Changeset 9781 for data/contentcreation
- Timestamp:
- Nov 11, 2013, 5:10:15 PM (11 years ago)
- Location:
- data/contentcreation/pps/noep/HeavyCruiser
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser.oxt
r9754 r9781 18 18 reloadwaittime = 1 19 19 20 primaryThrust = 30 20 primaryThrust = 300 21 21 auxilaryThrust = 30 22 rotationThrust = 1022 rotationThrust = 0.1 23 23 24 24 lift = 1; … … 35 35 collisionType = "dynamic" 36 36 mass = 10000 37 linearDamping = 0. 738 angularDamping = 0. 999999937 linearDamping = 0.1 38 angularDamping = 0.5 39 39 > 40 40 <engines> 41 <MultiStateEngine position="85, 58,525" template=heavycruiserengine />42 <MultiStateEngine position="-85, 58,525" template=heavycruiserengine />41 <MultiStateEngine position="85,0,0" template=heavycruiserengine /> 42 <MultiStateEngine position="-85,0,0" template=heavycruiserengine /> 43 43 </engines> 44 44 <attached> 45 45 46 46 <StaticEntity position="0,0,0" direction="0,0,0" collisionType=static mass=1000 friction=0.01 > 47 <attached> 48 <Model mesh="HeavyCruiser_frontR.mesh" direction="-1,0,0" position="0,0,0" scale="40"/> 49 </attached> 50 <collisionShapes> 51 <BoxCollisionShape position="79,33,-320" halfExtents="8,11,54" info="frontR"/> 52 <BoxCollisionShape position="79,31,-399" halfExtents="3,6,26" info="frontR"/> 53 </collisionShapes> 54 </StaticEntity> 55 <StaticEntity position="0,0,0" direction="0,0,0" collisionType=static mass=1000 friction=0.01 > 56 <attached> 57 <Model mesh="HeavyCruiser_frontL.mesh" direction="-1,0,0" position="0,0,0" scale="40"/> 58 </attached> 59 <collisionShapes> 60 <BoxCollisionShape position="-79,33,-320" halfExtents="8,11,54" info="frontL"/> 61 <BoxCollisionShape position="-79,31,-399" halfExtents="3,6,26" info="frontL"/> 62 </collisionShapes> 63 </StaticEntity> 47 64 <Model mesh="HeavyCruiser_body.mesh" direction="-1,0,0" position="0,0,0" scale="40"/> 48 <Model mesh="HeavyCruiser_frontR.mesh" direction="-1,0,0" position="0,0,0" scale="40"/>49 <Model mesh="HeavyCruiser_frontL.mesh" direction="-1,0,0" position="0,0,0" scale="40"/>65 66 50 67 <Model mesh="HeavyCruiser_partL.mesh" direction="-1,0,0" position="0,0,0" scale="40"/> 51 68 <Model mesh="HeavyCruiser_partR.mesh" direction="-1,0,0" position="0,0,0" scale="40"/> … … 83 100 </attached> 84 101 <collisionShapes> 85 <BoxCollisionShape position="60,35,-310" halfExtents="13,28,60" info="body, bay1, Rwall"/> 86 <BoxCollisionShape position="-60,35,-310" halfExtents="13,28,60" info="body, bay1, Lwall"/> 87 <BoxCollisionShape position="0,56,-310" halfExtents="65,6,60" info="body, bay1, Twall"/> 88 <BoxCollisionShape position="0,10,-310" halfExtents="65,5,60" info="body, bay1, Bwall"/> 89 90 <BoxCollisionShape position="0,35,45" halfExtents="90,45,310" info="body, FC"/> 91 <BoxCollisionShape position="0,-20,-60" halfExtents="60,20,65" info="body, FB"/> 92 <BoxCollisionShape position="47,-20,90" halfExtents="13,11,90" info="body, bay3, Rwall"/> 93 <BoxCollisionShape position="-47,-20,90" halfExtents="13,11,90" info="body, bay3, Lwall"/> 94 <BoxCollisionShape position="0,-29,149" halfExtents="10,2,11" info="body, bay3, platform"/> 95 <BoxCollisionShape position="0,-20,240" halfExtents="60,20,78" info="body, RB"/> 96 97 <BoxCollisionShape position="103,60,420" halfExtents="18,9,64" info="body, bay2, Rextrusion"/> 98 <BoxCollisionShape