Changeset 9727 in orxonox.OLD for branches/new_class_id/src/story_entities
- Timestamp:
- Sep 14, 2006, 5:24:31 PM (18 years ago)
- Location:
- branches/new_class_id/src/story_entities
- Files:
-
- 6 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/new_class_id/src/story_entities/campaign.cc
r9715 r9727 24 24 25 25 #include "campaign_data.h" 26 #include "debug.h" 26 27 27 28 -
branches/new_class_id/src/story_entities/campaign_data.cc
r9715 r9727 18 18 19 19 #include "util/loading/factory.h" 20 #include "util/loading/load_param .h"20 #include "util/loading/load_param_xml.h" 21 21 22 22 #include "story_entity.h" 23 23 24 #include "debug.h" 24 25 25 26 -
branches/new_class_id/src/story_entities/game_world.cc
r9723 r9727 38 38 39 39 #include "util/loading/factory.h" 40 #include "util/loading/load_param .h"40 #include "util/loading/load_param_xml.h" 41 41 #include "loading/fast_factory.h" 42 42 #include "shell_command.h" … … 415 415 if (currentFrame - this->lastFrame < .01) 416 416 { 417 SDL_Delay((int) 1000.0 * (0.01 - (currentFrame - lastFrame)));417 SDL_Delay((int)(1000.0 * (0.01 - (currentFrame - lastFrame)))); 418 418 currentFrame = Timer::getNow(); 419 419 } -
branches/new_class_id/src/story_entities/game_world_data.cc
r9715 r9727 41 41 #include "util/loading/factory.h" 42 42 #include "loading/fast_factory.h" 43 #include "util/loading/load_param .h"43 #include "util/loading/load_param_xml.h" 44 44 45 45 #include "graphics_engine.h" … … 193 193 ErrorMessage GameWorldData::loadWorldEntities(const TiXmlElement* root) 194 194 { 195 196 195 const TiXmlElement* element = root->FirstChildElement("WorldEntities"); 197 196 bool mouseCaptured = EventHandler::getInstance()->grabbedEvents(); -
branches/new_class_id/src/story_entities/single_player_world.cc
r9716 r9727 20 20 21 21 #include "state.h" 22 #include "debug.h" 22 23 23 24 #include "util/loading/load_param.h" -
branches/new_class_id/src/story_entities/story_entity.cc
r9715 r9727 25 25 #include "util/loading/resource_manager.h" 26 26 27 27 #include "debug.h" 28 28 29 29 ObjectListDefinition(StoryEntity); … … 102 102 void StoryEntity::setLoadFile(const std::string& fileName) 103 103 { 104 printf("===Testing %s:: %s\n", this->getCName(), fileName.c_str()); 104 105 if (File(fileName).isFile()) 105 106 {
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