Changeset 9776 for code/branches
- Timestamp:
- Nov 11, 2013, 3:55:34 PM (11 years ago)
- Location:
- code/branches/spacestationentry
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/spacestationentry/data/levels/docking.oxw
r9348 r9776 1 <!-- --> 1 2 <LevelInfo 2 3 name = "Transporter" -
code/branches/spacestationentry/data/levels/dockingToASpaceStation.oxw
r9745 r9776 71 71 </StaticEntity> 72 72 73 <!-- Wuerfel --> 74 75 <StaticEntity position="0,-10000,0" direction="0,-1,0" collisionType=static mass=100000 friction=0.01 > 76 <attached> 77 <Model position="0,0,0" mesh="crate.mesh" scale3D="50,50,5" /> 78 79 </attached> 80 <collisionShapes> 81 <BoxCollisionShape position="0,0,0" halfExtents="100,100,10" /> 82 </collisionShapes> 83 </StaticEntity> 84 <ForceField position="2500,-100000,2500" mode="sphere" diameter="182000" velocity="-5000" /> 85 <ForceField position="2500,-100000,-2500" mode="sphere" diameter="182000" velocity="-5000" /> 86 <ForceField position="-2500,-100000,2500" mode="sphere" diameter="182000" velocity="-5000" /> 87 <ForceField position="-2500,-100000,-2500" mode="sphere" diameter="182000" velocity="-5000" /> 88 89 90 <!-- Docking --> 73 <!-- Docking (Andocken) --> 91 74 <Dock position="2830,20,50" roll=0 yaw=0 > 92 75 <animations> … … 140 123 </SpaceShip--> 141 124 142 <FpsPlayer template = "fps" radarname = "First Person Player" position = "0,- 9900,0" >125 <FpsPlayer template = "fps" radarname = "First Person Player" position = "0,-1900,0" > 143 126 <attached> 144 127 <DockingTarget name="spaceShip" /> … … 147 130 </attached> 148 131 </FpsPlayer> 132 133 <!-- Wuerfel --> 134 135 <StaticEntity position="0,-2000,0" direction="0,-1,0" collisionType=static mass=100000 friction=0.01 > 136 <attached> 137 <Model position="0,0,0" mesh="crate.mesh" scale3D="22,22,5" /> 138 139 </attached> 140 <collisionShapes> 141 <BoxCollisionShape position="0,0,0" halfExtents="100,100,10" /> 142 </collisionShapes> 143 </StaticEntity> 144 145 <!-- Schwerkraftfeld --> 146 147 <ForceField position="2500,-92000,2500" mode="sphere" diameter="182000" velocity="-5000" /> 148 <ForceField position="2500,-92000,-2500" mode="sphere" diameter="182000" velocity="-5000" /> 149 <ForceField position="-2500,-92000,2500" mode="sphere" diameter="182000" velocity="-5000" /> 150 <ForceField position="-2500,-92000,-2500" mode="sphere" diameter="182000" velocity="-5000" /> 151 152 <!-- Ausgang --> 153 154 <StaticEntity position="120,-1950,120" direction="0,-1,0" collisionType=static mass=100000 friction=0.01 > 155 <attached> 156 <Model position="0,0,0" mesh="cube.mesh" scale3D="4,4,4" /> 157 </attached> 158 <collisionShapes> 159 <BoxCollisionShape position="0,0,0" halfExtents="4,4,4" /> 160 </collisionShapes> 161 </StaticEntity> 162 163 <DistanceTrigger name="ausgang" position="120,-1950,120" target="Pawn" distance=50 stayActive="false" delay=0 /> 164 <Script code="undock" onLoad="false"> 165 <events> 166 <trigger> 167 <EventListener event=ausgang /> 168 </trigger> 169 </events> 170 </Script> 171 172 149 173 150 174 <!-- triple large belt around the planet --> -
code/branches/spacestationentry/src/orxonox/infos/PlayerInfo.cc
r9667 r9776 229 229 return; 230 230 231 this->controllableEntity_->getController()->setActive(false); 231 Controller* tmp =this->controllableEntity_->getController(); 232 if (tmp == NULL) 233 { 234 orxout(verbose) << "PlayerInfo: pauseControl, Controller is NULL " << endl; 235 return; 236 } 237 tmp->setActive(false); 232 238 //this->controllableEntity_->getController()->setControllableEntity(NULL); 233 239 this->controllableEntity_->setController(0);
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