position="-103,60,420" halfExtents="18,9,64" info="body, bay2, Rextrusion"/> 99 100 <BoxCollisionShape position="76,27,440" roll="-19" halfExtents="18,38,85" info="body, bay2, Rwall"/> 101 <BoxCollisionShape position="75,71,440" roll="35" halfExtents="18,27,85" info="body, bay2, Rwall"/> 102 <BoxCollisionShape position="-76,27,440" roll="19" halfExtents="18,38,85" info="body, bay2, Lwall"/> 103 <BoxCollisionShape position="-75,71,440" roll="-35" halfExtents="18,27,85" info="body, bay2, Rwall"/> 104 <BoxCollisionShape position="0,75,465" halfExtents="72,28,60" info="body, bay2, Twall"/> 105 <BoxCollisionShape position="0,-5,465" halfExtents="85,6,60" info="body, bay2, Bwall"/> 106 <BoxCollisionShape position="0,78,526" halfExtents="43,17,5" info="body, bay2, Twall"/> 102 <BoxCollisionShape position="93,33,-179" halfExtents="12,13,45" info="partR"/> 103 <BoxCollisionShape position="93,33,-230" halfExtents="15,17,22" info="partR"/> 104 105 <BoxCollisionShape position="-93,33,-179" halfExtents="12,13,45" info="partL"/> 106 <BoxCollisionShape position="-93,33,-230" halfExtents="15,17,22" info="partL"/> 107 108 <BoxCollisionShape position="145,21,115" roll="-15" halfExtents="19,31,105" info="sidearmR"/> 109 110 <BoxCollisionShape position="60,35,-310" halfExtents="13,28,60" info="body, bay1, Rwall"/> 111 <BoxCollisionShape position="-60,35,-310" halfExtents="13,28,60" info="body, bay1, Lwall"/> 112 <BoxCollisionShape position="0,56,-310" halfExtents="65,6,60" info="body, bay1, Twall"/> 113 <BoxCollisionShape position="0,33,-260" halfExtents="65,28,5" info="body, bay1, Bwall"/> 114 <BoxCollisionShape position="0,10,-310" halfExtents="65,5,60" info="body, bay1, BottomWall"/> 115 116 <BoxCollisionShape position="0,35,-125" halfExtents="83,30,130" info="body, front"/> 117 <BoxCollisionShape position="0,6,-307" halfExtents="19,3,43" info="body, frontbottom"/> 118 <BoxCollisionShape position="0,5,-196" halfExtents="27,3,24" info="body, dock"/> 119 <BoxCollisionShape position="0,7,-248" pitch="25" halfExtents="63,4,12" info="body, dockF"/> 120 <BoxCollisionShape position="70,6,-120" roll="20" halfExtents="12,6,120" info="body, dockR"/> 121 <BoxCollisionShape position="63,-2,-180" halfExtents="3,3,60" info="body, dockR"/> 122 <BoxCollisionShape position="-70,6,-120" roll="-20" halfExtents="12,6,120" info="body, dockL"/> 123 <BoxCollisionShape position="-63,-2,-180" halfExtents="3,3,60" info="body, dockL"/> 124 <BoxCollisionShape position="87,32,-63" halfExtents="4,23,50" info="body, frontCR"/> 125 <BoxCollisionShape position="-87,32,-63" halfExtents="4,23,50" info="body, frontCL"/> 126 127 <BoxCollisionShape position="0,72,-213" halfExtents="37,8,60" info="body, Fbridge"/> 128 <BoxCollisionShape position="0,72,-110" halfExtents="53,11,53" info="body, Cbridge"/> 129 <BoxCollisionShape position="0,86,-110" halfExtents="40,4,40" info="body, Cbridge"/> 130 <BoxCollisionShape position="0,70,-60" halfExtents="65,11,30" info="body, Bbridge"/> 131 <BoxCollisionShape position="0,84,-45" halfExtents="33,11,26" info="body, Bbridge"/> 132 <BoxCollisionShape position="0,79,-6" pitch="10" halfExtents="32,13,17" info="body, Bbridge"/> 133 <BoxCollisionShape position="38,67,-45" roll="50" halfExtents="16,23,25" info="body, BbridgeR"/> 134 <BoxCollisionShape position="35,63,-17" pitch="25" yaw="-20" roll="40" halfExtents="16,23,16" info="body, BbridgeR"/> 135 <BoxCollisionShape position="-38,67,-45" roll="-50" halfExtents="16,23,25" info="body, BbridgeL"/> 136 <BoxCollisionShape position="-35,63,-17" pitch="25" yaw="20" roll="-40" halfExtents="16,23,16" info="body, BbridgeL"/> 137 138 <BoxCollisionShape position="-67,18,58" roll="-22" halfExtents="13,5,53" info="body, CFL"/> 139 <BoxCollisionShape position="-76,36,86" halfExtents="5,18,81" info="body, CL"/> 140 <BoxCollisionShape position="-71,55,140" pitch="-4" roll="31" halfExtents="9,5,27" info="body, CBTopL"/> 141 <BoxCollisionShape position="-62,2,140" roll="24" halfExtents="10,24,32" info="body, CBBottomL"/> 142 <BoxCollisionShape position="67,18,58" roll="22" halfExtents="13,5,53" info="body, CFL"/> 143 <BoxCollisionShape position="76,36,86" halfExtents="5,18,81" info="body, CL"/> 144 <BoxCollisionShape position="71,55,140" pitch="-4" roll="-31" halfExtents="9,5,27" info="body, CBTopL"/> 145 <BoxCollisionShape position="62,2,140" roll="-24" halfExtents="10,24,32" info="body, CBBottomL"/> 146 <BoxCollisionShape position="0,60,12" halfExtents="81,5,11" info="body, CFTop"/> 147 <BoxCollisionShape position="0,55,40" pitch="15" halfExtents="81,5,20" info="body, CFTop"/> 148 <BoxCollisionShape position="0,50,85" pitch="1" halfExtents="81,5,29" info="body, CTop"/> 149 <BoxCollisionShape position="0,59,140" pitch="-4" halfExtents="68,5,27" info="body, CBTop"/> 150 151 <BoxCollisionShape position="0,81,238" halfExtents="26,5,59" info="body, BFTop"/> 152 <BoxCollisionShape position="0,67,234" halfExtents="54,5,67" info="body, BFTop"/> 153 <BoxCollisionShape position="0,77,175" pitch="-36" halfExtents="26,5,9" info="body, BFTop"/> 154 <BoxCollisionShape position="0,62,161" pitch="-30" halfExtents="56,5,10" info="body, BFTop"/> 155 <BoxCollisionShape position="0,69,162" halfExtents="16,7,10" info="body, BFTop"/> 156 <BoxCollisionShape position="31,76,238" roll="-46" halfExtents="10,3,59" info="body, BFTopR"/> 157 <BoxCollisionShape position="64,64,234" roll="-24" halfExtents="13,3,67" info="body, BFTopR"/> 158 <BoxCollisionShape position="-31,76,238" roll="46" halfExtents="10,3,59" info="body, BFTopL"/> 159 <BoxCollisionShape position="-64,64,234" roll="24" halfExtents="13,3,67" info="body, BFTopL"/> 160 161 <BoxCollisionShape position="0,106,381" halfExtents="36,5,71" info="body, BTop"/> 162 <BoxCollisionShape position="0,93,299" pitch="-49" halfExtents="34,5,20" info="body, BTop"/> 163 <BoxCollisionShape position="41,101,381" roll="-42" halfExtents="10,4,71" info="body, BTopR"/> 164 <BoxCollisionShape position="-41,101,381" roll="42" halfExtents="10,4,71" info="body, BTopL"/> 165 166 <BoxCollisionShape position="48,-29,400" halfExtents="5,8,58" info="body, BBottomRBeam"/> 167 <BoxCollisionShape position="48,-29,451" halfExtents="10,13,14" info="body, BBottomRBeam"/> 168 <BoxCollisionShape position="-48,-29,400" halfExtents="5,8,58" info="body, BBottomLBeam"/> 169 <BoxCollisionShape position="-48,-29,451" halfExtents="10,13,14" info="body, BBottomLBeam"/> 170 171 <BoxCollisionShape position="0,-15,-60" halfExtents="60,25,65" info="body, bay3, Fwall"/> 172 <BoxCollisionShape position="47,-11,90" halfExtents="13,20,90" info="body, bay3, Rwall"/> 173 <BoxCollisionShape position="-47,-11,90" halfExtents="13,20,90" info="body, bay3, Lwall"/> 174 <BoxCollisionShape position="0,-29,149" halfExtents="10,2,11" info="body, bay3, platform"/> 