- Timestamp:
- Nov 11, 2013, 9:23:54 PM (11 years ago)
- Location:
- data/contentcreation/pps/noep/HeavyCruiser
- Files:
-
- 1 added
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser.oxt
r9781 r9783 50 50 <collisionShapes> 51 51 <BoxCollisionShape position="79,33,-320" halfExtents="8,11,54" info="frontR"/> 52 52 <BoxCollisionShape position="79,31,-399" halfExtents="3,6,26" info="frontR"/> 53 53 </collisionShapes> 54 54 </StaticEntity> … … 219 219 defEngineSndBoost = "sounds/Engine_high.ogg" 220 220 221 accelerationfront = 100221 accelerationfront = 50 222 222 accelerationbrake = 10 223 223 accelerationback = 10 -
data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser.oxw
r9781 r9783 79 79 <BoxCollisionShape position="-79,31,-399" halfExtents="3,6,26" info="frontL"/> 80 80 81 <BoxCollisionShape position="93,33,-179" halfExtents="12,13,45" info="partR"/> 82 <BoxCollisionShape position="93,33,-230" halfExtents="15,17,22" info="partR"/> 83 84 <BoxCollisionShape position="-93,33,-179" halfExtents="12,13,45" info="partL"/> 85 <BoxCollisionShape position="-93,33,-230" halfExtents="15,17,22" info="partL"/> 86 87 <BoxCollisionShape position="145,21,115" roll="-15" halfExtents="19,31,105" info="sidearmR"/> 88 81 <BoxCollisionShape position="93,33,-179" halfExtents="12,13,45" info="partR"/> 82 <BoxCollisionShape position="93,33,-230" halfExtents="15,17,22" info="partR"/> 83 84 <BoxCollisionShape position="-93,33,-179" halfExtents="12,13,45" info="partL"/> 85 <BoxCollisionShape position="-93,33,-230" halfExtents="15,17,22" info="partL"/> 86 87 <BoxCollisionShape position="145,21,115" roll="-15" halfExtents="19,31,105" info="sidearmR"/> 88 89 89 <BoxCollisionShape position="60,35,-310" halfExtents="13,28,60" info="body, bay1, Rwall"/> 90 90 <BoxCollisionShape position="-60,35,-310" halfExtents="13,28,60" info="body, bay1, Lwall"/> … … 94 94 95 95 <BoxCollisionShape position="0,35,-125" halfExtents="83,30,130" info="body, front"/> 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 96 <BoxCollisionShape position="0,6,-307" halfExtents="19,3,43" info="body, frontbottom"/> 97 <BoxCollisionShape position="0,5,-196" halfExtents="27,3,24" info="body, dock"/> 98 <BoxCollisionShape position="0,7,-248" pitch="25" halfExtents="63,4,12" info="body, dockF"/> 99 <BoxCollisionShape position="70,6,-120" roll="20" halfExtents="12,6,120" info="body, dockR"/> 100 <BoxCollisionShape position="63,-2,-180" halfExtents="3,3,60" info="body, dockR"/> 101 <BoxCollisionShape position="-70,6,-120" roll="-20" halfExtents="12,6,120" info="body, dockL"/> 102 <BoxCollisionShape position="-63,-2,-180" halfExtents="3,3,60" info="body, dockL"/> 103 <BoxCollisionShape position="87,32,-63" halfExtents="4,23,50" info="body, frontCR"/> 104 <BoxCollisionShape position="-87,32,-63" halfExtents="4,23,50" info="body, frontCL"/> 105 106 <BoxCollisionShape position="0,72,-213" halfExtents="37,8,60" info="body, Fbridge"/> 107 <BoxCollisionShape position="0,72,-110" halfExtents="53,11,53" info="body, Cbridge"/> 108 <BoxCollisionShape position="0,86,-110" halfExtents="40,4,40" info="body, Cbridge"/> 109 <BoxCollisionShape position="0,70,-60" halfExtents="65,11,30" info="body, Bbridge"/> 110 <BoxCollisionShape position="0,84,-45" halfExtents="33,11,26" info="body, Bbridge"/> 111 <BoxCollisionShape position="0,79,-6" pitch="10" halfExtents="32,13,17" info="body, Bbridge"/> 112 <BoxCollisionShape position="38,67,-45" roll="50" halfExtents="16,23,25" info="body, BbridgeR"/> 113 <BoxCollisionShape position="35,63,-17" pitch="25" yaw="-20" roll="40" halfExtents="16,23,16" info="body, BbridgeR"/> 114 <BoxCollisionShape