Changeset 9716 in orxonox.OLD for branches/new_class_id/src/world_entities
- Timestamp:
- Sep 1, 2006, 8:16:15 PM (18 years ago)
- Location:
- branches/new_class_id/src/world_entities
- Files:
-
- 58 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/new_class_id/src/world_entities/bsp_entity.cc
r9715 r9716 18 18 #include "util/loading/resource_manager.h" 19 19 20 #include "class_id .h"20 #include "class_id_DEPRECATED.h" 21 21 ObjectListDefinitionID(BspEntity, CL_BSP_ENTITY); 22 22 CREATE_FACTORY(BspEntity); -
branches/new_class_id/src/world_entities/creatures/fps_player.cc
r9715 r9716 41 41 42 42 43 #include "class_id .h"43 #include "class_id_DEPRECATED.h" 44 44 ObjectListDefinitionID(FPSPlayer, CL_FPS_PLAYER); 45 45 CREATE_FACTORY(FPSPlayer); -
branches/new_class_id/src/world_entities/creatures/md2_creature.cc
r9715 r9716 37 37 #include "debug.h" 38 38 39 #include "class_id .h"39 #include "class_id_DEPRECATED.h" 40 40 ObjectListDefinitionID(MD2Creature, CL_MD2_CREATURE); 41 41 CREATE_FACTORY(MD2Creature); -
branches/new_class_id/src/world_entities/effects/billboard.cc
r9715 r9716 26 26 27 27 28 #include "class_id .h"28 #include "class_id_DEPRECATED.h" 29 29 ObjectListDefinitionID(Billboard, CL_BILLBOARD); 30 30 CREATE_FACTORY(Billboard); -
branches/new_class_id/src/world_entities/effects/explosion.cc
r9715 r9716 27 27 28 28 29 #include "class_id .h"29 #include "class_id_DEPRECATED.h" 30 30 ObjectListDefinitionID(Explosion, CL_EXPLOSION); 31 31 CREATE_FAST_FACTORY_STATIC(Explosion); -
branches/new_class_id/src/world_entities/effects/lightning_bolt.cc
r9715 r9716 25 25 26 26 27 #include "class_id .h"27 #include "class_id_DEPRECATED.h" 28 28 ObjectListDefinitionID(LightningBolt, CL_LIGHTNING_BOLT); 29 29 CREATE_FACTORY(LightningBolt); -
branches/new_class_id/src/world_entities/elements/image_entity.cc
r9715 r9716 30 30 31 31 32 #include "class_id .h"32 #include "class_id_DEPRECATED.h" 33 33 ObjectListDefinitionID(ImageEntity, CL_IMAGE_ENTITY); 34 34 CREATE_FACTORY(ImageEntity); -
branches/new_class_id/src/world_entities/elements/text_element.cc
r9715 r9716 27 27 28 28 29 #include "class_id .h"29 #include "class_id_DEPRECATED.h" 30 30 ObjectListDefinitionID(TextElement, CL_TEXT_ELEMENT); 31 31 CREATE_FACTORY(TextElement); -
branches/new_class_id/src/world_entities/environment.cc
r9715 r9716 26 26 #include "util/loading/factory.h" 27 27 28 #include "class_id .h"28 #include "class_id_DEPRECATED.h" 29 29 ObjectListDefinitionID(Environment, CL_ENVIRONMENT); 30 30 CREATE_FACTORY(Environment); -
branches/new_class_id/src/world_entities/environments/building.cc
r9715 r9716 23 23 24 24 25 #include "class_id .h"25 #include "class_id_DEPRECATED.h" 26 26 ObjectListDefinitionID(Building, CL_BUILDING); 27 27 CREATE_FACTORY(Building); -
branches/new_class_id/src/world_entities/environments/mapped_water.cc
r9715 r9716 25 25 #include "script_class.h" 26 26 27 #include "class_id .h"27 #include "class_id_DEPRECATED.h" 28 28 ObjectListDefinitionID(MappedWater, CL_MAPPED_WATER); 29 29 CREATE_FACTORY(MappedWater); -