175 <BoxCollisionShape position="0,-20,240" halfExtents="60,20,78" info="body, bay3, Bwall"/> 176 177 <BoxCollisionShape position="103,60,420" halfExtents="18,9,64" info="body, bay2, Rextrusion"/> 178 <BoxCollisionShape position="-103,60,420" halfExtents="18,9,64" info="body, bay2, Lextrusion"/> 179 180 <BoxCollisionShape position="76,27,440" roll="-19" halfExtents="18,38,85" info="body, bay2, Rwall"/> 181 <BoxCollisionShape position="75,71,440" roll="35" halfExtents="18,27,85" info="body, bay2, Rwall"/> 182 <BoxCollisionShape position="-76,27,440" roll="19" halfExtents="18,38,85" info="body, bay2, Lwall"/> 183 <BoxCollisionShape position="-75,71,440" roll="-35" halfExtents="18,27,85" info="body, bay2, Rwall"/> 184 <BoxCollisionShape position="0,75,465" halfExtents="72,28,60" info="body, bay2, Twall"/> 185 <BoxCollisionShape position="0,35,423" halfExtents="85,35,5" info="body, bay2, Fwall"/> 186 <BoxCollisionShape position="0,-5,465" halfExtents="85,6,60" info="body, bay2, BottomWall"/> 187 <BoxCollisionShape position="0,78,526" halfExtents="43,17,5" info="body, bay2, Twall"/> 188 <BoxCollisionShape position="0,69,80" halfExtents="8,4,80" info="body, Cbeam"/> 107 189 </collisionShapes> 108 190 <?lua … … 129 211 boostfactor = 2 130 212 131 speedfront = 400213 speedfront = 300 132 214 speedback = 50 133 215 speedleftright = 50 … … 137 219 defEngineSndBoost = "sounds/Engine_high.ogg" 138 220 139 accelerationfront = 40221 accelerationfront = 100 140 222 accelerationbrake = 10 141 223 accelerationback = 10 … … 155 237 <Backlight mainstate=activity active=false scale=0.6 name=bltest position="85,58,525" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> 156 238 <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-85,58,525" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail30" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare130" /> 157 <Backlight mainstate=activity active=false scale=0.6 name=bltest position=" 2.5, 13, 26.5" colour="0.2, 0.65, 1, 0.4" width=5 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />158 <Backlight mainstate=activity active=false scale=0.6 name=bltest position="- 2.5, 13, 26.5" colour="0.2, 0.65, 1, 0.4" width=5 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />239 <Backlight mainstate=activity active=false scale=0.6 name=bltest position="85,58,525" colour="0.2, 0.65, 1, 0.4" width=5 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> 240 <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-85,58,525" colour="0.2, 0.65, 1, 0.4" width=5 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> 159 241 </EffectContainer> 160 242 <EffectContainer condition="boost"> -
data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser.oxw
r9754 r9781 17 17 include("templates/spaceshipPirate.oxt") 18 18 include("templates/spaceshipEscort.oxt") 19 include("templates/spaceshipTurret.oxt") 19 20 include("templates/HeavyCruiser.oxt") 20 21 ?