Changeset 9509 for data/trunk/materials
- Timestamp:
- Dec 14, 2012, 2:24:19 PM (12 years ago)
- Location:
- data/trunk/materials
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
data/trunk/materials/glow.material
r9447 r9509 35 35 36 36 //how much should the glow expand from the model, usually a small value 37 param_named inflate float 0. 0537 param_named inflate float 0.1 38 38 } 39 39 … … 41 41 { 42 42 //base alpha value of glow 43 param_named alphaValue float 0. 543 param_named alphaValue float 0.6 44 44 45 45 //from which view to surface normal angle on should the intensity of the glow decrease 46 param_named cutoffAngle float 70.046 param_named cutoffAngle float 65.0 47 47 48 48 //by which exponent should the intensity decrease 49 param_named exponent float 2.549 param_named exponent float 3.0 50 50 51 51 //how fast should the light pulsate -
data/trunk/materials/lensflare.material
r9463 r9509 62 62 { 63 63 tex_address_mode clamp 64 texture lensflare-halo1.png 64 texture lensflare-halo3.png 65 } 66 } 67 } 68 } 69 70 material lensflare/halo4 71 { 72 technique 73 { 74 pass 75 { 76 lighting off 77 scene_blend src_alpha dest_alpha 78 depth_write off 79 depth_check off 80 81 cull_hardware none 82 cull_software none 83 84 texture_unit 85 { 86 tex_address_mode clamp 87 texture lensflare-halo4.png 88 } 89 } 90 } 91 } 92 93 material lensflare/halo5 94 { 95 technique 96 { 97 pass 98 { 99 lighting off 100 scene_blend src_alpha dest_alpha 101 depth_write off 102 depth_check off 103 104 cull_hardware none 105 cull_software none 106 107 texture_unit 108 { 109 tex_address_mode clamp 110 texture lensflare-halo5.png 111 } 112 } 113 } 114 } 115 116 material lensflare/iris 117 { 118 technique 119 { 120 pass 121 { 122 lighting off 123 scene_blend src_alpha dest_alpha 124 depth_write off 125 depth_check off 126 127 cull_hardware none 128 cull_software none 129 130 texture_unit 131 { 132 tex_address_mode clamp 133 texture lensflare-iris.png 134 } 135 } 136 } 137 } 138 139 material lensflare/ring 140 { 141 technique 142 { 143 pass 144 { 145 lighting off 146 scene_blend src_alpha dest_alpha 147 depth_write off 148 depth_check off 149 150 cull_hardware none 151 cull_software none 152 153 texture_unit 154 { 155 tex_address_mode clamp 156 texture lensflare-ring.png 65 157 } 66 158 }
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