Changeset 9525
- Timestamp:
- Jan 19, 2013, 11:01:13 AM (12 years ago)
- Location:
- code/branches/presentationHS12/data/levels
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/presentationHS12/data/levels/presentationHS12.oxw
r9523 r9525 79 79 </RaceCheckPoint> 80 80 81 <RaceCheckPoint name="checkpoint3" position="1200,-400,0" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="2" islast="false" nextcheckpoints=" 5,-1,-1">82 <attached> 83 <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> 84 </attached> 85 </RaceCheckPoint> 86 87 <RaceCheckPoint name="checkpoint4" position="1200,100,700" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="3" islast="false" nextcheckpoints=" 6,-1,-1">81 <RaceCheckPoint name="checkpoint3" position="1200,-400,0" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="2" islast="false" nextcheckpoints="4,-1,-1"> 82 <attached> 83 <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> 84 </attached> 85 </RaceCheckPoint> 86 87 <RaceCheckPoint name="checkpoint4" position="1200,100,700" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="3" islast="false" nextcheckpoints="5,-1,-1"> 88 88 <attached> 89 89 <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> … … 92 92 93 93 <!--- second three alternative paths ---> 94 <!--RaceCheckPoint name="checkpoint5" position="2000,500,-400" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="4" islast="false" nextcheckpoints="7,-1,-1"> 95 <attached> 96 <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> 97 </attached> 98 </RaceCheckPoint--> 99 100 <RaceCheckPoint name="checkpoint6" position="2000,0,0" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="5" islast="false" nextcheckpoints="8,9,-1"> 101 <attached> 102 <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> 103 </attached> 104 </RaceCheckPoint> 105 106 <RaceCheckPoint name="checkpoint7" position="2000,-500,400" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="6" islast="false" nextcheckpoints="10,-1,-1"> 94 <RaceCheckPoint name="checkpoint5" position="2000,0,0" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="4" islast="false" nextcheckpoints="7,8,-1"> 95 <attached> 96 <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> 97 </attached> 98 </RaceCheckPoint> 99 100 <RaceCheckPoint name="checkpoint6" position="2000,-500,400" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="5" islast="false" nextcheckpoints="9,-1,-1"> 107 101 <attached> 108 102 <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> … … 113 107 <!--- third generation ---> 114 108 115 <RaceCheckPoint name="checkpoint 8" position="5000,0,-3000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="7" islast="false" nextcheckpoints="12,-1,-1">109 <RaceCheckPoint name="checkpoint7" position="5000,0,-3000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="6" islast="false" nextcheckpoints="11,-1,-1"> 116 110 <attached> 117 111 <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=135 /> … … 119 113 </RaceCheckPoint> 120 114 121 <RaceCheckPoint name="checkpoint 9" position="3500,800,0" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="8" islast="false" nextcheckpoints="11,-1,-1">122 <attached> 123 <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> 124 </attached> 125 </RaceCheckPoint> 126 127 <RaceCheckPoint name="checkpoint 10" position="3500,-800,0" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="9" islast="false" nextcheckpoints="11,-1,-1">128 <attached> 129 <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> 130 </attached> 131 </RaceCheckPoint> 132 133 <RaceCheckPoint name="checkpoint1 1" position="3500,0,1000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="10" islast="false" nextcheckpoints="12,-1,-1">115 <RaceCheckPoint name="checkpoint8" position="3500,800,0" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="7" islast="false" nextcheckpoints="10,-1,-1"> 116 <attached> 117 <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> 118 </attached> 119 </RaceCheckPoint> 120 121 <RaceCheckPoint name="checkpoint9" position="3500,-800,0" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="8" islast="false" nextcheckpoints="10,-1,-1"> 122 <attached> 123 <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> 124 </attached> 125 </RaceCheckPoint> 126 127 <RaceCheckPoint name="checkpoint10" position="3500,0,1000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="9" islast="false" nextcheckpoints="11,-1,-1"> 134 128 <attached> 135 129 <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> … … 138 132 139 133 <!-- Intermediate Solo Gate --> 140 <RaceCheckPoint name="checkpoint1 2" position="4500,0,-100" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="11" islast="false" nextcheckpoints="12,-1,-1">134 <RaceCheckPoint name="checkpoint11" position="4500,0,-100" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="10" islast="false" nextcheckpoints="11,-1,-1"> 141 135 <attached> 142 136 <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> … … 145 139 146 140 <!---- First Common Point ----> 147 <RaceCheckPoint name="checkpoint1 3" position="6000,0,2000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="12" islast="false" nextcheckpoints="13,14,-1">141 <RaceCheckPoint name="checkpoint12" position="6000,0,2000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="11" islast="false" nextcheckpoints="12,14,-1"> 148 142 <attached> 149 143 <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=45 /> … … 152 146 153 147 <!-- Two Paths (1) --> 154 <RaceCheckPoint name="checkpoint1 4" position="7500,-1500,2500" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="13" islast="false" nextcheckpoints="15,-1,-1">148 <RaceCheckPoint name="checkpoint13" position="7500,-1500,2500" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="12" islast="false" nextcheckpoints="14,-1,-1"> 155 149 <attached> 156 150 <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=130 roll=1 /> … … 158 152 </RaceCheckPoint> 159 153 160 <RaceCheckPoint name="checkpoint1 5" position="7500,-1500,1500" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="14" islast="false" nextcheckpoints="16,-1,-1">154 <RaceCheckPoint name="checkpoint14" position="7500,-1500,1500" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="13" islast="false" nextcheckpoints="15,-1,-1"> 161 155 <attached> 162 156 <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=90 /> … … 165 159 166 160 <!-- Two Paths (2) --> 167 <RaceCheckPoint name="checkpoint1 6" position="9000,-3000, 3000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="15" islast="false" nextcheckpoints="17,-1,-1">161 <RaceCheckPoint name="checkpoint15" position="9000,-3000, 3000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="14" islast="false" nextcheckpoints="16,-1,-1"> 168 162 <attached> 169 163 <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=130 roll=1 /> … … 171 165 </RaceCheckPoint> 172 166 173 <RaceCheckPoint name="checkpoint1 7" position="9000,-3000,1000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="16" islast="false" nextcheckpoints="17,-1,-1">167 <RaceCheckPoint name="checkpoint16" position="9000,-3000,1000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="15" islast="false" nextcheckpoints="16,-1,-1"> 174 168 <attached> 175 169 <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=110 /> … … 178 172 179 173 <!-- GOAL --> 180 <RaceCheckPoint name="checkpoint1 8" position="12000,-4000,2000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="17" islast="true">174 <RaceCheckPoint name="checkpoint17" position="12000,-4000,2000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="16" islast="true"> 181 175 <attached> 182 176 <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=135 /> -
code/branches/presentationHS12/data/levels/turretTest.oxw
r9503 r9525 44 44 45 45 46 < SpaceShipposition="0,10,0" pitch="90" yaw="0" roll="0">46 <Turret position="0,10,0" pitch="90" yaw="0" roll="0"> 47 47 <templates> 48 48 <Template link=spaceshipturret /> … … 52 52 </WaypointPatrolController> 53 53 </controller> 54 </SpaceShip> 54 </Turret> 55 56 57 55 58 56 59 </Scene>
Note: See TracChangeset
for help on using the changeset viewer.