Changeset 9532 for code/trunk/data
- Timestamp:
- Feb 26, 2013, 2:10:33 PM (12 years ago)
- Location:
- code/trunk/data/levels
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk/data/levels/gallery.oxw
r9526 r9532 1 1 <!-- Collection of almost all models in orxonox --> 2 2 <LevelInfo 3 name = "Gallery"3 name = "Gallery" 4 4 description = "Collection of almost all models." 5 tags = "test, showcase"6 screenshot = "emptylevel.png"5 tags = "test, showcase" 6 screenshot = "emptylevel.png" 7 7 /> 8 8 … … 38 38 39 39 <!--- Whole Objects ---> 40 <Model position="0, 0,-120" yaw="90" pitch="0" roll="0" scale="1" mesh="HydroHarvester.mesh" />40 <Model position="0, 0,-120" yaw="90" pitch="0" roll="0" scale="1" mesh="HydroHarvester.mesh" /> 41 41 42 42 <Model position="0,30,-130" yaw="90" pitch="-90" roll="0" scale=1 mesh="DuBall2.mesh" /> 43 43 <Model position="0,30,-110" yaw="90" pitch="-90" roll="0" scale=1 mesh="DuBall1.mesh" /> 44 44 45 46 47 45 <StaticEntity position="0,60,-120" yaw=0 pitch=0> 46 <attached> 47 <Model position="0,0,0" mesh="turretSocketFront.mesh" scale3D="10,10,10" /> 48 <Model position="0,0,0" mesh="turretSocketIn.mesh" scale3D="10,10,10" /> 49 <Model position="0,0,0" mesh="turretSocketTop.mesh" scale3D="10,10,10" /> 50 <Model position="0,0,0" mesh="turretSocketLeft.mesh" scale3D="10,10,10" /> 51 <Model position="0,0,0" mesh="turretSocketRight.mesh" scale3D="10,10,10" /> 52 </attached> 53 </StaticEntity> 48 54 49 55 … … 53 59 <!--- PLANETS ---> 54 60 <!--Model position="0,0,-80" yaw="90" pitch="-90" roll="0" scale="1" mesh="planet.mesh" /--> 55 <Model position="0, 20,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="iceplanet.mesh" />56 <Model position="0, 40,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/earth.mesh" />57 <Model position="0, 60,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/moon.mesh" />58 <Model position="0, 80,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/sol.mesh" />61 <Model position="0, 20,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="iceplanet.mesh" /> 62 <Model position="0, 40,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/earth.mesh" /> 63 <Model position="0, 60,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/moon.mesh" /> 64 <Model position="0, 80,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/sol.mesh" /> 59 65 <Model position="0,-20,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/ganymede.mesh" /> 60 66 <Model position="0,-40,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/jupiter.mesh" /> … … 66 72 <!--- WEAPONS ---> 67 73 <!--Model position="0,0,-40" yaw="90" pitch="-90" roll="0" scale="1" mesh="stunweapon.mesh" /--> 68 <Model position="0, 20,-40" yaw="90" pitch="-90" roll="0" scale="2" mesh="LightningGun.mesh" />69 <Model position="0, 40,-40" yaw="90" pitch="-90" roll="0" scale="2" mesh="LightningGun-s.mesh" />70 <Model position="0, 60,-40" yaw="90" pitch="-90" roll="0" scale="1.5" mesh="LaserBeam.mesh" />71 <Model position="0, 80,-40" yaw="90" pitch="-90" roll="0" scale="2" mesh="rocket.mesh" />74 <Model position="0, 20,-40" yaw="90" pitch="-90" roll="0" scale="2" mesh="LightningGun.mesh" /> 75 <Model position="0, 40,-40" yaw="90" pitch="-90" roll="0" scale="2" mesh="LightningGun-s.mesh" /> 76 <Model position="0, 60,-40" yaw="90" pitch="-90" roll="0" scale="1.5" mesh="LaserBeam.mesh" /> 77 <Model position="0, 80,-40" yaw="90" pitch="-90" roll="0" scale="2" mesh="rocket.mesh" /> 72 78 <Model position="0,-20,-40" yaw="90" pitch="-90" roll="0" scale="5" mesh="hs-w01.mesh" /> 73 79 <Model position="0,-40,-40" yaw="90" pitch="-90" roll="0" scale="5" mesh="hs-w01s.mesh" /> … … 77 83 78 84 <!