Changeset 9466 in orxonox.OLD for branches/proxy/src/story_entities
- Timestamp:
- Jul 25, 2006, 8:30:40 PM (19 years ago)
- File:
-
- 1 edited
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branches/proxy/src/story_entities/multi_player_world_data.cc
r9452 r9466 112 112 const TiXmlElement* element = NULL; 113 113 114 if( SharedNetworkData::getInstance()->isMasterServer() || SharedNetworkData::getInstance()->isProxyServerActive())114 if( SharedNetworkData::getInstance()->isMasterServer()) 115 115 { 116 116 /* load the spawning points */ … … 148 148 element = element->FirstChildElement(); 149 149 150 if( SharedNetworkData::getInstance()->isMasterServer() || SharedNetworkData::getInstance()->isProxyServerActive())150 if( SharedNetworkData::getInstance()->isMasterServer() ) 151 151 { 152 152 while( element != NULL) … … 206 206 207 207 208 if( SharedNetworkData::getInstance()->isMasterServer() || SharedNetworkData::getInstance()->isProxyServerActive())208 if( SharedNetworkData::getInstance()->isMasterServer()) 209 209 { 210 210 this->localPlayer = new Player(); … … 284 284 285 285 // create server playable 286 if ( SharedNetworkData::getInstance()->isMasterServer() || SharedNetworkData::getInstance()->isProxyServerActive())286 if ( SharedNetworkData::getInstance()->isMasterServer()) 287 287 { 288 288 NetworkGameManager::getInstance()->signalNewPlayer( 0 );
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