branches/new_class_id/src/world_entities/environments/model_entity.cc
r9715 r9716 23 23 24 24 25 #include "class_id .h"25 #include "class_id_DEPRECATED.h" 26 26 ObjectListDefinitionID(ModelEntity, CL_MODEL_ENTITY); 27 27 CREATE_FACTORY(ModelEntity); -
branches/new_class_id/src/world_entities/environments/water.cc
r9715 r9716 33 33 34 34 35 #include "class_id .h"35 #include "class_id_DEPRECATED.h" 36 36 ObjectListDefinitionID(Water, CL_WATER); 37 37 CREATE_FACTORY(Water); -
branches/new_class_id/src/world_entities/movie_entity.cc
r9715 r9716 21 21 22 22 23 #include "class_id .h"23 #include "class_id_DEPRECATED.h" 24 24 ObjectListDefinitionID(MovieEntity, CL_MOVIE_ENTITY); 25 25 CREATE_FACTORY(MovieEntity); -
branches/new_class_id/src/world_entities/npcs/attractor_mine.cc
r9715 r9716 33 33 #include "effects/explosion.h" 34 34 35 #include "class_id .h"35 #include "class_id_DEPRECATED.h" 36 36 ObjectListDefinitionID(AttractorMine, CL_ATTRACTOR_MINE); 37 37 CREATE_FACTORY(AttractorMine); -
branches/new_class_id/src/world_entities/npcs/door.cc
r9715 r9716 26 26 #include "door.h" 27 27 28 #include "class_id .h"28 #include "class_id_DEPRECATED.h" 29 29 ObjectListDefinitionID(Door, CL_DOOR); 30 30 CREATE_FACTORY(Door); -
branches/new_class_id/src/world_entities/npcs/gate.cc
r9715 r9716 31 31 32 32 33 #include "class_id .h"33 #include "class_id_DEPRECATED.h" 34 34 ObjectListDefinitionID(Gate, CL_GATE); 35 35 CREATE_FACTORY(Gate); -
branches/new_class_id/src/world_entities/npcs/generic_npc.cc
r9715 r9716 32 32 #include "bsp_entity.h" 33 33 34 #include "class_id .h"34 #include "class_id_DEPRECATED.h" 35 35 ObjectListDefinitionID(GenericNPC, CL_GENERIC_NPC); 36 36 CREATE_FACTORY(GenericNPC); -
branches/new_class_id/src/world_entities/npcs/ground_turret.cc
r9715 r9716 29 29 #include "effects/explosion.h" 30 30 31 #include "class_id .h"31 #include "class_id_DEPRECATED.h" 32 32 33 33 ObjectListDefinitionID(GroundTurret, CL_GROUND_TURRET); -
branches/new_class_id/src/world_entities/npcs/network_turret.cc
r9715 r9716 31 31 #include "weapons/aiming_turret.h" 32 32 33 #include "class_id .h"33 #include "class_id_DEPRECATED.h" 34 34 ObjectListDefinitionID(NetworkTurret, CL_NETWORK_TURRET); 35 35 CREATE_FACTORY(NetworkTurret); -
branches/new_class_id/src/world_entities/npcs/npc_test.cc
r9715 r9716 30 30 #include "effects/explosion.h" 31 31 32 #include "class_id .h"32 #include "class_id_DEPRECATED.h" 33 33 ObjectListDefinitionID(NPC2, CL_NPC_TEST2); 34 34 CREATE_FACTORY(NPC2); -
branches/new_class_id/src/world_entities/npcs/repair_station.cc
r9715 r9716 26 26 #include "repair_station.h" 27 27 28 #include "class_id .h"28 #include "class_id_DEPRECATED.h" 29 29 ObjectListDefinitionID(RepairStation, CL_DOOR +1 ); 30 30 CREATE_FACTORY(RepairStation); -
branches/new_class_id/src/world_entities/npcs/space_turret.cc
r9715 r9716 29 29 #include "effects/explosion.h" 30 30 31 #include "class_id .h"31 #include "class_id_DEPRECATED.h" 32 32 ObjectListDefinitionID(SpaceTurret, CL_SPACE_TURRET); 33 33 CREATE_FACTORY(SpaceTurret); -