--- SPACESHIPS ---> 79 <Model position="0,0,0" yaw="90" pitch="-90" roll="0" scale="4" mesh="assff.mesh" /> 80 <Model position="0,20,0" yaw="90" pitch="-90" roll="0" scale="4" mesh="pirate.mesh" /> 81 <Model position="0,40,0" yaw="90" pitch="-90" roll="0" scale="0.7" mesh="Carrier.mesh" /> 82 <Model position="0,60,0" yaw="90" pitch="-90" roll="0" scale="1" mesh="ghost.mesh" /> 83 <Model position="0,80,0" yaw="90" pitch="-90" roll="0" scale="1" mesh="h2_green.mesh" /> 85 <Model position="0, 0, 0" yaw="90" pitch="-90" roll="0" scale="4" mesh="assff.mesh" /> 86 <Model position="0, 20, 0" yaw="90" pitch="-90" roll="0" scale="4" mesh="pirate.mesh" /> 87 <Model position="0, 40, 0" yaw="90" pitch="-90" roll="0" scale="0.7" mesh="Carrier.mesh" /> 88 <Model position="0, 60, 0" yaw="90" pitch="-90" roll="0" scale="1" mesh="ghost.mesh" /> 89 <Model position="0, 80, 0" yaw="90" pitch="-90" roll="0" scale="1" mesh="h2_green.mesh" /> 90 <Model position="0,100, 0" yaw="0" pitch="0" roll="0" scale="1" mesh="collateralDamage.mesh" /> 84 91 <Model position="0,-20,-10" yaw="180" pitch="-90" roll="0" scale="4" mesh="HXY.mesh" /> 85 <Model position="0,-40,0" yaw="90" pitch="-90" roll="0" scale="1" mesh="spacecruiser.mesh" /> 86 <Model position="0,-60,0" yaw="90" pitch="-90" roll="0" scale="1" mesh="swallow_mat.mesh" /> 87 88 <Model position="0,-80,0" yaw="0" pitch="0" roll="0" scale="1" mesh="Transporter.mesh" /> 92 <Model position="0,-40, 0" yaw="90" pitch="-90" roll="0" scale="1" mesh="spacecruiser.mesh" /> 93 <Model position="0,-60, 0" yaw="90" pitch="-90" roll="0" scale="1" mesh="swallow_mat.mesh" /> 94 95 <Model position="0,-80, 0" yaw="0" pitch="0" roll="0" scale="1" mesh="Transporter.mesh" /> 96 97 89 98 90 99 <!--- ASTEROIDS ---> 91 <Model position="0, 0,40" yaw="90" pitch="-90" roll="0" scale="3" mesh="ast1.mesh" />92 <Model position="0, 20,40" yaw="90" pitch="-90" roll="0" scale="3" mesh="ast2.mesh" />93 <Model position="0, 40,40" yaw="90" pitch="-90" roll="0" scale="3" mesh="ast3.mesh" />94 <Model position="0, 60,40" yaw="90" pitch="-90" roll="0" scale="3" mesh="ast4.mesh" />100 <Model position="0, 0,40" yaw="90" pitch="-90" roll="0" scale="3" mesh="ast1.mesh" /> 101 <Model position="0, 20,40" yaw="90" pitch="-90" roll="0" scale="3" mesh="ast2.mesh" /> 102 <Model position="0, 40,40" yaw="90" pitch="-90" roll="0" scale="3" mesh="ast3.mesh" /> 103 <Model position="0, 60,40" yaw="90" pitch="-90" roll="0" scale="3" mesh="ast4.mesh" /> 95 104 <Model position="0,-20,40" yaw="90" pitch="-90" roll="0" scale="4" mesh="ast5.mesh" /> 96 105 <Model position="0,-40,40" yaw="90" pitch="-90" roll="0" scale="4" mesh="ast6.mesh" /> … … 100 109 101 110 <!--- Satellites & co ---> 102 <Model position="0, 0,80" yaw="90" pitch="-90" roll="0" scale="3" mesh="satellite.mesh" />103 <Model position="0, 20,80" yaw="90" pitch="0" roll="0" scale="3" mesh="broke-satellite.mesh" />104 <Model position="0, 40,80" yaw="90" pitch="-90" roll="0" scale="3" mesh="satellitedish.mesh" />105 <Model position="0, 60,80" yaw="90" pitch="-90" roll="0" scale="3" mesh="SolarPanel.mesh" />106 <Model position="0, 80,80" yaw="90" pitch="0" roll="0" scale="2" mesh="drone.mesh" />111 <Model position="0, 0,80" yaw="90" pitch="-90" roll="0" scale="3" mesh="satellite.mesh" /> 