Changeset 9735 for code/branches/levelMichael/data/levels
- Timestamp:
- Nov 4, 2013, 1:24:59 PM (11 years ago)
- File:
-
- 1 edited
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code/branches/levelMichael/data/levels/Spacefight.oxw
r9727 r9735 84 84 <LocalQuest id="spacefight.flying1"> 85 85 <QuestDescription 86 title="To the first guard" 87 description="You've reached the enemys Station and they haven't seen you yet. 88 89 Ahead you see the first little patrol. 90 Attack them!" 91 failMessage="You've lost all your ships!" 86 title="To the first guard!" 87 description="Reach the station ahead." 92 88 completeMessage="Well done!" /> 93 89 <complete-effects> … … 98 94 <LocalQuest id="spacefight.guard1"> 99 95 <QuestDescription 100 title="eliminate the first guard!" 101 description="" 96 title="Eliminate the first guard!" 97 description="You've reached the enemys Station and they haven't seen you yet. 98 99 Ahead you see the first little patrol. 100 There are two little battleships and also two unarmed ships. 101 The unarmed could not attack you. So first destroy the battleships!" 102 102 failMessage="You've lost all your ships!" 103 103 completeMessage="Well done!" /> … … 113 113 description="Your friends has an arsenal left behind near by your position. 114 114 perhaps you find something useful there..." 115 failMessage=" "115 failMessage="You've lost all your ships!" 116 116 completeMessage="Your ship is prepared best for the second and last guard on the way to the mainship." /> 117 117 </LocalQuest> … … 119 119 <LocalQuest id="spacefight.flying2"> 120 120 <QuestDescription 121 title="" 122 description="(siehe flying1)" 121 title="To the second guard!" 122 description="There is another sentry on the way to the big mainship. 123 unfortunately, we also have to destroy this one." 123 124 failMessage="You've lost all your ships!" 124 125 completeMessage="" /> … … 130 131 <LocalQuest id="spacefight.guard2"> 131 132 <QuestDescription 132 title=" "133 description=" (siehe guard1)"133 title="The second guard!" 134 description="Destroy also this guard!" 134 135 failMessage="You've lost all your ships!" 135 136 completeMessage="" /> … … 141 142 <LocalQuest id="spacefight.escape"> 142 143 <QuestDescription 143 title="" 144 description="" 145 failMessage="You've lost all your ships!" 146 completeMessage="" /> 144 title="Catch the messenger!" 145 description="A messenger is on the way to warn the troups of the mainship. 146 Destroy him before he is near by the mainship. 147 Else the fight against the enemys troups will be much more difficult." 148 failMessage="The messenger has reached the mainship. 149 Prepare to fight against a strong enmey!" 150 completeMessage="Well done! Now the element of surprise will be ours!" /> 147 151 <complete-effects> 148 152 <AddQuest questId="spacefight.flying3" /> … … 151 155 152 156 <LocalQuest id="spacefight.flying3" > 157 <QuestDescription 158 title="Prepared for the big fight?" 159 description="" 160 failMessage="You've lost all your ships!" 161 completeMessage="" /> 162 </LocalQuest> 163 164 <LocalQuest id="spacefight.mainfight" > 165 <QuestDescription 166 title="The big fight!" 167 description="Now the time is come! 168 You've done all you can to prepare you for this spacebattle. 169 Let us see, if it was enough. 170 171 ATTACK!!!" 172 failMessage="You've lost all your ships!" 173 completeMessage="YEEEHAAA! 174 You managed it! For that you will get the golden medal of the united space armies." /> 175 </LocalQuest> 176 177 <LocalQuest id="spacefight." > 153 178 <QuestDescription 154 179 title="" … … 158 183 </LocalQuest> 159 184 185 <LocalQuest id="" > 186 <QuestDescription 187 title="" 188 description="" 189 failMessage="" 190 completeMessage="" /> 191 </LocalQuest> 192 160 193 161 194 <!-- ---------------------------------------------------------------------- --> 195 162 196 <QuestEffectBeacon times=0> 163 197 <effects> … … 165 199 </effects> 166 200 <events> 167 168 169 201 <execute> 202 <EventListener event=spawntrigger2 /> 203 </execute> 170 204 </events> 171 205 <attached> 172 <BlinkingBillboard position=" 5000,0,0" colour="1,0,0" frequency=0.5 amplitude=5 material="Examples/Flare" />206 <BlinkingBillboard position="8000,0,0" colour="1,0,0" frequency=0.5 amplitude=5 material="Examples/Flare" /> 173 207 </attached> 174 208 </QuestEffectBeacon> … … 186 220 187 221 <QuestEffectBeacon times=1> 188 189 <CompleteQuest questId="spacefight.guard1" />190 191 192 <execute>193 194 </execute>195 222 <effects> 223 <CompleteQuest questId="spacefight.guard1" /> 224 </effects> 225 <events> 226 <execute> 227 <EventListener event="guard1trigger4" /> 228 </execute> 229 </events> 196 230 </QuestEffectBeacon> 197 231 198 232 <!