- Timestamp:
- Mar 30, 2013, 9:38:52 PM (12 years ago)
- Location:
- code/branches/core6
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/core6/src/libraries/core/BaseObject.h
r9563 r9607 60 60 61 61 /// The BaseObject is the parent of all classes representing an instance in the game. 62 class _CoreExport BaseObject : virtualpublic OrxonoxClass62 class _CoreExport BaseObject : public OrxonoxClass 63 63 { 64 64 template <class T> friend class XMLPortClassParamContainer; -
code/branches/core6/src/libraries/core/class/OrxonoxClass.h
r9585 r9607 50 50 /** 51 51 @brief This is the class from which all objects of the game-logic (not the engine) are derived from. 52 53 The BaseObject and other classes are derived with @c virtual @c public @c OrxonoxClass from OrxonoxClass.54 52 */ 55 53 class _CoreExport OrxonoxClass : virtual public Configurable, virtual public Destroyable -
code/branches/core6/src/libraries/tools/Timer.h
r9563 r9607 102 102 on the game time. 103 103 */ 104 class _ToolsExport Timer : virtualpublic OrxonoxClass104 class _ToolsExport Timer : public OrxonoxClass 105 105 { 106 106 public: -
code/branches/core6/test/core/object/IteratorTest.cc
r9605 r9607 11 11 namespace 12 12 { 13 class TestInterface : public OrxonoxInterface13 class TestInterface : virtual public OrxonoxInterface 14 14 { 15 15 public:
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