> … … 72 73 </attached> 73 74 <collisionShapes> 74 75 76 77 78 79 80 81 82 83 84 85 86 <BoxCollisionShape position="145,21,115" roll="-15" halfExtents="19,31,105" info="sidearmR"/>87 88 89 90 91 92 <BoxCollisionShape position="0,10,-310" halfExtents="65,5,60" info="body, bay1, BottomWall"/>93 94 75 <BoxCollisionShape position="79,33,-320" halfExtents="8,11,54" info="frontR"/> 76 <BoxCollisionShape position="79,31,-399" halfExtents="3,6,26" info="frontR"/> 77 78 <BoxCollisionShape position="-79,33,-320" halfExtents="8,11,54" info="frontL"/> 79 <BoxCollisionShape position="-79,31,-399" halfExtents="3,6,26" info="frontL"/> 80 81 <BoxCollisionShape position="93,33,-179" halfExtents="12,13,45" info="partR"/> 82 <BoxCollisionShape position="93,33,-230" halfExtents="15,17,22" info="partR"/> 83 84 <BoxCollisionShape position="-93,33,-179" halfExtents="12,13,45" info="partL"/> 85 <BoxCollisionShape position="-93,33,-230" halfExtents="15,17,22" info="partL"/> 86 87 <BoxCollisionShape position="145,21,115" roll="-15" halfExtents="19,31,105" info="sidearmR"/> 88 89 <BoxCollisionShape position="60,35,-310" halfExtents="13,28,60" info="body, bay1, Rwall"/> 90 <BoxCollisionShape position="-60,35,-310" halfExtents="13,28,60" info="body, bay1, Lwall"/> 91 <BoxCollisionShape position="0,56,-310" halfExtents="65,6,60" info="body, bay1, Twall"/> 92 <BoxCollisionShape position="0,33,-260" halfExtents="65,28,5" info="body, bay1, Bwall"/> 93 <BoxCollisionShape position="0,10,-310" halfExtents="65,5,60" info="body, bay1, BottomWall"/> 94 95 <BoxCollisionShape position="0,35,-125" halfExtents="83,30,130" info="body, front"/> 95 96 <BoxCollisionShape position="0,6,-307" halfExtents="19,3,43" info="body, frontbottom"/> 96 97 <BoxCollisionShape position="0,5,-196" halfExtents="27,3,24" info="body, dock"/> … … 112 113 <BoxCollisionShape position="35,63,-17" pitch="25" yaw="-20" roll="40" halfExtents="16,23,16" info="body, BbridgeR"/> 113 114 <BoxCollisionShape position="-38,67,-45" roll="-50" halfExtents="16,23,25" info="body, BbridgeL"/> 114 <BoxCollisionShape position="-35,63,-17" pitch="25" yaw="20" roll="-40" halfExtents="16,23,16" info="body, BbridgeL"/> 115 116 <BoxCollisionShape position="0,-15,-60" halfExtents="60,25,65" info="body, bay3, Fwall"/> 117 <BoxCollisionShape position="47,-20,90" halfExtents="13,11,90" info="body, bay3, Rwall"/> 118 <BoxCollisionShape position="-47,-20,90" halfExtents="13,11,90" info="body, bay3, Lwall"/> 119 <BoxCollisionShape position="0,-29,149" halfExtents="10,2,11" info="body, bay3, platform"/> 120 <BoxCollisionShape position="0,-20,240" halfExtents="60,20,78" info="body, bay3, Bwall"/> 121 122 <BoxCollisionShape position="103,60,420" halfExtents="18,9,64" info="body, bay2, Rextrusion"/> 123 <BoxCollisionShape position="-103,60,420" halfExtents="18,9,64" info="body, bay2, Rextrusion"/> 124 125 <BoxCollisionShape position="76,27,440" roll="-19" halfExtents="18,38,85" info="body, bay2, Rwall"/> 126 <BoxCollisionShape position="75,71,440" roll="35" halfExtents="18,27,85" info="body, bay2, Rwall"/> 127 <BoxCollisionShape position="-76,27,440" roll="19" halfExtents="18,38,85" info="body, bay2, Lwall"/> 128 <BoxCollisionShape position="-75,71,440" roll="-35" halfExtents="18,27,85" info="body, bay2, Rwall"/> 129 <BoxCollisionShape position="0,75,465" halfExtents="72,28,60" info="body, bay2, Twall"/> 130 <BoxCollisionShape position="0,35,423" halfExtents="85,35,5" info="body, bay2, Fwall"/> 131 <BoxCollisionShape position="0,-5,465" halfExtents="85,6,60" info="body, bay2, BottomWall"/> 132 <BoxCollisionShape position="0,78,526" halfExtents="43,17,5" info="body, bay2, Twall"/> 115 <BoxCollisionShape position="-35,63,-17" pitch="25" yaw="20" roll="-40" halfExtents="16,23,16" info="body, BbridgeL"/> 116 117 <BoxCollisionShape