branches/new_class_id/src/world_entities/planet.cc
r9715 r9716 32 32 33 33 34 #include "class_id .h"34 #include "class_id_DEPRECATED.h" 35 35 ObjectListDefinitionID(Planet, CL_PLANET); 36 36 CREATE_FACTORY(Planet); -
branches/new_class_id/src/world_entities/power_ups/laser_power_up.cc
r9715 r9716 24 24 25 25 26 #include "class_id .h"26 #include "class_id_DEPRECATED.h" 27 27 ObjectListDefinitionID(LaserPowerUp, CL_LASER_POWER_UP); 28 28 CREATE_FACTORY(LaserPowerUp); -
branches/new_class_id/src/world_entities/power_ups/param_power_up.cc
r9715 r9716 27 27 28 28 29 #include "class_id .h"29 #include "class_id_DEPRECATED.h" 30 30 ObjectListDefinitionID(ParamPowerUp, CL_PARAM_POWER_UP); 31 31 CREATE_FACTORY(ParamPowerUp); -
branches/new_class_id/src/world_entities/power_ups/turret_power_up.cc
r9715 r9716 24 24 25 25 26 #include "class_id .h"26 #include "class_id_DEPRECATED.h" 27 27 ObjectListDefinitionID(TurretPowerUp, CL_TURRET_POWER_UP); 28 28 CREATE_FACTORY(TurretPowerUp); -
branches/new_class_id/src/world_entities/power_ups/weapon_power_up.cc
r9715 r9716 27 27 28 28 29 #include "class_id .h"29 #include "class_id_DEPRECATED.h" 30 30 ObjectListDefinitionID(WeaponPowerUp, CL_WEAPON_POWER_UP); 31 31 CREATE_FACTORY(WeaponPowerUp); -
branches/new_class_id/src/world_entities/projectiles/bomb.cc
r9715 r9716 25 25 #include "debug.h" 26 26 27 #include "class_id .h"27 #include "class_id_DEPRECATED.h" 28 28 ObjectListDefinitionID(Bomb, CL_BOMB); 29 29 CREATE_FAST_FACTORY_STATIC(Bomb); -
branches/new_class_id/src/world_entities/projectiles/boomerang_projectile.cc
r9715 r9716 26 26 #include "debug.h" 27 27 28 #include "class_id .h"28 #include "class_id_DEPRECATED.h" 29 29 ObjectListDefinitionID(BoomerangProjectile, CL_BOOMERANG_PROJECTILE); 30 30 CREATE_FAST_FACTORY_STATIC(BoomerangProjectile); -
branches/new_class_id/src/world_entities/projectiles/guided_missile.cc
r9715 r9716 25 25 #include "debug.h" 26 26 27 #include "class_id .h"27 #include "class_id_DEPRECATED.h" 28 28 ObjectListDefinitionID(GuidedMissile, CL_GUIDED_MISSILE); 29 29 CREATE_FAST_FACTORY_STATIC(GuidedMissile); -
branches/new_class_id/src/world_entities/projectiles/hyperblast.cc
r9715 r9716 25 25 #include "debug.h" 26 26 27 #include "class_id .h"27 #include "class_id_DEPRECATED.h" 28 28 ObjectListDefinitionID(Hyperblast, CL_HYPERBLAST); 29 29 CREATE_FAST_FACTORY_STATIC(Hyperblast); -
branches/new_class_id/src/world_entities/projectiles/laser.cc
r9715 r9716 28 28 29 29 30 #include "class_id .h"30 #include "class_id_DEPRECATED.h" 31 31 ObjectListDefinition(Laser); 32 32 CREATE_FAST_FACTORY_STATIC(Laser); -
branches/new_class_id/src/world_entities/projectiles/rail_projectile.cc
r9715 r9716 28 28 29 29 30 #include "class_id .h"30 #include "class_id_DEPRECATED.h" 31 31 ObjectListDefinitionID(RailProjectile, CL_RAIL_PROJECTILE); 32 32 CREATE_FAST_FACTORY_STATIC(RailProjectile); -
branches/new_class_id/src/world_entities/projectiles/rocket.cc