position="-38,67,-45" roll="-50" halfExtents="16,23,25" info="body, BbridgeL"/> 115 <BoxCollisionShape position="-35,63,-17" pitch="25" yaw="20" roll="-40" halfExtents="16,23,16" info="body, BbridgeL"/> 116 117 <BoxCollisionShape position="-67,18,58" roll="-22" halfExtents="13,5,53" info="body, CFL"/> 118 <BoxCollisionShape position="-76,36,86" halfExtents="5,18,81" info="body, CL"/> 119 <BoxCollisionShape position="-71,55,140" pitch="-4" roll="31" halfExtents="9,5,27" info="body, CBTopL"/> 120 <BoxCollisionShape position="-62,2,140" roll="24" halfExtents="10,24,32" info="body, CBBottomL"/> 121 <BoxCollisionShape position="67,18,58" roll="22" halfExtents="13,5,53" info="body, CFL"/> 122 <BoxCollisionShape position="76,36,86" halfExtents="5,18,81" info="body, CL"/> 123 <BoxCollisionShape position="71,55,140" pitch="-4" roll="-31" halfExtents="9,5,27" info="body, CBTopL"/> 124 <BoxCollisionShape position="62,2,140" roll="-24" halfExtents="10,24,32" info="body, CBBottomL"/> 125 <BoxCollisionShape position="0,60,12" halfExtents="81,5,11" info="body, CFTop"/> 126 <BoxCollisionShape position="0,55,40" pitch="15" halfExtents="81,5,20" info="body, CFTop"/> 127 <BoxCollisionShape position="0,50,85" pitch="1" halfExtents="81,5,29" info="body, CTop"/> 128 <BoxCollisionShape position="0,59,140" pitch="-4" halfExtents="68,5,27" info="body, CBTop"/> 129 130 <BoxCollisionShape position="0,81,238" halfExtents="26,5,59" info="body, BFTop"/> 131 <BoxCollisionShape position="0,67,234" halfExtents="54,5,67" info="body, BFTop"/> 132 <BoxCollisionShape position="0,77,175" pitch="-36" halfExtents="26,5,9" info="body, BFTop"/> 133 133 <BoxCollisionShape position="0,62,161" pitch="-30" halfExtents="56,5,10" info="body, BFTop"/> 134 134 <BoxCollisionShape position="0,69,162" halfExtents="16,7,10" info="body, BFTop"/> 135 135 <BoxCollisionShape position="31,76,238" roll="-46" halfExtents="10,3,59" info="body, BFTopR"/> 136 137 138 136 <BoxCollisionShape position="64,64,234" roll="-24" halfExtents="13,3,67" info="body, BFTopR"/> 137 <BoxCollisionShape position="-31,76,238" roll="46" halfExtents="10,3,59" info="body, BFTopL"/> 138 <BoxCollisionShape position="-64,64,234" roll="24" halfExtents="13,3,67" info="body, BFTopL"/> 139 139 140 140 <BoxCollisionShape position="0,106,381" halfExtents="36,5,71" info="body, BTop"/> … … 144 144 145 145 <BoxCollisionShape position="48,-29,400" halfExtents="5,8,58" info="body, BBottomRBeam"/> 146 147 148 149 150 146 <BoxCollisionShape position="48,-29,451" halfExtents="10,13,14" info="body, BBottomRBeam"/> 147 <BoxCollisionShape position="-48,-29,400" halfExtents="5,8,58" info="body, BBottomLBeam"/> 148 <BoxCollisionShape position="-48,-29,451" halfExtents="10,13,14" info="body, BBottomLBeam"/> 149 150 <BoxCollisionShape position="0,-15,-60" halfExtents="60,25,65" info="body, bay3, Fwall"/> 151 151 <BoxCollisionShape position="47,-11,90" halfExtents="13,20,90" info="body, bay3, Rwall"/> 152 152 <BoxCollisionShape position="-47,-11,90" halfExtents="13,20,90" info="body, bay3, Lwall"/> … … 165 165 <BoxCollisionShape position="0,-5,465" halfExtents="85,6,60" info="body, bay2, BottomWall"/> 166 166 <BoxCollisionShape position="0,78,526" halfExtents="43,17,5" info="body, bay2, Twall"/> 167 167 <BoxCollisionShape position="0,69,80" halfExtents="8,4,80" info="body, Cbeam"/> 168 168 </collisionShapes> 169 169 </StaticEntity> … … 173 173 <attached> 174 174 <!