- Timestamp:
- Jul 28, 2006, 8:23:46 PM (18 years ago)
- File:
-
- 1 edited
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branches/proxy/src/util/multiplayer_team_deathmatch.cc
r9578 r9580 192 192 } 193 193 194 if( PlayerStats::getStats( SharedNetworkData::getInstance()->getHostID() ) )195 {196 PRINTF(0)("prefered team id: %i, noteam: %i\n", PlayerStats::getStats( SharedNetworkData::getInstance()->getHostID() )->getPreferedTeamId(), TEAM_NOTEAM);197 }194 // if( PlayerStats::getStats( SharedNetworkData::getInstance()->getHostID() ) ) 195 // { 196 // PRINTF(0)("prefered team id: %i, noteam: %i\n", PlayerStats::getStats( SharedNetworkData::getInstance()->getHostID() )->getPreferedTeamId(), TEAM_NOTEAM); 197 // } 198 198 199 199 // check if the menu should be removed and the game state should be entered
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