r9715 r9716 25 25 #include "debug.h" 26 26 27 #include "class_id .h"27 #include "class_id_DEPRECATED.h" 28 28 ObjectListDefinitionID(Rocket, CL_ROCKET); 29 29 CREATE_FAST_FACTORY_STATIC(Rocket); -
branches/new_class_id/src/world_entities/projectiles/test_bullet.cc
r9715 r9716 24 24 #include "debug.h" 25 25 26 #include "class_id .h"26 #include "class_id_DEPRECATED.h" 27 27 ObjectListDefinitionID(TestBullet, CL_TEST_BULLET); 28 28 CREATE_FAST_FACTORY_STATIC(TestBullet); -
branches/new_class_id/src/world_entities/recorder.cc
r9715 r9716 22 22 23 23 24 #include "class_id .h"24 #include "class_id_DEPRECATED.h" 25 25 ObjectListDefinitionID(Recorder, CL_RECORDER); 26 26 CREATE_FACTORY(Recorder); -
branches/new_class_id/src/world_entities/skybox.cc
r9715 r9716 31 31 32 32 33 #include "class_id .h"33 #include "class_id_DEPRECATED.h" 34 34 ObjectListDefinitionID(SkyBox, CL_SKYBOX); 35 35 CREATE_FACTORY(SkyBox); -
branches/new_class_id/src/world_entities/space_ships/collision_probe.cc
r9715 r9716 24 24 25 25 26 #include "class_id .h"26 #include "class_id_DEPRECATED.h" 27 27 ObjectListDefinitionID(CollisionProbe, CL_COLLISION_PROBE); 28 28 -
branches/new_class_id/src/world_entities/space_ships/cruizer.cc
r9715 r9716 34 34 #include "debug.h" 35 35 36 #include "class_id .h"36 #include "class_id_DEPRECATED.h" 37 37 ObjectListDefinitionID(Cruizer, CL_CRUIZER); 38 38 CREATE_FACTORY(Cruizer); -
branches/new_class_id/src/world_entities/space_ships/helicopter.cc
r9715 r9716 34 34 #include "debug.h" 35 35 36 #include "class_id .h"36 #include "class_id_DEPRECATED.h" 37 37 ObjectListDefinitionID(Helicopter, CL_HELICOPTER); 38 38 CREATE_FACTORY(Helicopter); -
branches/new_class_id/src/world_entities/space_ships/hover.cc
r9715 r9716 34 34 #include "debug.h" 35 35 36 #include "class_id .h"36 #include "class_id_DEPRECATED.h" 37 37 ObjectListDefinitionID(Hover, CL_HOVER); 38 38 CREATE_FACTORY(Hover); -
branches/new_class_id/src/world_entities/space_ships/space_ship.cc
r9715 r9716 53 53 54 54 55 #include "class_id .h"55 #include "class_id_DEPRECATED.h" 56 56 ObjectListDefinitionID(SpaceShip, CL_SPACE_SHIP); 57 57 CREATE_FACTORY(SpaceShip); -
branches/new_class_id/src/world_entities/space_ships/spacecraft_2d.cc
r9715 r9716 38 38 39 39 40 #include "class_id .h"40 #include "class_id_DEPRECATED.h" 41 41 ObjectListDefinitionID(Spacecraft2D, CL_SPACECRAFT_2D); 42 42 CREATE_FACTORY(Spacecraft2D); -
branches/new_class_id/src/world_entities/space_ships/turbine_hover.cc
r9715 r9716 34 34 #include "debug.h" 35 35 36 #include "class_id .h"36 #include "class_id_DEPRECATED.h" 37 37 ObjectListDefinitionID(TurbineHover, CL_TURBINE_HOVER); 38 38 CREATE_FACTORY(TurbineHover); -
branches/new_class_id/src/world_entities/spawning_point.cc
r9715 r9716 33 33 #include "converter.h" 34 34 35 #include "class_id .h"35 #include "class_id_DEPRECATED.h" 36 36 ObjectListDefinitionID(SpawningPoint, CL_SPAWNING_POINT); 37 37 CREATE_FACTORY( SpawningPoint); -
branches/new_class_id/src/world_entities/spectator.cc