-- <Model position="79,33,-320" mesh="cube.mesh" scale3D="8,11,54" info="frontR"/> 175 <Model position="79,31,-399" mesh="cube.mesh" scale3D="3,6,26" info="frontR"/> 175 <Model position="79,31,-399" mesh="cube.mesh" scale3D="3,6,26" info="frontR"/> 176 176 177 177 <Model position="-79,33,-320" mesh="cube.mesh" scale3D="8,11,54" info="frontL"/> 178 <Model position="-79,31,-399" mesh="cube.mesh" scale3D="3,6,26" info="frontL"/> 179 180 <Model position="93,33,-179" mesh="cube.mesh" scale3D="12,13,45" info="partR"/> 181 <Model position="93,33,-230" mesh="cube.mesh" scale3D="15,17,22" info="partR"/> 182 183 <Model position="-93,33,-179" mesh="cube.mesh" scale3D="12,13,45" info="partL"/> 184 <Model position="-93,33,-230" mesh="cube.mesh" scale3D="15,17,22" info="partL"/> 185 186 <Model position="145,21,115" roll="-15" mesh="cube.mesh" scale3D="19,31,105" info="sidearmR"/> 178 <Model position="-79,31,-399" mesh="cube.mesh" scale3D="3,6,26" info="frontL"/> 179 180 <Model position="93,33,-179" mesh="cube.mesh" scale3D="12,13,45" info="partR"/> 181 <Model position="93,33,-230" mesh="cube.mesh" scale3D="15,17,22" info="partR"/> 182 183 <Model position="-93,33,-179" mesh="cube.mesh" scale3D="12,13,45" info="partL"/> 184 <Model position="-93,33,-230" mesh="cube.mesh" scale3D="15,17,22" info="partL"/> 185 186 <Model position="145,21,115" roll="-15" mesh="cube.mesh" scale3D="19,31,105" info="sidearmR"/> 187 187 188 188 <Model position="60,35,-310" mesh="cube.mesh" scale3D="13,28,60" info="body, bay1, Rwall"/> … … 193 193 194 194 <Model position="0,35,-125" mesh="cube.mesh" scale3D="83,30,130" info="body, front"/> 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 195 <Model position="0,6,-307" mesh="cube.mesh" scale3D="19,3,43" info="body, frontbottom"/> 196 <Model position="0,5,-196" mesh="cube.mesh" scale3D="27,3,24" info="body, dock"/> 197 <Model position="0,7,-248" pitch="25" mesh="cube.mesh" scale3D="63,4,12" info="body, dockF"/> 198 <Model position="70,6,-120" roll="20" mesh="cube.mesh" scale3D="12,6,120" info="body, dockR"/> 199 <Model position="63,-2,-180" mesh="cube.mesh" scale3D="3,3,60" info="body, dockR"/> 200 <Model position="-70,6,-120" roll="-20" mesh="cube.mesh" scale3D="12,6,120" info="body, dockL"/> 201 <Model position="-63,-2,-180" mesh="cube.mesh" scale3D="3,3,60" info="body, dockL"/> 202 <Model position="87,32,-63" mesh="cube.mesh" scale3D="4,23,50" info="body, frontCR"/> 203 <Model position="-87,32,-63" mesh="cube.mesh" scale3D="4,23,50" info="body, frontCL"/> 204 205 <Model position="0,72,-213" mesh="cube.mesh" scale3D="37,8,60" info="body, Fbridge"/> 206 <Model position="0,72,-110" mesh="cube.mesh" scale3D="53,11,53" info="body, Cbridge"/> 207 <Model position="0,86,-110" mesh="cube.mesh" scale3D="40,4,40" info="body, Cbridge"/> 208 <Model position="0,70,-60" mesh="cube.mesh" scale3D="65,11,30" info="body, Bbridge"/> 209 <Model position="0,84,-45" mesh="cube.mesh" scale3D="33,11,26" info="body, Bbridge"/> 210 <Model position="0,79,-6" pitch="10" mesh="cube.mesh" scale3D="32,13,17" info="body, Bbridge"/> 211 <Model position="38,67,-45" roll="50" mesh="cube.mesh" scale3D="16,23,25" info="body, BbridgeR"/> 212 <Model position="35,63,-17" pitch="25" yaw="-20" roll="40" mesh="cube.mesh" scale3D="16,23,16" info="body, BbridgeR"/> 213 <Model position="-38,67,-45" roll="-50" mesh="cube.mesh" scale3D="16,23,25" info="body, BbridgeL"/> 214 <Model position="-35,63,-17" pitch="25" yaw="20" roll="-40" mesh="cube.mesh" scale3D="16,23,16" info="body, BbridgeL"/> 215 216 <Model position="-67,18,58" roll="-22" mesh="cube.mesh" scale3D="13,5,53" info="body, CFL"/> 217 <Model position="-76,36,86" mesh="cube.mesh" scale3D="5,18,81" info="body, CL"/> 218 <Model position="-71,55,140" pitch="-4" roll="31" mesh="cube.mesh" scale3D="9,5,27" info="body, CBTopL"/> 219 <Model position="-62,2,140" roll="24" mesh="cube.mesh" scale3D="10,24,32" info="body, CBBottomL"/> 