Changeset 9758 in orxonox.OLD for branches/new_class_id/src/world_entities
- Timestamp:
- Sep 19, 2006, 3:25:46 PM (18 years ago)
- Location:
- branches/new_class_id/src/world_entities
- Files:
-
- 15 edited
- 1 moved
Legend:
- Unmodified
- Added
- Removed
-
branches/new_class_id/src/world_entities/WorldEntities.am
r9656 r9758 72 72 world_entities/effects/lightning_bolt.cc \ 73 73 \ 74 world_entities/script_trigger.cc 74 world_entities/script_trigger.cc \ 75 \ 76 \ 77 world_entities/particles/particle_emitter.cc \ 78 world_entities/particles/dot_emitter.cc \ 79 world_entities/particles/box_emitter.cc \ 80 world_entities/particles/plane_emitter.cc \ 81 \ 82 world_entities/particles/particle_system.cc \ 83 world_entities/particles/sprite_particles.cc \ 84 world_entities/particles/spark_particles.cc \ 85 world_entities/particles/model_particles.cc \ 86 world_entities/particles/dot_particles.cc \ 87 \ 88 world_entities/particles/quick_animation.cc 89 90 91 75 92 76 93 … … 144 161 effects/lightning_bolt.h \ 145 162 \ 146 script_trigger.h 163 script_trigger.h \ 164 \ 165 \ 166 particles/particle_emitter.h \ 167 particles/dot_emitter.h \ 168 particles/box_emitter.h \ 169 particles/plane_emitter.h \ 170 \ 171 particles/particle_system.h \ 172 particles/sprite_particles.h \ 173 particles/spark_particles.h \ 174 particles/model_particles.h \ 175 particles/dot_particles.h \ 176 \ 177 particles/quick_animation.h 178 -
branches/new_class_id/src/world_entities/effects/explosion.cc
r9716 r9758 22 22 #include "state.h" 23 23 24 #include " box_emitter.h"25 #include " sprite_particles.h"24 #include "particles/box_emitter.h" 25 #include "particles/sprite_particles.h" 26 26 27 27 -
branches/new_class_id/src/world_entities/playable.cc
r9757 r9758 30 30 #include "game_rules.h" 31 31 32 #include " dot_emitter.h"33 #include " sprite_particles.h"32 #include "particles/dot_emitter.h" 33 #include "particles/sprite_particles.h" 34 34 35 35 #include "shared_network_data.h" -
branches/new_class_id/src/world_entities/projectiles/bomb.cc
r9716 r9758 20 20 #include "primitive_model.h" 21 21 22 #include " dot_emitter.h"23 #include "particle _system.h"22 #include "particles/dot_emitter.h" 23 #include "particles/particle_system.h" 24 24 25 25 #include "debug.h" -
branches/new_class_id/src/world_entities/projectiles/boomerang_projectile.cc
r9716 r9758 21 21 #include "state.h" 22 22 23 #include " dot_emitter.h"24 #include " sprite_particles.h"23 #include "particles/dot_emitter.h" 24 #include "particles/sprite_particles.h" 25 25 26 26 #include "debug.h" -
branches/new_class_id/src/world_entities/projectiles/guided_missile.cc
r9716 r9758 20 20 #include "state.h" 21 21 22 #include " dot_emitter.h"23 #include " sprite_particles.h"22 #include "particles/dot_emitter.h" 23 #include "particles/sprite_particles.h" 24 24 25 25 #include "debug.h" -
branches/new_class_id/src/world_entities/projectiles/hyperblast.cc
r9716 r9758 20 20 #include "state.h" 21 21 22 #include " box_emitter.h"23 #include " spark_particles.h"22 #include "particles/box_emitter.h" 23 #include "particles/spark_particles.h" 24 24 25 25 #include "debug.h" -
branches/new_class_id/src/world_entities/projectiles/laser.cc
r9716 r9758 21 21 #include "model.h" 22 22 23 #include " dot_emitter.h"24 #include " sprite_particles.h"23 #include "particles/dot_emitter.h" 24 #include "particles/sprite_particles.h" 25 25 26 26 #include <cassert> -
branches/new_class_id/src/world_entities/projectiles/rail_projectile.cc
r9716 r9758 21 21 #include "model.h" 22 22 23 #include " dot_emitter.h"24 #include " sprite_particles.h"23 #include "particles/dot_emitter.h" 24 #include "particles/sprite_particles.h" 25 25 26 26 #include <cassert> -
branches/new_class_id/src/world_entities/projectiles/rocket.cc
r9716 r9758 20 20 #include "state.h" 21 21 22 #include " dot_emitter.h"23 #include " sprite_particles.h"22 #include "particles/dot_emitter.h" 23 #include "particles/sprite_particles.h" 24 24 25 25 #include "debug.h" -
branches/new_class_id/src/world_entities/projectiles/test_bullet.cc
r9716 r9758 20 20 #include "state.h" 21 21 22 #include " dot_emitter.h"23 #include " sprite_particles.h"22 #include "particles/dot_emitter.h" 23 #include "particles/sprite_particles.h" 24 24 #include "debug.h" 25 25 -
branches/new_class_id/src/world_entities/space_ships/cruizer.cc
r9716 r9758 29 29 30 30 #include "graphics_engine.h" 31 #include " dot_emitter.h"32 #include " sprite_particles.h"31 #include "particles/dot_emitter.h" 32 #include "particles/sprite_particles.h" 33 33 34 34 #include "debug.h" -
branches/new_class_id/src/world_entities/space_ships/space_ship.cc
r9757 r9758 26 26 #include "weapons/cannon.h" 27 27 28 #include " dot_emitter.h"29 #include " sprite_particles.h"28 #include "particles/dot_emitter.h" 29 #include "particles/sprite_particles.h" 30 30 31 31 #include "util/loading/factory.h" -
branches/new_class_id/src/world_entities/space_ships/spacecraft_2d.cc
r9757 r9758 30 30 31 31 #include "graphics_engine.h" 32 #include " dot_emitter.h"33 #include " sprite_particles.h"32 #include "particles/dot_emitter.h" 33 #include "particles/sprite_particles.h" 34 34 35 35 #include "debug.h" -
branches/new_class_id/src/world_entities/space_ships/turbine_hover.cc
r9716 r9758 29 29 30 30 #include "graphics_engine.h" 31 #include " dot_emitter.h"32 #include " sprite_particles.h"31 #include "particles/dot_emitter.h" 32 #include "particles/sprite_particles.h" 33 33 34 34 #include "debug.h"
Note: See TracChangeset
for help on using the changeset viewer.