position="-67,18,58" roll="-22" halfExtents="13,5,53" info="body, CFL"/> 118 <BoxCollisionShape position="-76,36,86" halfExtents="5,18,81" info="body, CL"/> 119 <BoxCollisionShape position="-71,55,140" pitch="-4" roll="31" halfExtents="9,5,27" info="body, CBTopL"/> 120 <BoxCollisionShape position="-62,2,140" roll="24" halfExtents="10,24,32" info="body, CBBottomL"/> 121 <BoxCollisionShape position="67,18,58" roll="22" halfExtents="13,5,53" info="body, CFL"/> 122 <BoxCollisionShape position="76,36,86" halfExtents="5,18,81" info="body, CL"/> 123 <BoxCollisionShape position="71,55,140" pitch="-4" roll="-31" halfExtents="9,5,27" info="body, CBTopL"/> 124 <BoxCollisionShape position="62,2,140" roll="-24" halfExtents="10,24,32" info="body, CBBottomL"/> 125 <BoxCollisionShape position="0,60,12" halfExtents="81,5,11" info="body, CFTop"/> 126 <BoxCollisionShape position="0,55,40" pitch="15" halfExtents="81,5,20" info="body, CFTop"/> 127 <BoxCollisionShape position="0,50,85" pitch="1" halfExtents="81,5,29" info="body, CTop"/> 128 <BoxCollisionShape position="0,59,140" pitch="-4" halfExtents="68,5,27" info="body, CBTop"/> 129 130 <BoxCollisionShape position="0,81,238" halfExtents="26,5,59" info="body, BFTop"/> 131 <BoxCollisionShape position="0,67,234" halfExtents="54,5,67" info="body, BFTop"/> 132 <BoxCollisionShape position="0,77,175" pitch="-36" halfExtents="26,5,9" info="body, BFTop"/> 133 <BoxCollisionShape position="0,62,161" pitch="-30" halfExtents="56,5,10" info="body, BFTop"/> 134 <BoxCollisionShape position="0,69,162" halfExtents="16,7,10" info="body, BFTop"/> 135 <BoxCollisionShape position="31,76,238" roll="-46" halfExtents="10,3,59" info="body, BFTopR"/> 136 <BoxCollisionShape position="64,64,234" roll="-24" halfExtents="13,3,67" info="body, BFTopR"/> 137 <BoxCollisionShape position="-31,76,238" roll="46" halfExtents="10,3,59" info="body, BFTopL"/> 138 <BoxCollisionShape position="-64,64,234" roll="24" halfExtents="13,3,67" info="body, BFTopL"/> 139 140 <BoxCollisionShape position="0,106,381" halfExtents="36,5,71" info="body, BTop"/> 141 <BoxCollisionShape position="0,93,299" pitch="-49" halfExtents="34,5,20" info="body, BTop"/> 142 <BoxCollisionShape position="41,101,381" roll="-42" halfExtents="10,4,71" info="body, BTopR"/> 143 <BoxCollisionShape position="-41,101,381" roll="42" halfExtents="10,4,71" info="body, BTopL"/> 144 145 <BoxCollisionShape position="48,-29,400" halfExtents="5,8,58" info="body, BBottomRBeam"/> 146 <BoxCollisionShape position="48,-29,451" halfExtents="10,13,14" info="body, BBottomRBeam"/> 147 <BoxCollisionShape position="-48,-29,400" halfExtents="5,8,58" info="body, BBottomLBeam"/> 148 <BoxCollisionShape position="-48,-29,451" halfExtents="10,13,14" info="body, BBottomLBeam"/> 149 150 <BoxCollisionShape position="0,-15,-60" halfExtents="60,25,65" info="body, bay3, Fwall"/> 151 <BoxCollisionShape position="47,-11,90" halfExtents="13,20,90" info="body, bay3, Rwall"/> 152 <BoxCollisionShape position="-47,-11,90" halfExtents="13,20,90" info="body, bay3, Lwall"/> 153 <BoxCollisionShape position="0,-29,149" halfExtents="10,2,11" info="body, bay3, platform"/> 154 <BoxCollisionShape position="0,-20,240" halfExtents="60,20,78" info="body, bay3, Bwall"/> 155 156 <BoxCollisionShape position="103,60,420" halfExtents="18,9,64" info="body, bay2, Rextrusion"/> 157 <BoxCollisionShape