r9715 r9716 22 22 #include "shared_network_data.h" 23 23 24 #include "class_id .h"24 #include "class_id_DEPRECATED.h" 25 25 ObjectListDefinitionID(Spectator, CL_SPECTATOR); 26 26 CREATE_FACTORY(Spectator); -
branches/new_class_id/src/world_entities/terrain.cc
r9715 r9716 34 34 35 35 36 #include "class_id .h"36 #include "class_id_DEPRECATED.h" 37 37 ObjectListDefinitionID(Terrain, CL_TERRAIN); 38 38 CREATE_FACTORY(Terrain); -
branches/new_class_id/src/world_entities/test_entity.cc
r9715 r9716 35 35 36 36 37 #include "class_id .h"37 #include "class_id_DEPRECATED.h" 38 38 ObjectListDefinition(TestEntity); 39 39 CREATE_FACTORY(TestEntity); -
branches/new_class_id/src/world_entities/weapons/aiming_turret.cc
r9715 r9716 27 27 #include "util/loading/factory.h" 28 28 29 #include "class_id .h"29 #include "class_id_DEPRECATED.h" 30 30 ObjectListDefinitionID(AimingTurret, CL_AIMING_TURRET); 31 31 CREATE_FACTORY(AimingTurret); -
branches/new_class_id/src/world_entities/weapons/boomerang_gun.cc
r9715 r9716 27 27 #include "util/loading/factory.h" 28 28 29 #include "class_id .h"29 #include "class_id_DEPRECATED.h" 30 30 ObjectListDefinitionID(BoomerangGun, CL_BOOMERANG_GUN); 31 31 CREATE_FACTORY(BoomerangGun); -
branches/new_class_id/src/world_entities/weapons/cannon.cc
r9715 r9716 36 36 37 37 38 #include "class_id .h"38 #include "class_id_DEPRECATED.h" 39 39 ObjectListDefinitionID(Cannon, CL_CANNON); 40 40 CREATE_FACTORY(Cannon); -
branches/new_class_id/src/world_entities/weapons/fps_sniper_rifle.cc
r9715 r9716 39 39 40 40 41 #include "class_id .h"41 #include "class_id_DEPRECATED.h" 42 42 ObjectListDefinitionID(FPSSniperRifle, CL_FPS_SNIPER_RIFLE); 43 43 CREATE_FACTORY(FPSSniperRifle); -
branches/new_class_id/src/world_entities/weapons/hyperblaster.cc
r9715 r9716 35 35 36 36 37 #include "class_id .h"37 #include "class_id_DEPRECATED.h" 38 38 ObjectListDefinitionID(Hyperblaster, CL_HYPERBLASTER); 39 39 CREATE_FACTORY(Hyperblaster); -
branches/new_class_id/src/world_entities/weapons/laser_cannon.cc
r9715 r9716 31 31 #include "loading/fast_factory.h" 32 32 33 #include "class_id .h"33 #include "class_id_DEPRECATED.h" 34 34 ObjectListDefinitionID(LaserCannon, CL_LASER_CANNON); 35 35 CREATE_FACTORY(LaserCannon); -
branches/new_class_id/src/world_entities/weapons/targeting_turret.cc
r9715 r9716 26 26 #include "util/loading/factory.h" 27 27 28 #include "class_id .h"28 #include "class_id_DEPRECATED.h" 29 29 ObjectListDefinitionID(TargetingTurret, CL_TARGETING_TURRET); 30 30 CREATE_FACTORY(TargetingTurret); -
branches/new_class_id/src/world_entities/weapons/test_gun.cc
r9715 r9716 33 33 #include "loading/fast_factory.h" 34 34 35 #include "class_id .h"35 #include "class_id_DEPRECATED.h" 36 36 ObjectListDefinitionID(TestGun, CL_TEST_GUN); 37 37 CREATE_FACTORY(TestGun); -
branches/new_class_id/src/world_entities/weapons/turret.cc
r9715 r9716 27 27 #include "util/loading/factory.h" 28 28 29 #include "class_id .h"29 #include "class_id_DEPRECATED.h" 30 30 ObjectListDefinitionID(Turret, CL_TURRET); 31 31 CREATE_FACTORY(Turret);
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