112 <Model position="0, 20,80" yaw="90" pitch="0" roll="0" scale="3" mesh="broke-satellite.mesh" /> 113 <Model position="0, 40,80" yaw="90" pitch="-90" roll="0" scale="3" mesh="satellitedish.mesh" /> 114 <Model position="0, 60,80" yaw="90" pitch="-90" roll="0" scale="3" mesh="SolarPanel.mesh" /> 115 <Model position="0, 80,80" yaw="90" pitch="0" roll="0" scale="2" mesh="drone.mesh" /> 107 116 <Model position="0,-20,80" yaw="90" pitch="0" roll="0" scale="3" mesh="drone.mesh" /> 108 117 <Model position="0,-40,80" yaw="90" pitch="-90" roll="0" scale="4" mesh="Thruster.mesh" /> … … 112 121 113 122 <!--- ABSTRACT SHAPES ---> 114 <Model position="0, 0,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="sphere.mesh" />123 <Model position="0, 0,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="sphere.mesh" /> 115 124 <!--Model position="0,20,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="blackcube.mesh" /--> 116 <Model position="0, 40,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="cube.mesh" />117 <Model position="0, 60,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="cube_green.mesh" />118 <Model position="0, 80,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="cube_orange.mesh" />125 <Model position="0, 40,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="cube.mesh" /> 126 <Model position="0, 60,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="cube_green.mesh" /> 127 <Model position="0, 80,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="cube_orange.mesh" /> 119 128 <Model position="0,-20,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="CubeGround.mesh" /> 120 129 <Model position="0,-40,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="cube_red.mesh" /> … … 124 133 125 134 <!--- SPACEJUNK ---> 126 <Model position="0, 0,160" yaw="90" pitch="-90" roll="0" scale="8" mesh="debris-steelbeam.mesh" />135 <Model position="0, 0,160" yaw="90" pitch="-90" roll="0" scale="8" mesh="debris-steelbeam.mesh" /> 127 136 <Model position="0,20,160" yaw="90" pitch="-90" roll="0" scale="2" mesh="Thruster.mesh" /> 128 137 <Model position="0,40,160" yaw="90" pitch="-90" roll="0" scale="1" mesh="crate.mesh" /> … … 137 146 138 147 <!--- STUFF ---> 139 <Model position="0, 0,200" yaw="90" pitch="-90" roll="0" scale="3" mesh="can.mesh" />140 <Model position="0, 20,200" yaw="90" pitch="-90" roll="0" scale="3" mesh="cokebottle.mesh" />141 <Model position="0, 40,200" yaw="90" pitch="-90" roll="0" scale="3" mesh="Tower.mesh" />148 <Model position="0, 0,200" yaw="90" pitch="-90" roll="0" scale="3" mesh="can.mesh" /> 149 <Model position="0, 20,200" yaw="90" pitch="-90" roll="0" scale="3" mesh="cokebottle.mesh" /> 150 <Model position="0, 40,200" yaw="90" pitch="-90" roll="0" scale="3" mesh="Tower.mesh" /> 142 151 <!--Model position="0,60,200" yaw="90" pitch="-90" roll="0" scale="3" mesh="Tower_ME.mesh" /--> 143 152 <!--Model position="0,80,200" yaw="90" pitch="-90" roll="0" scale="5" mesh="SmallPart1.mesh" /--> … … 149 158 150 159 <!