- Timestamp:
- Oct 14, 2013, 5:36:35 PM (11 years ago)
- Location:
- code/branches/invaders
- Files:
-
- 1 added
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/invaders/data/levels/Invaders.oxw
r9698 r9701 1 1 <LevelInfo 2 name = " Empty level"3 description = " A level with absolutely nothing in it."2 name = "Invader Test" 3 description = "Invader Test" 4 4 tags = "test" 5 5 screenshot = "emptylevel.png" … … 15 15 include("templates/spaceshipAssff2.oxt") 16 16 include("templates/spaceshipPirate.oxt") 17 include("templates/spaceship Escort.oxt")17 include("templates/spaceshipInvader.oxt") 18 18 ?> 19 19 20 <Level >20 <Level gametype = Invader> 21 21 <templates> 22 22 <Template link=lodtemplate_default /> … … 30 30 31 31 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> 32 <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceship escort/>32 <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipinvader /> 33 33 34 34 </Scene> -
code/branches/invaders/src/modules/CMakeLists.txt
r9348 r9701 39 39 ADD_SUBDIRECTORY(docking) 40 40 ADD_SUBDIRECTORY(towerdefense) 41 ADD_SUBDIRECTORY(invader)
Note: See TracChangeset
for help on using the changeset viewer.