220 <Model position="67,18,58" roll="22" mesh="cube.mesh" scale3D="13,5,53" info="body, CFL"/> 221 <Model position="76,36,86" mesh="cube.mesh" scale3D="5,18,81" info="body, CL"/> 222 <Model position="71,55,140" pitch="-4" roll="-31" mesh="cube.mesh" scale3D="9,5,27" info="body, CBTopL"/> 223 <Model position="62,2,140" roll="-24" mesh="cube.mesh" scale3D="10,24,32" info="body, CBBottomL"/> 224 <Model position="0,60,12" mesh="cube.mesh" scale3D="81,5,11" info="body, CFTop"/> 225 <Model position="0,55,40" pitch="15" mesh="cube.mesh" scale3D="81,5,20" info="body, CFTop"/> 226 <Model position="0,50,85" pitch="1" mesh="cube.mesh" scale3D="81,5,29" info="body, CTop"/> 227 <Model position="0,59,140" pitch="-4" mesh="cube.mesh" scale3D="68,5,27" info="body, CBTop"/> 228 229 <Model position="0,81,238" mesh="cube.mesh" scale3D="26,5,59" info="body, BFTop"/> 230 <Model position="0,67,234" mesh="cube.mesh" scale3D="54,5,67" info="body, BFTop"/> 231 <Model position="0,77,175" pitch="-36" mesh="cube.mesh" scale3D="26,5,9" info="body, BFTop"/> 232 232 <Model position="0,62,161" pitch="-30" mesh="cube.mesh" scale3D="56,5,10" info="body, BFTop"/> 233 233 <Model position="0,69,162" mesh="cube.mesh" scale3D="16,7,10" info="body, BFTop"/> 234 234 <Model position="31,76,238" roll="-46" mesh="cube.mesh" scale3D="10,3,59" info="body, BFTopR"/> 235 236 237 235 <Model position="64,64,234" roll="-24" mesh="cube.mesh" scale3D="13,3,67" info="body, BFTopR"/> 236 <Model position="-31,76,238" roll="46" mesh="cube.mesh" scale3D="10,3,59" info="body, BFTopL"/> 237 <Model position="-64,64,234" roll="24" mesh="cube.mesh" scale3D="13,3,67" info="body, BFTopL"/> 238 238 239 239 <Model position="0,106,381" mesh="cube.mesh" scale3D="36,5,71" info="body, BTop"/> … … 243 243 244 244 <Model position="48,-29,400" mesh="cube.mesh" scale3D="5,8,58" info="body, BBottomRBeam"/> 245 246 247 248 249 245 <Model position="48,-29,451" mesh="cube.mesh" scale3D="10,13,14" info="body, BBottomRBeam"/> 246 <Model position="-48,-29,400" mesh="cube.mesh" scale3D="5,8,58" info="body, BBottomLBeam"/> 247 <Model position="-48,-29,451" mesh="cube.mesh" scale3D="10,13,14" info="body, BBottomLBeam"/> 248 249 <Model position="0,-15,-60" mesh="cube.mesh" scale3D="60,25,65" info="body, bay3, Fwall"/> 250 250 <Model position="47,-11,90" mesh="cube.mesh" scale3D="13,20,90" info="body, bay3, Rwall"/> 251 251 <Model position="-47,-11,90" mesh="cube.mesh" scale3D="13,20,90" info="body, bay3, Lwall"/> … … 254 254 255 255 <Model position="103,60,420" mesh="cube.mesh" scale3D="18,9,64" info="body, bay2, Rextrusion"/> 256 <Model position="-103,60,420" mesh="cube.mesh" scale3D="18,9,64" info="body, bay2, Lextrusion"/> 256 <Model position="-103,60,420" mesh="cube.mesh" scale3D="18,9,64" info="body, bay2, Lextrusion"/> 257 257 258 258 <Model position="76,27,440" roll="-19" mesh="cube.mesh" scale3D="18,38,85" info="body, bay2, Rwall"/> … … 264 264 <Model position="0,-5,465" mesh="cube.mesh" scale3D="85,6,60" info="body, bay2, BottomWall"/> 265 265 <Model position="0,78,526" mesh="cube.mesh" scale3D="43,17,5" info="body, bay2, Twall"/> 266 266 <Model position="0,69,80" mesh="cube.mesh" scale3D="8,4,80" info="body, Cbeam"/> --> 267 267 </attached> 268 268 <collisionShapes> … … 273 273 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> 274 274 <!-- <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> --> 275 <!-- 275 <!-- <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />--> 276 276 <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=HeavyCruiser /> 277 277 </Scene>
Note: See TracChangeset
for help on using the changeset viewer.