--- The REST ---> 151 <Model position="0, 0,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="axes.mesh" />152 <Model position="0, 20,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="BodyDebris1.mesh" />153 <Model position="0, 40,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CockpitDebris.mesh" />154 <Model position="0, 60,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CuboidBody.mesh" />155 <Model position="0, 80,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CuboidConnBody.mesh" />156 <Model position="0, -20,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CuboidConnection.mesh" />157 <Model position="0, -40,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CuboidLandingZone.mesh" />158 <Model position="0, -60,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="DoubleCuboidBody.mesh" />159 <Model position="0, -80,240" yaw="90" pitch="-90" roll="0" scale="1" mesh="plane.mesh" />160 <Model position="0, 0,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="axes.mesh" /> 161 <Model position="0, 20,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="BodyDebris1.mesh" /> 162 <Model position="0, 40,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CockpitDebris.mesh" /> 163 <Model position="0, 60,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CuboidBody.mesh" /> 164 <Model position="0, 80,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CuboidConnBody.mesh" /> 165 <Model position="0, -20,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CuboidConnection.mesh" /> 166 <Model position="0, -40,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CuboidLandingZone.mesh" /> 167 <Model position="0, -60,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="DoubleCuboidBody.mesh" /> 168 <Model position="0, -80,240" yaw="90" pitch="-90" roll="0" scale="1" mesh="plane.mesh" /> 160 169 <Model position="0,-100,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="WingDebris1.mesh" /> 161 170 <Model position="0,-120,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="WingDebris2.mesh" /> … … 163 172 <Model position="0,-160,240" yaw="90" pitch="-90" roll="0" scale="1" mesh="Playfield_ME.mesh" /> 164 173 165 174 <!--- Big ship: Planetary Destroyer ---> 175 <Model position="0, 0,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsBody.mesh" /> 176 <Model position="0, 30,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsDuseL.mesh" /> 177 <Model position="0, 60,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsDuseR.mesh" /> 178 <Model position="0, 90,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsKuppelV.mesh" /> 179 <Model position="0, 120,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsKuppelK.mesh" /> 180 <Model position="0, -30,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsAntL.mesh" /> 181 <Model position="0, -60,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsAntR.mesh" /> 182 <Model position="0, -90,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsGarage.mesh" /> 183 <Model position="0,-120,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsStation.mesh" /> 166 184 167 185 -
code/trunk/data/levels/presentationHS12.oxw
r9526 r9532 380 380 <attached> 381 381 <Model position="0,0,0" mesh="turretSocketFront.mesh" scale3D="10,10,10" /> 382 <Model position="0,0,0" mesh="turretSocketIn.mesh" scale3D="10,10,10" />383 <Model position="0,0,0" mesh="turretSocketTop.mesh" scale3D="10,10,10" />384 <Model position="0,0,0" mesh="turretSocketLeft.mesh" scale3D="10,10,10" />382 <Model position="0,0,0" mesh="turretSocketIn.mesh" scale3D="10,10,10" /> 383 <Model position="0,0,0" mesh="turretSocketTop.mesh" scale3D="10,10,10" /> 384 <Model position="0,0,0" mesh="turretSocketLeft.mesh" scale3D="10,10,10" /> 385 385 <Model position="0,0,0" mesh="turretSocketRight.mesh" scale3D="10,10,10" /> 386 386 </attached>
Note: See TracChangeset
for help on using the changeset viewer.