Changeset 9715 in orxonox.OLD for branches/new_class_id/src/story_entities/menu
- Timestamp:
- Sep 1, 2006, 8:06:39 PM (18 years ago)
- Location:
- branches/new_class_id/src/story_entities/menu
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/new_class_id/src/story_entities/menu/game_menu.cc
r9709 r9715 44 44 #include "class_id.h" 45 45 //! This creates a Factory to fabricate a GameMenu 46 NewObjectListDefinitionID(GameMenu, CL_GAME_MENU);46 ObjectListDefinitionID(GameMenu, CL_GAME_MENU); 47 47 CREATE_FACTORY(GameMenu); 48 48 … … 192 192 193 193 bool first = true; 194 for( NewObjectList<StoryEntity>::const_iterator it = StoryEntity::objectList().begin();194 for(ObjectList<StoryEntity>::const_iterator it = StoryEntity::objectList().begin(); 195 195 it != StoryEntity::objectList().end(); 196 196 ++it) -
branches/new_class_id/src/story_entities/menu/game_menu.h
r9709 r9715 22 22 class GameMenu : virtual public GameWorld, virtual public EventListener 23 23 { 24 NewObjectListDeclaration(GameMenu);24 ObjectListDeclaration(GameMenu); 25 25 public: 26 26 GameMenu(const TiXmlElement* root = NULL);
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