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Ignore:
Timestamp:
Aug 9, 2013, 9:26:46 PM (11 years ago)
Author:
landauf
Message:

BaseObject now requires a Context instead of a creator (BaseObject*) in its constructor.
Namespace, Level, and Scene inherit from Context

Location:
code/branches/core6/src/modules/pong
Files:
14 edited

Legend:

Unmodified
Added
Removed
  • code/branches/core6/src/modules/pong/Pong.cc

    r9558 r9629  
    5959        Constructor. Registers and initializes the object.
    6060    */
    61     Pong::Pong(BaseObject* creator) : Deathmatch(creator)
     61    Pong::Pong(Context* context) : Deathmatch(context)
    6262    {
    6363        RegisterObject(Pong);
     
    129129            if (this->ball_ == NULL) // If there is no ball, create a new ball.
    130130            {
    131                 this->ball_ = new PongBall(this->center_);
     131                this->ball_ = new PongBall(this->center_->getContext());
    132132                // Apply the template for the ball specified by the centerpoint.
    133133                this->ball_->addTemplate(this->center_->getBalltemplate());
     
    147147                if (this->bat_[i] == NULL)
    148148                {
    149                     this->bat_[i] = new PongBat(this->center_);
     149                    this->bat_[i] = new PongBat(this->center_->getContext());
    150150                    this->bat_[i]->addTemplate(this->center_->getBattemplate());
    151151                }
  • code/branches/core6/src/modules/pong/Pong.h

    r9348 r9629  
    6565    {
    6666        public:
    67             Pong(BaseObject* creator); //!< Constructor. Registers and initializes the object.
     67            Pong(Context* context); //!< Constructor. Registers and initializes the object.
    6868            virtual ~Pong(); //!< Destructor. Cleans up, if initialized.
    6969
  • code/branches/core6/src/modules/pong/PongAI.cc

    r9558 r9629  
    5353        Constructor. Registers and initializes the object.
    5454    */
    55     PongAI::PongAI(BaseObject* creator) : Controller(creator)
     55    PongAI::PongAI(Context* context) : Controller(context)
    5656    {
    5757        RegisterObject(PongAI);
  • code/branches/core6/src/modules/pong/PongAI.h

    r9579 r9629  
    6161    {
    6262        public:
    63             PongAI(BaseObject* creator); //!< Constructor. Registers and initializes the object.
     63            PongAI(Context* context); //!< Constructor. Registers and initializes the object.
    6464            virtual ~PongAI();
    6565
  • code/branches/core6/src/modules/pong/PongBall.cc

    r8108 r9629  
    5151        Constructor. Registers and initializes the object.
    5252    */
    53     PongBall::PongBall(BaseObject* creator)
    54         : MovableEntity(creator)
     53    PongBall::PongBall(Context* context)
     54        : MovableEntity(context)
    5555    {
    5656        RegisterObject(PongBall);
  • code/branches/core6/src/modules/pong/PongBall.h

    r8108 r9629  
    5959    {
    6060        public:
    61             PongBall(BaseObject* creator);
     61            PongBall(Context* context);
    6262            virtual ~PongBall();
    6363
  • code/branches/core6/src/modules/pong/PongBat.cc

    r8108 r9629  
    4545        Constructor. Registers and initializes the object.
    4646    */
    47     PongBat::PongBat(BaseObject* creator) : ControllableEntity(creator)
     47    PongBat::PongBat(Context* context) : ControllableEntity(context)
    4848    {
    4949        RegisterObject(PongBat);
  • code/branches/core6/src/modules/pong/PongBat.h

    r8706 r9629  
    5757    {
    5858        public:
    59             PongBat(BaseObject* creator); //!< Constructor. Registers and initializes the object.
     59            PongBat(Context* context); //!< Constructor. Registers and initializes the object.
    6060            virtual ~PongBat() {}
    6161
  • code/branches/core6/src/modules/pong/PongBot.cc

    r8108 r9629  
    4545        Constructor. Registers the object and creates a PongAI controller.
    4646    */
    47     PongBot::PongBot(BaseObject* creator) : Bot(creator)
     47    PongBot::PongBot(Context* context) : Bot(context)
    4848    {
    4949        RegisterObject(PongBot);
  • code/branches/core6/src/modules/pong/PongBot.h

    r8108 r9629  
    5656    {
    5757        public:
    58             PongBot(BaseObject* creator);
     58            PongBot(Context* context);
    5959            virtual ~PongBot() {}
    6060    };
  • code/branches/core6/src/modules/pong/PongCenterpoint.cc

    r8108 r9629  
    4747        Constructor. Registers and initializes the object and checks whether the gametype is actually Pong.
    4848    */
    49     PongCenterpoint::PongCenterpoint(BaseObject* creator) : StaticEntity(creator)
     49    PongCenterpoint::PongCenterpoint(Context* context) : StaticEntity(context)
    5050    {
    5151        RegisterObject(PongCenterpoint);
  • code/branches/core6/src/modules/pong/PongCenterpoint.h

    r8108 r9629  
    121121    {
    122122        public:
    123             PongCenterpoint(BaseObject* creator); //!< Constructor. Registers and initializes the object and checks whether the gametype is actually Pong.
     123            PongCenterpoint(Context* context); //!< Constructor. Registers and initializes the object and checks whether the gametype is actually Pong.
    124124            virtual ~PongCenterpoint() {}
    125125
  • code/branches/core6/src/modules/pong/PongScore.cc

    r9264 r9629  
    5050        Constructor. Registers and initializes the object.
    5151    */
    52     PongScore::PongScore(BaseObject* creator) : OverlayText(creator)
     52    PongScore::PongScore(Context* context) : OverlayText(context)
    5353    {
    5454        RegisterObject(PongScore);
  • code/branches/core6/src/modules/pong/PongScore.h

    r9258 r9629  
    5757    {
    5858        public:
    59             PongScore(BaseObject* creator);
     59            PongScore(Context* context);
    6060            virtual ~PongScore();
    6161
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