- Timestamp:
- Jul 25, 2006, 11:59:26 PM (19 years ago)
- File:
-
- 1 edited
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branches/proxy/src/lib/network/README.NETWORK
r9474 r9480 1 2 3 4 WORKING_STACK: 5 ============== 6 - it works to connecto to a master server which is connected to a proxy itself 7 - it doesn't work to connecto to a proxy which is connected to the master : 8 segfault during the handshake handling 9 => investigate the handshake handling (especialy the getRemoteAddress ) 10 => probably its a problem with the userId's 11 12 13 UNSOLVED: 14 ========= 15 - what if the proxy server gets a new client and wants to add it to the game? There are some problems waiting in the network game manager 16 - actualy the whole message sending system won't work in this network topic. proxys have to relay messages to clients 17 18 1 19 2 20 … … 57 75 58 76 59 60 UNSOLVED:61 =========62 - what if the proxy server gets a new client and wants to add it to the game? There are some problems waiting in the network game manager63 - actualy the whole message sending system won't work in this network topic. proxys have to relay messages to clients64 65 66
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