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Ignore:
Timestamp:
Feb 19, 2013, 11:12:52 AM (12 years ago)
Author:
jo
Message:

Bringing the tutorial branch up to date.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/tutorial3/data/levels/tutorial.oxw

    r9348 r9528  
    22 name = "Coding Tutorial"
    33 description = "Level for the coding tutorial."
    4  tags = "tutorial, shipselection"
     4 tags = "tutorial"
    55 screenshot = "codingtutorial.png"
    6  startingships = "spaceshipassff, spaceshipghost, spaceshipspacecruiser"
    76/>
    87
     
    1110  include("stats.oxo")
    1211  include("templates/spaceshipAssff.oxt")
    13   include("templates/spaceshipGhost.oxt")
    14   include("templates/spaceshipSpacecruiser.oxt")
    1512  include("templates/lodInformation.oxt")
    1613?>
     
    2421  <Scene
    2522   ambientlight = "0.5, 0.5, 0.5"
    26    skybox       = "Orxonox/skyBoxBasic"
     23   skybox       = "Orxonox/Starbox"
    2724  >
    28 <Drone name="meineDrohne" primarythrust="80" auxilarythrust="10" rotationthrust="10" mass= "50" linearDamping = "0.9" angularDamping = "0.7">
    29   <attached>
    30     <Model scale="1" mesh="drone.mesh"/>
    31   </attached>
    32   <collisionShapes>
    33     <BoxCollisionShape position="0,0,0"      halfExtents="10, 10, 10" />
    34   </collisionShapes>
    35 </Drone>
    3625
    37     <Drone name="meineDrohne" primarythrust="80" auxilarythrust="10" rotationthrust="10" mass= "50" linearDamping = "0.9" angularDamping = "0.7">
    38       <attached>
    39         <Model scale="1" mesh="rocket.mesh"/>
    40       </attached>
    41       <collisionShapes>
    42         <BoxCollisionShape position="0,0,0"      halfExtents="10, 10, 10" />
    43       </collisionShapes>
    44     </Drone>
    4526
    4627    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
    4728
    48     <Model mesh="hs-w01.mesh" scale=10 position="0,0,-100" />
    49     <Model mesh="hs-w01s.mesh" scale=10 position="0,0,-100" />
    5029
    5130    <?lua
    5231      for i = 1, 10, 1 do
    5332    ?>
    54       <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=shipselection />
     33      <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
    5534    <?lua end ?>
    5635
    57     <GlobalShader compositor="Bloom" visible=false>
    58       <events>
    59         <visibility>
    60           <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true />
    61         </visibility>
    62       </events>
    63     </GlobalShader>
    64     <Model position="0,0,0" scale=8 mesh="ast1.mesh" />
    65     <StaticEntity position="0,0,0" collisionType=static>
    66       <collisionShapes>
    67         <SphereCollisionShape radius="20" />
    68       </collisionShapes>
    69     </StaticEntity>
     36   
     37    <!-- TODO: Insert drone here. -->
    7038
    71 <!--
    72     <?lua
    73       for i = 1, 70, 1 do
    74     ?>
    75       <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
    76         <attached>
    77           <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
    78         </attached>
    79       </MovableEntity>
    80       <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
    81         <attached>
    82           <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
    83         </attached>
    84       </MovableEntity>
    85 
    86       <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
    87         <attached>
    88           <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
    89         </attached>
    90       </MovableEntity>
    91       <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
    92         <attached>
    93           <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
    94         </attached>
    95       </MovableEntity>
    96 
    97       <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
    98         <attached>
    99           <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
    100         </attached>
    101       </MovableEntity>
    102       <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
    103         <attached>
    104           <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
    105         </attached>
    106       </MovableEntity>
    107     <?lua end ?>
    108 -->
    10939
    11040  </Scene>
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