position="-103,60,420" halfExtents="18,9,64" info="body, bay2, Lextrusion"/> 158 159 <BoxCollisionShape position="76,27,440" roll="-19" halfExtents="18,38,85" info="body, bay2, Rwall"/> 160 <BoxCollisionShape position="75,71,440" roll="35" halfExtents="18,27,85" info="body, bay2, Rwall"/> 161 <BoxCollisionShape position="-76,27,440" roll="19" halfExtents="18,38,85" info="body, bay2, Lwall"/> 162 <BoxCollisionShape position="-75,71,440" roll="-35" halfExtents="18,27,85" info="body, bay2, Rwall"/> 163 <BoxCollisionShape position="0,75,465" halfExtents="72,28,60" info="body, bay2, Twall"/> 164 <BoxCollisionShape position="0,35,423" halfExtents="85,35,5" info="body, bay2, Fwall"/> 165 <BoxCollisionShape position="0,-5,465" halfExtents="85,6,60" info="body, bay2, BottomWall"/> 166 <BoxCollisionShape position="0,78,526" halfExtents="43,17,5" info="body, bay2, Twall"/> 167 <BoxCollisionShape position="0,69,80" halfExtents="8,4,80" info="body, Cbeam"/> 133 168 </collisionShapes> 134 169 </StaticEntity> … … 137 172 <StaticEntity position="0,-500,0" direction="0,0,0" collisionType=static mass=100000 friction=0.01 > 138 173 <attached> 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 174 <!-- <Model position="79,33,-320" mesh="cube.mesh" scale3D="8,11,54" info="frontR"/> 175 <Model position="79,31,-399" mesh="cube.mesh" scale3D="3,6,26" info="frontR"/> 176 177 <Model position="-79,33,-320" mesh="cube.mesh" scale3D="8,11,54" info="frontL"/> 178 <Model position="-79,31,-399" mesh="cube.mesh" scale3D="3,6,26" info="frontL"/> 179 180 <Model position="93,33,-179" mesh="cube.mesh" scale3D="12,13,45" info="partR"/> 181 <Model position="93,33,-230" mesh="cube.mesh" scale3D="15,17,22" info="partR"/> 182 183 <Model position="-93,33,-179" mesh="cube.mesh" scale3D="12,13,45" info="partL"/> 184 <Model position="-93,33,-230" mesh="cube.mesh" scale3D="15,17,22" info="partL"/> 185 186 <Model position="145,21,115" roll="-15" mesh="cube.mesh" scale3D="19,31,105" info="sidearmR"/> 187 188 <Model position="60,35,-310" mesh="cube.mesh" scale3D="13,28,60" info="body, bay1, Rwall"/> 189 <Model position="-60,35,-310" mesh="cube.mesh" scale3D="13,28,60" info="body, bay1, Lwall"/> 190 <Model position="0,56,-310" mesh="cube.mesh" scale3D="65,6,60" info="body, bay1, Twall"/> 191 <Model position="0,33,-260" mesh="cube.mesh" scale3D="65,28,5" info="body, bay1, Bwall"/> 192 <Model position="0,10,-310" mesh="cube.mesh" scale3D="65,5,60" info="body, bay1, BottomWall"/> 193 194 <Model position="0,35,-125" mesh="cube.mesh" scale3D="83,30,130" info="body, front"/> 160 195 <Model position="0,6,-307" mesh="cube.mesh" scale3D="19,3,43" info="body, frontbottom"/> 161 196 <Model position="0,5,-196" mesh="cube.mesh" scale3D="27,3,24" info="body, dock"/> … … 195 230 <Model position="0,67,234" mesh="cube.mesh" scale3D="54,5,67" info="body, BFTop"/> 196 231 <Model position="0,77,175" pitch="-36" mesh="cube.mesh" scale3D="26,5,9" info="body, BFTop"/> 232 <Model position="0,62,161" pitch="-30" mesh="cube.mesh" scale3D="56,5,10" info="body, BFTop"/> 233 <Model position="0,69,162" mesh="cube.mesh" scale3D="16,7,10" info="body, BFTop"/> 234 <Model position="31,76,238" roll="-46" mesh="cube.mesh" scale3D="10,3,59" info="body, BFTopR"/> 235 <Model position="64,64,234" roll="-24" mesh="cube.mesh" scale3D="13,3,67" info="body, BFTopR"/> 197 236 <Model