-- ---------------------------------------------------------------------- --> 199 233 200 <DistanceTrigger name="flying1" position=" 3000,0,0" target="SpaceShip" distance=1000 stayActive="true" delay=0 />234 <DistanceTrigger name="flying1" position="5000,0,0" target="SpaceShip" distance=1000 stayActive="true" delay=0 /> 201 235 202 236 <DistanceTrigger name=spawntrigger2 position="0,0,0" target="SpaceShip" distance=10 stayActive="true" delay=0 /> … … 244 278 <!-- ----------------------------------------------------- --> 245 279 246 <!-- Passive Piraten -->247 248 <SpaceShip position=" 5000,1000,0" lookat="-1,0,0" name=firstPatrolradarname="Patrol">280 <!-- Passive Piraten: Guard 1 --> 281 282 <SpaceShip position="8000,1000,0" lookat="-1,0,0" name="firstPatrol" radarname="Patrol"> 249 283 <events> 250 284 <visibility> … … 258 292 <WaypointController team=1> 259 293 <waypoints> 260 <Model mesh="cube.mesh" scale=8 position=" 5000,-1000,0" />261 <Model mesh="cube.mesh" scale=8 position=" 5000,1000,0" />294 <Model mesh="cube.mesh" scale=8 position="8000,-1000,0" /> 295 <Model mesh="cube.mesh" scale=8 position="8000,1000,0" /> 262 296 </waypoints> 263 297 </WaypointController> … … 265 299 </SpaceShip> 266 300 267 <SpaceShip position=" 5000,0,0" lookat="-1,0,0" name=firstPatrol radarname="Patrol">301 <SpaceShip position="8000,0,0" lookat="-1,0,0" name=firstPatrol radarname="Patrol"> 268 302 <events> 269 303 <visibility> … … 277 311 <WaypointController team=1> 278 312 <waypoints> 279 <Model mesh="cube.mesh" scale=8 position=" 5000,0,-1000" />280 <Model mesh="cube.mesh" scale=8 position=" 5000,0,1000" />313 <Model mesh="cube.mesh" scale=8 position="8000,0,-1000" /> 314 <Model mesh="cube.mesh" scale=8 position="8000,0,1000" /> 281 315 </waypoints> 282 316 </WaypointController> … … 285 319 286 320 287 <!-- Angreiffende r Pirat1 -->288 289 <SpaceShip position=" 5000,-1000,1000" lookat="5000,1000,-1000" name=firstPatrol visible="true" radarname="Patrol" >321 <!-- Angreiffende Piraten: Guard 1 --> 322 323 <SpaceShip position="8000,-1000,1000" lookat="8000,1000,-1000" name=firstPatrol visible="true" radarname="Patrol" > 290 324 <events> 291 325 <visibility> … … 299 333 <WaypointPatrolController alertnessradius=2000 team=1 active=false> 300 334 <waypoints> 301 <Model mesh="cube.mesh" scale=8 position=" 5000,1000,-1000" />302 <Model mesh="cube.mesh" scale=8 position=" 5000,-1000,1000" />335 <Model mesh="cube.mesh" scale=8 position="8000,1000,-1000" /> 336 <Model mesh="cube.mesh" scale=8 position="8000,-1000,1000" /> 303 337 </waypoints> 304 338 <events> … … 311 345 </SpaceShip> 312 346 313 <!-- Angreiffender Pirat 2 --> 314 <SpaceShip position="5000,-500,-500" lookat="5000,1000,1000" name=firstPatrol visible="true" radarname="Patrol"> 347 <SpaceShip position="8000,-500,-500" lookat="8000,1000,1000" name=firstPatrol visible="true" radarname="Patrol"> 315 348 <events> 316 349 <visibility> … … 324 357 <WaypointPatrolController alertnessradius=2000 team=1 active=false> 325 358 <waypoints> 326 <Model mesh="cube.mesh" scale=8 position=" 5000,1000,1000" />327 <Model mesh="cube.mesh" scale=8 position=" 5000,-1000,-1000" />359 <Model mesh="cube.mesh" scale=8 position="8000,1000,1000" /> 360 <Model mesh="cube.mesh" scale=8 position="8000,-1000,-1000" /> 328 361 </waypoints> 329 362 <events> … … 335 368 </controller> 336 369 </SpaceShip> 370 371 <!-- Passive Piraten: Guard 2 --> 372 373 <!-- Angreiffende Piraten: Guard 2 --> 337 374 338 375 <!-- ----------------------------------------------------- --> … … 356 393 ?> 357 394 395 <!-- other asteroid fileds --> 396 397 <!-- links vor guard 1 --> 398 <?lua 399 dofile("includes/asteroidField.lua") 400 asteroidField(-5000, -5000, -20000, 100, 300, 10000, 50, 1) 401 ?> 402 403 <!-- links hinter guard 1 --> 404 <?lua 405 dofile("includes/asteroidField.lua") 406 asteroidField(20000, -10000, -10000, 50, 1000, 10000, 40, 0) 407 ?> 408 358 409 359 410 <Planet position="2000,-250,9000" scale=5000 pitch=1 mesh="iceplanet.mesh" atmosphere="atmosphere1" rotationaxis="1,1,0" rotationrate="3" atmospheresize=224.0f imagesize=1024.0f /> … … 362 413 <!-- ----------------Rotating SpaceStation--------------- --> 363 414 364 <StaticEntity position=" 5500,0,0" yaw=112 pitch=67>415 <StaticEntity position="9000,0,0" yaw=112 pitch=67> 365 416 <attached> 366 417 <?lua … … 370 421 </StaticEntity> 371 422 423 <StaticEntity position="9000,20000,0" yaw=112 pitch=67> 424 <attached> 425 <?lua 426 createSpaceStationPar(0,2,1,2,1,4,1,50) 427 ?> 428 </attached> 429 </StaticEntity> 430 372 431 373 432 </Scene>
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