythrust="80" auxilarythrust="10" rotationthrust="10" mass= "50" linearDamping = "0.9" angularDamping = "0.7">
     65<Drone name="meineDrohne" primarythrust="80" auxilarythrust="10" rotationthrust="10" mass="50" linearDamping="0.9" angularDamping="0.7">
    6666  <attached>
    6767    <Model position="10,10,10" scale="30" mesh="planets/earth.mesh" renderQueueGroup="stencil glow" material="glow"/>
    68     <Model position="10,10,10" scale="30" mesh="planets/earth.mesh" renderQueueGroup="stencil object"/>
     68    <Model position="10,10,10" scale="30" mesh="planets/earth.mesh" renderQueueGroup="main"/>
    6969  </attached>
    7070  <collisionShapes>
    71     <BoxCollisionShape position="0,0,0"      halfExtents="10, 10, 10" />
     71    <SphereCollisionShape position="10,10,10" radius="30" />
    7272  </collisionShapes>
    7373</Drone>
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