position="-31,76,238" roll="46" mesh="cube.mesh" scale3D="10,3,59" info="body, BFTopL"/> 198 237 <Model position="-64,64,234" roll="24" mesh="cube.mesh" scale3D="13,3,67" info="body, BFTopL"/> 199 238 239 <Model position="0,106,381" mesh="cube.mesh" scale3D="36,5,71" info="body, BTop"/> 240 <Model position="0,93,299" pitch="-49" mesh="cube.mesh" scale3D="34,5,20" info="body, BTop"/> 241 <Model position="41,101,381" roll="-42" mesh="cube.mesh" scale3D="10,4,71" info="body, BTopR"/> 242 <Model position="-41,101,381" roll="42" mesh="cube.mesh" scale3D="10,4,71" info="body, BTopL"/> 243 244 <Model position="48,-29,400" mesh="cube.mesh" scale3D="5,8,58" info="body, BBottomRBeam"/> 245 <Model position="48,-29,451" mesh="cube.mesh" scale3D="10,13,14" info="body, BBottomRBeam"/> 200 246 <Model position="-48,-29,400" mesh="cube.mesh" scale3D="5,8,58" info="body, BBottomLBeam"/> 201 247 <Model position="-48,-29,451" mesh="cube.mesh" scale3D="10,13,14" info="body, BBottomLBeam"/> 202 248 203 249 <Model position="0,-15,-60" mesh="cube.mesh" scale3D="60,25,65" info="body, bay3, Fwall"/> 204 205 206 207 208 209 210 <Model position="-103,60,420" mesh="cube.mesh" scale3D="18,9,64" info="body, bay2, Rextrusion"/>211 212 213 214 215 216 217 218 219 220 <Model position="0,69,80" mesh="cube.mesh" scale3D="8,4,80" info="body, Cbeam"/> 250 <Model position="47,-11,90" mesh="cube.mesh" scale3D="13,20,90" info="body, bay3, Rwall"/> 251 <Model position="-47,-11,90" mesh="cube.mesh" scale3D="13,20,90" info="body, bay3, Lwall"/> 252 <Model position="0,-29,149" mesh="cube.mesh" scale3D="10,2,11" info="body, bay3, platform"/> 253 <Model position="0,-20,240" mesh="cube.mesh" scale3D="60,20,78" info="body, bay3, Bwall"/> 254 255 <Model position="103,60,420" mesh="cube.mesh" scale3D="18,9,64" info="body, bay2, Rextrusion"/> 256 <Model position="-103,60,420" mesh="cube.mesh" scale3D="18,9,64" info="body, bay2, Lextrusion"/> 257 258 <Model position="76,27,440" roll="-19" mesh="cube.mesh" scale3D="18,38,85" info="body, bay2, Rwall"/> 259 <Model position="75,71,440" roll="35" mesh="cube.mesh" scale3D="18,27,85" info="body, bay2, Rwall"/> 260 <Model position="-76,27,440" roll="19" mesh="cube.mesh" scale3D="18,38,85" info="body, bay2, Lwall"/> 261 <Model position="-75,71,440" roll="-35" mesh="cube.mesh" scale3D="18,27,85" info="body, bay2, Rwall"/> 262 <Model position="0,75,465" mesh="cube.mesh" scale3D="72,28,60" info="body, bay2, Twall"/> 263 <Model position="0,35,423" mesh="cube.mesh" scale3D="85,35,5" info="body, bay2, Fwall"/> 264 <Model position="0,-5,465" mesh="cube.mesh" scale3D="85,6,60" info="body, bay2, BottomWall"/> 265 <Model position="0,78,526" mesh="cube.mesh" scale3D="43,17,5" info="body, bay2, Twall"/> 266 <Model position="0,69,80" mesh="cube.mesh" scale3D="8,4,80" info="body, Cbeam"/> --> 221 267 </attached> 222 268 <collisionShapes> … … 227 273 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> 228 274 <!-- <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> --> 229 <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 230 <!-- <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=HeavyCruiser /> --> 231 275 <!-- <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />--> 276 <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=HeavyCruiser /> 232 277 </Scene> 233 278 </Level>
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